Homebrew Not64 Update

  • Thread starter Thread starter starwarsfan541
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Wii64 has a wad for the vWii and not64 doesn't.
LOL not even close.
You can make a wad out of Not64 without issues.

I don't see how having a Wii64 WAD to install would make it superior... ?
I will release a N64 emu then as just a wad that can only run SM64 and that would make it far better than Not64 in your terms?
 
Well, if you rename the "not64" folder in "apps" directory to "Wii64", any channel or forwarder wad for Wii64 (Wii or vWii) can launch the emulator, so, no.. better use the latest rev.

I have always just copy and pasted the dol, meta and icon file over my existing. That being said, my Wii64 channel forwarder boots right to my latest version on Not64.
 
Wii64 has a wad for the vWii and not64 doesn't.
I agree with NewFang if you prefer it because it has a forwader, then you could make one for not64 or just put the dol of not64 in wii64's folder so it could boot into that. Although I understand it just your opinion that wii64 is better because it has a fowarder. I highly recommend at least replacing the dol and xml with the newest one. It is a lot better not only with game compatibility but usb support is better and not64 even fits 16:9 aspect ratio properly. Not that it is a big deal but it is something that complements not64. I will respect your opinion is you do not want this. But if you ever want to play games like turok,hybrid heaven,mario 64 mods (like sm64 star road) and many more n64 games. Then updating is the way to go.
 
You double posted to tell someone not to double post. o_o
Um I didn't double post. First I said to him that I agreed with NewFang then I told him that double posting can get him in a lot of trouble. EDIT: Unless the double post was deleted because I can't find it.
 
Um I didn't double post. First I said to him that I agreed with NinFang then I told him that double posting can get him in a lot of trouble. EDIT: Unless the double post was deleted because I can't find it.
We need not drag this out further. Capture.PNG
 

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