Hacking Nintendont

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I'm always using the latest revision and as long as the folder structure is fine and the games are "game.iso" it will find them. Your problem must be for some other reason, but if using a usb loader is enough for you to play that game then it's fine.
except Super Smash Bros. Melee, all of my games appear on Loader. but i can load it on USB loader GX at the moment, SSBM (according to Adeka) it's playable, and it's playable! but can't be played more than half-hour or freezes anyway! anyways i feel satisfied! :D
 
r59
Fix Tales of Symphonia always up when using GC Pad.

I'm not real confident this change won't break other games controls with the GCPad.
Also, seeing how PADStatus.err is only s8 (see global.h), we should probably replace this line in SIGetType.S
Code:
lwz    %r5,    8(%r4)
with
Code:
lbz    %r5,    9(%r4)
or
Code:
lbz    %r5,    10(%r4)
but I'm too tired tonight to think about endianess.
Please fix Super Smash Bros. Melee, can't be detected/selectable on Nintendont Loader and game freezes on loading times or playing more than half-hour. Maybe next time.
 
Please fix Super Smash Bros. Melee, can't be detected/selectable on Nintendont Loader and game freezes on loading times or playing more than half-hour. Maybe next time.

That's on your side. appears perfectly in the Nintendont loader for me.

Checking Tales of Symphonia
 
Try to play SSBM more than half-hour or 1hr or play a 99 time match and it will crash; Also, freezes too on loading times..

Played 10 straight consecutive matches yesterday with no problems. To me that's marked as a green on the compatibility list.

Tales of Symphonia works once again on Wii U!

Can you make Nintendont boot back to the homebrew channel or the vWii menu instead of the Wii U menu when you click select?
 
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Played 10 straight consecutive matches yesterday with no problems. To me that's marked as a green on the compatibility list.

Tales of Symphonia works once again on Wii U!

Can you make Nintendont boot back to the homebrew channel or the vWii menu instead of the Wii U menu when you click select?
When pressing select, want back to HBC instead of rebooting the console (like Devolution)? I wish i can, but Nope; I don't know how to compile :(

JoostinOnline or Howard know how, but your idea sounds great! :P
 
When pressing select, want back to HBC instead of rebooting the console? I wish i can, but Nope; I don't know how to compile :(

JoostinOnline or Howard know how, but your idea sounds great! :P

That question was aimed towards the devs and not you but i'm glad to see someone else likes the idea.
 
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It seems like something basic (returning to hbc) but maybe returning isn't possible because IOS can't be called after the game launches, I'd like to get proven wrong though.
 
How do you configure your joystick? My gamepad doesn't work in the game, but in the HID Test works very fine. By the way, i can't pass the "Press Start" Screen


Did you enable "Use HID device" in the options before starting the game?
Also, make sure that you're connected your controller into USB port 0.
If you use DualShock 3, don't forget to press PS button after HID init .
 
give me a reason for the Exception DSI Occurred is turning out? on Nintendont? I need the Wii remote turned ON while Nintendont is loading game? cause my batteries was low
 
Nintendont automatically disconnects the Wiimote when loading a game so it has nothing to do with it. I get random Exceptions once in a while so I don't think is nothing to worry about, simply try again. If you get exceptions every time you try to play then that's different.
 
Nintendont automatically disconnects the Wiimote when loading a game so it has nothing to do. I get random Exceptions once in a while so I don't think is nothing to worry about, simply try again. If you get exceptions every time you try to play then that's different.
everytime when wii remote turn off before loading..
 
Then there might be a problem with either the game you're loading, or the revision you're using. Try deleting nincfg.bin in your hdd (and your sd if there's one too) then load the game again, if it crashes again test with a different revision
 
Then there might be a problem with either the game you're loading, or the revision you're using. Try deleting nincfg.bin in your hdd (and your sd if there's one too) then load the game again, if it crashes again test with a different revision
Mario Party 5 on Nintendont r56 mod by Cyan
 
Mario Party 5 on Nintendont r56 mod by Cyan

Did you try deleting what I said and loading nintendont again? also rev59 is the latest, so you might try that one. If I remember correctly, Sheimi and Adeka said that Mario Party 5 was working, did you try any other game to see if it also crashes?
 
Did you try deleting what I said and loading nintendont again? also rev59 is the latest, so you might try that one. If I remember correctly, Sheimi and Adeka said that Mario Party 5 was working, did you try any other game to see if it also crashes?
yeah, already done with Super Mario Sunshine.. no crashes.. r59 won't detect SSBM due autoboot is no longer
 
Autoboot should still be there as long as you don't press B button in the wiimote, and if it's activated in the loader settings. I think Cyan added a timeout to give time to cancel the autoboot when he committed that change so try using the loader with autoboot enabled and wait for a bit . And I'm pretty sure there's something up with your SSBM iso, mine gets detected fine enough in every revision, it's the NTSC-U version btw, and your Mario Party 5 iso might be bad as well, if it's the only game failing every time.
 
Autoboot should still be there as long as you don't press B button in the wiimote, and if it's activated in the loader settings. I think Cyan added a timeout to give time to cancel the autoboot when he committed that change so try using the loader with autoboot enabled and wait for a bit . And I'm pretty sure there's something up with your SSBM iso, mine gets detected fine enough in every revision, it's the NTSC-U version btw, and your Mario Party 5 iso might be bad as well, if it's the only game failing every time.
Mine too. I have SSBM v1.02, and the Europe one won't detect too. Mario Party 5 freezes few times, and MCEmu works safe. Why all my isos might being bad as well? is not the iso, neither .dol, nor nincfg.bin (both devices)
 
Then it's your hdd. I don't know what answer you expect, if you think is something else then try it, charge your wiimote batteries, test the game in a sd card or a thumb drive. Try disabling mcemu, or pull out the sd card when using the hdd or unplug the hdd if you test the sd card.

I'm not attacking you personally but you're having many issues no one else has, so you have to think what is different
 

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