Hacking Nintendont

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I'd have to modify the CC and Wiimote code, that might take a while :P
I'll try to do the changes tomorrow as I'm on my way home right now.

Hey @ShadowOne333 would you happen to know the location in th code to reduce the sensitivity of the sticks? I can compile Nintendont myself, I just can't find that line needed. Any help would be greatly appreciated!
 
Try with the loader.dol attached to this post.
I made some changes to the CCP code, though CC won't be able to switch face button layouts.
To accommodate for this, I included two DOLs, one with the normal mapping (A->A, B->B, etc) and one with the flipped mapping (B->A, Y->B, etc).

Try it out and let me know if it worked!
Hey @ShadowOne333 would you happen to know the location in the code to reduce the sensitivity of the sticks? I can compile Nintendont myself, I just can't find that line needed. Any help would be greatly appreciated!
For what controller?
There are some .c/.h files related to controllers inside "kernel/", but they are split according to what controller they are.
PS3Controller.c/.h and BT.c/.h are the ones for PS3 and Bluetooth controllers (BT being Wiimote, CC, CCP, etc).

PADReadGC.c is the one which seems to contains most of the button mapping and Analog sticks code for all the controllers, perhaps you could find something there too.
 

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Try with the loader.dol attached to this post.
I made some changes to the CCP code, though CC won't be able to switch face button layouts.
To accommodate for this, I included two DOLs, one with the normal mapping (A->A, B->B, etc) and one with the flipped mapping (B->A, Y->B, etc).

Try it out and let me know if it worked!

For what controller?
There are some .c/.h files related to controllers inside "kernel/", but they are split according to what controller they are.
PS3Controller.c/.h and BT.c/.h are the ones for PS3 and Bluetooth controllers (BT being Wiimote, CC, CCP, etc).

PADReadGC.c is the one which seems to contains most of the button mapping and Analog sticks code for all the controllers, perhaps you could find something there too.
That worked! Thanks
 
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I'm trying to play Animal Crossing, PAL version on my NTSC Wii, however, when i start it up, I get a black screen, the sound is there however and i can control it. This is strange as I can play regular PAL games fine, without any problem. Help?
 
I'm trying to play Animal Crossing, PAL version on my NTSC Wii, however, when i start it up, I get a black screen, the sound is there however and i can control it. This is strange as I can play regular PAL games fine, without any problem. Help?
you need to set the video mode to NTSC in the settings before launching the game
 
This time, the tv wasn't showing anything, the normal video screen appeared. Wii was still working though and I could get back to the menu just fine
if you use the bios sometimes you get blackscreen with game playing on the background, it happens raely but happens.
 

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