playing online with sky 3ds.

Discussion in '3DS - Flashcards & Custom Firmwares' started by newborn, May 25, 2015.

  1. newborn
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    newborn Advanced Member

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    Oct 12, 2014
    don't own one yet, as I have ordered it, and its on its way, but basically have a question I just found out about the 3 cart manufacturers...


    C2 = Macronix
    AE = OKI Semiconductor
    45 = SanDisk.

    there's alot of debate, people say, you can't use a private header, unless the header comes from the same manufacturer.. and will only work on the same manufacturer.. roms... so for example, pokemon Y C2, smash.. AE, you can't use C2 HEADER on an AE game gives an error, then others are saying you can change the manufacturer.. .. and it works online, can someone please confirm this, and if its safe???
     
  2. nolife1123

    nolife1123 Member

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    Just switch the manufacturer in the template and it'll run, it's the game info, not the header you're changing, and besides, if the manufacturer isnt right it wont run at all, use the correct one. Same goes for size, the mystery byte and cart type (all pokemon are cart2 type games)
     
  3. newborn
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    newborn Advanced Member

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    how would you know the size, and mystery byte, etc.
     
  4. nolife1123

    nolife1123 Member

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    mystery bite is either 00 or 02 ( i noticed that it's 02 on cart2 type of games that already have a save in them, but that might not be true)
    Manufacturer
    45 = SanDisk
    AE = OKI Semiconductor
    C2 = Macronix -> 90% of the games are C2

    Size = size of the rom, easily distinguished
    7F = 128mb
    FF = 256mb
    FE = 512mb
    FA = 1gb
    F8 = 2gb
    F0 = 4gb

    Unknown
    00 =
    02 =

    Card Type
    90 = card1
    98 = card2 (pokemon.... )
     
  5. newborn
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    newborn Advanced Member

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    what manufacturer .. is steel diver? thought it was C2.. but someones sky army knife says 45, some guy had smash working online, he tried to get pokemon AS online, but couldn't now his smash wont work, i do believe he is doing something, wrong any chance of a hand?
     
  6. nolife1123

    nolife1123 Member

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    He's probably either changing the whole template at once (which will make it completely wrong) he shouldn't use any program to modify the template, he needs to do it MANUALLY for the game that isn't working, in the actual template file, if he screwed around with it, make him use no ban no sky only to insert the PRIVATE HEADER, nothing else should be modified with it, and he needs to use a blank rom, you can open the rom with a Gateway Rom Patcher to see if it has no header/chip info, it'll also recommend the chip id info for the game, just write that down, open the template with notepad (or notepad ++ in hex mode) and switch ALL the versions of that game's name in the template with the Chip id info you pulled out from GRP (example, there are 3-4 parts named CTR-P-EKJA (pokemon X) on the template, which means you need to edit the chip info on all of them (header will be auto inserted if you used NBNS, but it doesnt correct the Chip id...)
    If you played with the template with some tool, just download a fresh one and start over...
     
  7. newborn
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    newborn Advanced Member

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    he said he did try that.. so I am clueless lol.
     
  8. nolife1123

    nolife1123 Member

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    He's probably doing something wrong then
     
  9. newborn
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    newborn Advanced Member

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    Oct 12, 2014

    I told him that 1000 times, but think hes given up lol
     
  10. newborn
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    newborn Advanced Member

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    Oct 12, 2014
    so i got my sky3ds, so trying it out my self

    in sky army knife, there's EEPROM ID

    and cart ID...

    i DOWNLOADED the template from sky3ds, then opened it in sky army knife, when I opened the pokemon Omega ruby, I got a something in base template, this is the most important part

    C2 F8 02 98

    Macronix game, 2 gb, and cart type 2, so I assume, I put the cart ID as this,

    but what do you do with the eeprom id?
     
  11. nolife1123

    nolife1123 Member

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    you only need to edit the chip id, as I said previously
     
  12. newborn
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    newborn Advanced Member

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  13. nolife1123

    nolife1123 Member

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  14. newborn
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    newborn Advanced Member

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    Oct 12, 2014
  15. nolife1123

    nolife1123 Member

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    As i said multiple times before, use NOTEPAD or NOTEPAD++ with hex mode on to edit the template, instead of using any kind of tool at all
     
  16. newborn
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    newborn Advanced Member

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    no idea, but that doesn't sound easier, new at using sky3ds, also whole template thing, I have basic know how, and understanding, you just saying, use note pad ++.. hex editor, got that, but still doesn't help me, I am visual learner, so whatever you say just goes voof over my head,
     
  17. nolife1123

    nolife1123 Member

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    open, CTRL + F -> find the game though the title id (google _______ title id) to find out which one it is, then just edit the Chip ID like i've said above, only the 4 bytes there, for pokemon X it's usually C2 F8 00 98, which you can see here:

    ** : CTR-P-ECRA -> pokemon OR

    SHA1: 8015B81238B3C349A896A5F9ED15EAD10D5CE385
    00 00 00 00 C2 F8 02 98 C2 22 13 00 38 C4 C7 3B
    43 54 52 49 4D 41 47 45 00 00 00 00 00 00 00 00
    38 43 48 FC 40 86 F4 20 C3 E7 84 86 5F CA 52 C3
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    ** : CTR-P-EKJA -> pokemon X

    SHA1: 0E794C7F02FCE03005E2004D538FBF0EE4C7BD9C
    00 00 00 00 C2 F8 00 98 FF FF FF FF 43 3C BC C3
    43 54 52 49 4D 41 47 45 00 00 00 00 00 00 00 00
    A9 25 43 0B 16 2E CC E7 B5 39 0D 13 F8 4F CC 42
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    ** : CTR-P-EKJA -> poke x

    SHA1: 29B3B0A47F7B625FF598B2396676CF902F4D1390
    00 00 00 00 C2 F8 00 98 00 00 00 00 7E CE 81 31
    43 54 52 49 4D 41 47 45 00 00 00 00 00 00 00 00
    9B DA 74 67 40 47 48 E6 5D D6 78 DA AC FD EC 5D
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    ** : CTR-P-EKJA -> poke x

    SHA1: 9AE866216DA1576788DFD8735ABD1D3E55A8F245
    00 00 00 00 C2 F8 00 98 00 00 00 00 B6 44 49 BB
    43 54 52 49 4D 41 47 45 00 00 00 00 00 00 00 00
    27 3C A0 CD 47 4E EF 32 45 FC DB FC 59 D0 F1 5E
    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

    These are mine and working for me, basicly the only things i've changed for ALL ENTRIES of the game in the template was the Chip ID, and it worked fine. YOU ONLY NEED TO EDIT THE PARTS I'VE PUT IN BOLD!
     
  18. newborn
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    newborn Advanced Member

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    ok thanks that makes more sense to me now!!!!!!!!!!!!!!!!! so is this the sky 3ds template, I edit, or a new one I generate. and how do I find out,, what to put in for smash, I know smash is AE, but what about the size etc... and what about my private header? don't i put that in there too... and unknown id.
     
  19. nolife1123

    nolife1123 Member

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    The official sky3ds template, not a new one, it wont work out. and to find out, open it in Gateway Rom Patcher (as i said above...) and check the Chip ID there (dont apply it in the rom patcher) and put it in the template. You should've used No Ban No Sky to apply your private header to the whole template.
     
  20. newborn
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    newborn Advanced Member

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    for some reason any rom i try in gate way rom patcher gives me the exact same chip id, and says manufactrer cannot be found.