Homebrew Not64 Update

pedro702

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sadly still no wiiu gamepad support :S

Also turok 3 is almost fully playable but there is some issues
without fb textures on a big black square ppears on top left corner anytime an enemy is on the map
with fb textures on the square doesnt appear but there is alot of flashing going around on screen and loose vertices on some moments

so close :S

tbh i wish extrems told us what he changed on the rsp code and what tipe of games we should test out, that and wiiu gamepad support really.
 

niuus

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There's two .dol's in the release ... Which one is the update?

/not64.dol

or

/apps/not64/boot.dol

They are not the same. diff sizes.
Don't use the Gamecube release on the Wii. That's the only difference.

I've done nothing.

None. But you can now watch the videos in Pokemon Puzzle League with CPU Framebuffer enabled.
Thanks for the update, @Extrems! Just a quick heads-up on an old bug that is still present, in case it is fixable: Wii U Pro Controller loses player input permanently if it powers out, which also disables the capability to press Home to enter Not64's menu, even if you activate a Wiimote and try to go back, or press the power button, since the Wii U shuts down.

You can recreate the bug in the Not64 menu (it changes to a Wii Classic Controller according to the menu icons), or ingame.

This is specially frustrating when used on the Wii U (or Wii Family Edition) since you will have to power off the console. Only the backward compatible Wii with a GCN controller connected is able to control and exit the emulator.
 
Last edited by niuus,

pedro702

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