I'm trying to use a GCT file (with just one code, change P1 to Luigi) in conjunction with the Another and/or Newer sequels to NSMBW, but it freezes with every code hook I try. I did try running just the GCT file in Riivolution, and it worked fine. I was told on the RVLution site that it might have to do with the offsets for Ocarina and the NSMBW patches being too close together.
Does anyone have any suggestions for how I could run the code and patch simultaneously?
Does anyone have any suggestions for how I could run the code and patch simultaneously?