Hacking Nintendont

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I formated my 4gb usb to 32k, I did everything I possible could but nintendont still just shuts off my wii whenver I launch a game with memcard emulation on. It get to ini card than system shuts off. I check my usb there is even a save folder and stuff created too. Please help =\
you are using the official version of nintendont right?
 
i mean the version fix posted is experimental if your using the ones from googlecode like this https://nintendon-t.googlecode.com/svn-history/r229/trunk/nintendont/boot.dol that shouldnt happen if it continues to happen then its your usb that is faulty or something.
I'm using the one on page one, I assume thats the same as that since i currently do have v229. Like the game runs perfectly fine if i have memcard emulation turned off but with it on my wii just shuts off so might be my usb?
 
I'm using the one on page one, I assume thats the same as that since i currently do have v229. Like the game runs perfectly fine if i have memcard emulation turned off but with it on my wii just shuts off so might be my usb?
maybe you usb is too slow to creat a memory card or something i dont think anyone can help you maybe try another usb?
 
What kind of error do you get?

Might need some extra code to support it.

The game said it could not find the game boy advance, even though everything was plugged in and turned on properly. I tried multiple gamecube ports on my gc adapter and still nothing.
 
The adapter is being run as a HID device. It's probably not even possible to support

You never know. It may even be game specific if it works or not. Only time will tell. We would need some way to analyze what the game is trying to send to the GBA. Maybe a GBA Flash cart could help. The adapter only just came out last week.
 
well my 64gb us isn't even giving me the opinon of fat32 its ither NTFS or exfat, but in device manage it say its fat32 XD so confused

You can't use Window's built-in format tool. You need a 3rd party format tool as the built-in tool doesn't allow you to format devices as FAT32 when it's bigger than 32GB. Some one else here can recommend a good free tool to use as I don't use Windows.
 
You never know. It may even be game specific if it works or not. Only time will tell. We would need some way to analyze what the game is trying to send to the GBA. Maybe a GBA Flash cart could help. The adapter only just came out last week.

It doesn't respond in HIDtest. Completely redoing code on a fully working adapter is just stupid and a waste of time just to add GBA support

I have a GBA flash cart. Doesn't do anything in HIDtest either.
 
It doesn't respond in HIDtest. Completely redoing code on a fully working adapter is just stupid and a waste of time just to add GBA support

I have a GBA flash cart. Doesn't do anything in HIDtest either.

How could it respond in HIDTest is the GameCube game is responsible for sending data through the cable? Is there a GBA game that can send data to the GameCube without the need for a game?

If I remember correctly you had to hold the start + select while a GBA is inserted when you turn on the GBA to stop the boot process and the GameCube game would take care of the rest. It's been like 10 years since I've used the adapter so I could be wrong.
 

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