Hacking Nintendont

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I tested r60 with Kirby Air Ride, Melee, Mario Party 5, Burnout, and Digimon World 4 and all games still work flawlessly on the Wii U.


Wow, so Melee no longer has random lockups/freezing? And this is with memory card emulation working for these games?
 
Wow, so Melee no longer has random lockups/freezing? And this is with memory card emulation working for these games?

No more lockups. Sadly mc emulation does not work. You need to have it turned on for melee to work but do not let it create a save or format the memory card.
 
The compatibility list is greatly outdated.
People, please don't forget to update the List for every game you try with the latest revisions.

Also, it seems that the only serious problem right now is the Memory Card Emulation.
It's failing with a LOT of games so far.
I will try to see if I can help with the coding for it.
 
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The compatibility list is greatly outdated.
People, please don't forget to update the List for every game you try with the latest revisions.

Also, it seems that the only serious problem right now is the Memory Card Emulation.
It's failing with a LOT of games so far.
I will try to see if I can help with the coding for it.

Most games have the same compatibility from r13 to now.
 
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The compatibility list is greatly outdated.
People, please don't forget to update the List for every game you try with the latest revisions.

Also, it seems that the only serious problem right now is the Memory Card Emulation.
It's failing with a LOT of games so far.
I will try to see if I can help with the coding for it.
Agreed.
If I was to make any request to the developers, it would be for MC Emulation to be looked into.

I understand that it could end up being quite difficult, though. I don't know how any of this is even done in the first place.
 
Agreed.
If I was to make any request to the developers, it would be for MC Emulation to be looked into.

I understand that it could end up being quite difficult, though. I don't know how any of this is even done in the first place.


See post 4170, much of the compatibility hasn't changed since revision 13 till now, hence why it hasn't updated much; that and MC emulation ain't easy.
 
the only thing in the compatibility list that needs to be updated is the sound issues which are mostly all fixed the compatibility itself hasnt changed
 
Most games have the same compatibility from r13 to now.

r39 did major changes to the dsp code. Their are a lot of game that had sound problems that havent been retested.
r59 changed the controller code several games are listed with controller problems.
Concentrating retesting on those 2 classes of games would have the best chance of adding more games to the playable catagory.
 
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helllo people, long time ago i have use this program for patch some GC games from ntscU/J to PAL or "viceversa" (pal to ntscU/J or ntscU to Jap and viceversa).
use: open iso with ppf-o-matic select the ppf file (ntscJ, ntscU, pal). U can check the patch with gc-tool
Probably it can help with some problematic games or probably not. Coder maybe say it not help, but i remember it helpme with greenscreen/blackscreen with old diosmios.

Program http://www.mediafire.com/download/fh422k843ixr8ig/GC_NTSC-PAL_Converter_Patchs_Version_MegaPack.zip
(ignore the multi iso pack.exe) (works for MACOSX, for linux use other ppf patcher or wine)

Try that with problematic games

PS= backup your backup before the ppf patching... ( ;))))
 
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Probably it can help with some problematic games or probably not. Coder maybe say it not help, but i remember it helpme with greenscreen/blackscreen with old diosmios.

Program http://www.mediafire.com/download/fh422k843ixr8ig/GC_NTSC-PAL_Converter_Patchs_Version_MegaPack.zip

I confirm patching WindWaker NTSC to PAL with this Ppf-o-matic works perfectly to play it with EmuMC enabled. Saving and Loading tested, no issues so far. Of course the Language Selector and the Screen Refresh option won't appear so it's not like the whole iso was modified.

infidelity you can try this, it's a good workaround until the devs find out exactly why it was broken in the first place.
 
Tried r60 with Twilight Princess. The game loads about once every five tries and crashes the wii very often but save and load function works :)
 
Hello everybody,

I just got a Wii U recently and got Nintendont up and running with a PS3 controller. I also managed to make a .ini file for my Retrolink SNES Usb controller.
Is it possible to play multiplayer in Nintendont? Been looking online for an answer and didn't find any.

Cheers!
 
Hello everybody,

I just got a Wii U recently and got Nintendont up and running with a PS3 controller. I also managed to make a .ini file for my Retrolink SNES Usb controller.
Is it possible to play multiplayer in Nintendont? Been looking online for an answer and didn't find any.

Cheers!

Not on Wii U.
 
Awww :/
Do you know if a developer is working on getting this functionality out?
Thanks for the quick response.
 

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