I don't care how powerful the console is. Games are the ones which matter. Give me a fancy shooter, RPG and some more nice arcade and I'm sold. I am willing to save up for both no matter how long it takes.
I was referring to the systems from a technical standpoint, not who wins the situation. It's true that the PSV is technically more innovative (quality over quantity? Different topic, different time), but I never tried to cross into an actual situation.ferofax said:*ferofax's bigass post*
ferofax said:i never said anything about Sony failing, or the PSV in general. sure, my post sounded more like "bashing", but i'm pretty sure that most of them are sensible points, at the very least. but since i didn't see anybody contesting Sony's gimmicks, i think it's safe to assume that at this point, Sony has officially joined the bandwagon of "gimmicry". (attn:Slyakin, you said the PSV is technically more innovative, so read on) I'd call it innovation if it was something new, but no. 3G? nope, smart phones do it better. well, they use it anyways. touchpanels/screens? so 2004. given, back placement is unorthodox, but not enough to call it "innovative". even if it was multitouch/capacitive(?), it's still old news as Apple got em first. gyro? pfft. Wii Remote has it first. Cameras? don't get me started on that one. (but i'm curious, PSV camera will probably look much, much better than the 3DS. it'll be ironic if it sucked with all that "muscle"). I'll tell you it's innovative if the developers come up with something really new with old technology (example, developers incorporating face-tracking on cameras to make an augmented reality game. that was innovative use of old tech). on second thought, nah. if developers even do find some surprisingly new use for PSV features, +1 for devs, as they're the ones who innovated, not Playstation.
As for the rear touchpanel issue, i'm not an idiot to assume that it's constantly gonna be on. but on the games that DO use them, then my question stands. how do you actually hold it if you're gonna need fingers poised on it? i bet it won't be as comfortable as some thinks. it could even lead to units slipping off your hand if you're not careful, unless the PSVita has some sort of molded grip i haven't seen that helps you hold it even with fingers poised on the back.
And from what i can recall, Playstation consoles/hardware have always been "oh look at the better hardware". Everybody's harping on that this unit is X times more powerful than this/that, faster/better, etc. So does Microsoft's Xbox. It's their main selling point, isn't it? Don't tell me it isn't. I've seen/read/heard too much practically everywhere. When it comes to Playstation/Microsoft machines, it's always been about the hardware, whether or not the companies themselves are promoting them based on that.
but really, what's to argue? we'll all know soon enough. i really couldn't care less about Pachter's comments.
BlueStar said:You know what's a gimmick? The ability to play a version of CoD, Killzone or Uncharted on the bus in tiny vision.
Guild McCommunist said:Plus I'll take HD graphics over 3D any day.
BlueStar said:Guild McCommunist said:Plus I'll take HD graphics over 3D any day.
Will they be able to market it as "HD", bearing in mind the rather arbitrary, big-screen-based numbers the HD bar has been set at?
There are hundreds of iPad apps that render at a slightly higher resolution than they would on another iDevice and they do label them as HD, even though they aren't "HD", so I don't see why they wouldn't.BlueStar said:Guild McCommunist said:Plus I'll take HD graphics over 3D any day.
Will they be able to market it as "HD", bearing in mind the rather arbitrary, big-screen-based numbers the HD bar has been set at?