ROM Hack Overclock SX OS

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I tested 2 times with both ARMS and Fire Emblem after activating OC in sys-clk with max settings. In both loading times were faster.
If there's a constant in SX OS is that ARMS xci with update, loaded trough HDD with the console docked takes 1min 02s exactly to reach the screen where you press L+R to boot, both times with OC disabled on Sys-Clk it took it that time to reach that screen, with it enabled it reached that screen on 44.69 s the first time and 44.31s the second, so around 44-45s.
Now it's true that the files are the sys-clk ones, is also true that isn't the first time that things intended for Atmosphere, supposed to not work in SX OS works. Not sure if it's related to changes in recent sys-clk but this seems to work.
 
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In Atmosphere it's automatically enabled, so you forgot crucial part.

Now log is working.

So I'm sorry for treating you as a liar.

--------------------- MERGED ---------------------------

It looks like SX OS supports sysmodules, but they are disabled in memory by default.
It happened before, in one of the betas i was told freebird was working, one that was rushed and had the HDD disabled.
 
Overclocking works with SXOS for sure, but not RerverseNX since it's using a KIP and not a sys module. Just tried and Reverse NX isn't loaded.
 
In Atmosphere it's automatically enabled, so you forgot crucial part.

Now log is working.

So I'm sorry for treating you as a liar.

--------------------- MERGED ---------------------------

It looks like SX OS supports titles sysmodules, but they are disabled in memory by default.
So this works then? If so, do I need to configure each game individually, to use fps patches and such.
 
Do we need sys-clk?
It's included in the file OP attached but I assume that it doesn't work from the get go with SXOS. Judging from the posts above, something needs to be changed, but I'm not sure.
EDIT: Seems to work, going through the Homebrew Menu and enable it in it's gui. Haven't tested any titles yet, but at the very least it seems to be running.
 
Last edited by Hairy-Breeks,
Is this actually a port of sys-clk or does it just use the same config system?

Does it have all the features of sys-clk like the ability to adjust clocks to different power scenarios (charger, official charger, docked, etc.)?
 
Last edited by stewacide,
Is this actually a port of sys-clk or does it just use the same config system?

Does it have all the features of sys-clk like the ability to adjust clocks to different power scenarios (charger, official charger, docked, etc.)?

It's exactly the same as the official release of sys-clk. Go to sys-clk editor and enable it, works just fine for me.
 
When I go to sys-clk for enabling and do some custom game overclock settings, when i leave the app, I can't run a game in 720p properly.
 
Haha what's that garbage repack ? Yea there's no "anti-SXOS" code in sys-clk, it's simply not supported. "Supported" is usually mistaken as "it won't work", Nope. It may work but you're on your own, I also don't know what modification was done on it either. You're doing yourself a disservice trying random zips in hope of this working, because the next version (you know, the one with manual overrides, temperature status/logging, and graphical interface) is likely to be tied even more to Atmosphère and their forks. And you'd just be likely even more disappointed than you are now

and where's my beer: https://github.com/retronx-team/sys-clk/blob/master/LICENSE
 
Last edited by p-sam,

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