Hacking Nintendont

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I have just added a new game to the compatibility list: The Simpsons Road Rage NTSC-U.

It works perfectly on Nintendont 1.1 and normal Wii.
 
Downloaded Revision 13, tested Sonic Adventure 2, Soul Calibur 2, Tales of Symphonia, Mega Man X Collection all work flawlessly, I was able to create save files and even loaded on SC2 flawlessly. Truly, this is quite impressive! Will test more games!
 
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So far I have found one game that doesn't create a save (Disneys PK out of the Shadows)

Haven't found any game that have corrupted/distorted audio
 
Err, correction, version 1.3 (or whatever the most recent version is), and the save files were successfully created. Holy crap this is awesome!


They're doing an incredible work! :D CONGRATULATIONS TEAM! :D (ok im not a part of this :okay: ) pero de todas formas les doy mi apoyo! :D
 
Not sure what you mean, when i use TortoiseSVN to do an svn checkout i can specify which revision to download. Pretty sure I could use that to have every rev in aseparate folder if i wanted

Like you don't have to explicitly say you want to download every version in svn, you just put a url in and all revision downloaded in git
 
Does anyone knows how to make it work with a PS3 controller? I have an original PS3 Sinaxis Dual Shock 3 controller, and I have copied the right "controller.ini" on the root of my pendrive (where my games folder is) and it is not working. The game loads just fine, but the controller just keep blinking and wont recognise it. I've allready tested copy the controller.ini on the root of my SD card (although my games are on the USB) but still doesnt work. Somebody help me?
 
Does anyone knows how to make it work with a PS3 controller? I have an original PS3 Sinaxis Dual Shock 3 controller, and I have copied the right "controller.ini" on the root of my pendrive (where my games folder is) and it is not working. The game loads just fine, but the controller just keep blinking and wont recognise it. I've allready tested copy the controller.ini on the root of my SD card (although my games are on the USB) but still doesnt work. Somebody help me?
Enable the HID setting.
Connect the controller to USB.
Then when the game launches, push the PS button to synch the controller.
 
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Enable the HID setting.
Connect the controller to USB.
Then when the game launches, push the PS button to synch the controller.

Ok, now the HID setting is enabled but now it says "Failed! Shutting down, the controller does not match usb:/controller.ini". Although I have the "nintendont_ps3.ini" from this link. What could be wrong?
 
Are you using a sony brand or generic controller?

Original controller, it came with my PS3 console. Funny thing is that now the controller stop blinking and keep the 1st light on (like it was paired), but the message remains...
 
Great work everyone involved in this project ! I'm really impressed by the progress. I'd like to ask about one thing,though - how big priority is support for audio streaming? It's a very big feature that was missing from DIOS MIOS, and I'd really like to see it in Nintendont. It's not like I'm not grateful for all the features it already has, but for me the audio streaming is a very important thing :) Thanks in advance for answer and keep up a good work !
 
Original controller, it came with my PS3 console. Funny thing is that now the controller stop blinking and keep the 1st light on (like it was paired), but the message remains...

I personally don't click the ps button until after the game boots. have you tried checking the controller in HID_Test v6 and see what it says?

Great work everyone involved in this project ! I'm really impressed by the progress. I'd like to ask about one thing,though - how big priority is support for audio streaming? It's a very big feature that was missing from DIOS MIOS, and I'd really like to see it in Nintendont. It's not like I'm not grateful for all the features it already has, but for me the audio streaming is a very important thing :) Thanks in advance for answer and keep up a good work !
I'm hoping it's lower then game compatibility considering I haven't found an audio streaming game that actually is playable.
 
Great work everyone involved in this project ! I'm really impressed by the progress. I'd like to ask about one thing,though - how big priority is support for audio streaming? It's a very big feature that was missing from DIOS MIOS, and I'd really like to see it in Nintendont. It's not like I'm not grateful for all the features it already has, but for me the audio streaming is a very important thing :) Thanks in advance for answer and keep up a good work !
whats the point of making audio streaming work right now if we cant even test it since no audio streaming game even works so far?

first a game with audio streaming must work perfectly before that becomes a priority imo.
 
I personally don't click the ps button until after the game boots. have you tried checking the controller in HID_Test v6 and see what it says?
Yes, I've tested with HIDTestv4 and it is working. But when I start Nintendont and choose the game (with the controller off and the HID setting on), it says "plug controller in TOP usb port" and wont go further.
 

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