the easiest rom managing i found is my windows server. all my roms are there (as well as burned on disc for backup). When ever i want to load a rom on the wii for example, i just open the folder with the roms separated by system. I use emulators with smb share features. if i need to install a switch game i can just copy it to usb. Why the install tools dont support SMB shares is beyond me. Tinfoil should support it but it dont.
tinfoil does support smb. It also supports cloud rom launching from gdrive, Dropbox, basically any protocol tinfoil supports. If you try to launch a rom that is hosted on the network, it’s downloaded to the SD card (if it doesn’t already exist) and then launched.
it requires a sxos license which might be why you have not heard of it.
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Automation, mate! Automation! Here's my use case:
>mount my google cloud with terabytes of no-intro roms in my fedora (m'lady) server using rclone
>serve the mounted folder with a simple web server locally
>use a simple python script to make the txt automatically pointing to the mounted folder
>send the txt over to the switch
>????
>profit, terabytes of roms in my palms
The good thing about rclone is that it won't actually download all the terabytes, but it's on demand: it'll only download the files I try to get from my switch. I can even make this setup remote over the internet with a reverse proxy, since I just need to point Gotify to it.
Pretty handy stuff if you ask me, just not that user friendly. And yes, you probably need a server or someone willing to share a server like people do with Tinfoil.
Tinfoil already supports this if you have a SXOS license. It will automatically download roms it does not have cached when you try to launch them. You can also name files *.n64.zip to launch the n64 core for instance.
Last edited by blawar,