ROM Hack RELEASE Outer Worlds Graphics and FPS Mods

DemetriusBlack

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Since screenshot host was broken and they weren't displaying, I've gotten rid of the screenshots. I will upload them again soon and re-add them.
 

MichaelAker

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Loonelywolf

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The mods work with this version...and the game is more stable fps wise...graphic wise is still a mess without mod...
 

Loonelywolf

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i dont think so...because with the mods you can still see the differences the patch brings...but i will continue to experiment to see...
 

onibaku

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anyone can post the new ECLIPSE00074 config?
i can't register in that russian site lol

Here you go, I dont believe this goes against rules but if it does pls delete this post. I havent tested this yet so i cant make any comparisons.
 

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  • The_Outer_Worlds_v1.0.2_Switch_Graphics_Mod_v1.3_23.10.2020.zip
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Last edited by onibaku,
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onibaku

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try this, I added +CVars=r.Streaming.MaxTempMemoryAllowed=35 from default configs in 1st page, also increased sg.AntialiAliasingQuality to 3 to reduce ghosting trail

Hi Huy98vn, not sure if you're planning to update these configs but it seems that this config was what I ended up using on the previous outer worlds patch and it doesnt seem to work on 1.0.2 (i got an atmosphere crash after playing for a bit). I thought this one looked great, is there any possibility to update it somehow to make it compatible with the latest outer worlds update? It would be greatly appreciated!!
 
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onibaku

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So I managed to extract Huy98vn's pak file and Eclipses pak file. I tried to import Huy98vn's settings and this is the result. In my opinion it looks better but I think there is more pop-in now. Framerate seemed okay for the most part (I had it clocked at 468mhz gpu and 1600 mhz ram). Bear in mind that I am a noob so I am probably not able to take requests to make changes and I probably don't know how to effectively reduce that pop-in. However, I will revisit this and try to improve it. Also, it did not crash for me. Try this config at your own risk :unsure:

EDIT: I made some additional changes, deleted the other one since this one seems to be better. I quite like it now, less pop-in (there is still some though). Unfortunately, this is probably the peak of my abilities to modify pak files with the free time that I have.
 

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  • pakchunk0-Switch_0_p.zip
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