You mean this?ok first of all, I really love the idea. I have now 2 different payloads, one where there is no scaling done ie. it plays games in 'pixelperfect' resolution from this post and another payload which has a save type detection built in from this post.
Now in this example I have used TMNT, and I was able to get it to save using the save type detection version. BUT, how can I now play TMNT in 'pixelperfect' mode while also being able to save? Because if I create a save file with the 'save type detection' payload, it still doesn't recognize it in the 'pixelperfect' payload.
https://v2.femto.pw/fpvk