1. Kentoss

    OP Kentoss GBAtemp Regular
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    Joined:
    May 29, 2008
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    I wanted to report my findings and get a thread going to see if other people are interested in the inner workings of Ni No Kuni. Ever since dabbling with Pokemon I've been fascinated by save file editing and what you can do. In this thread I will talk about what I've figured out on my own and hopefully there are others out there willing to pitch in to figure out the structure of the Ni No Kuni save files.

    To begin, let me acknowledge that this requires absolutely no modifications to the PS3, or other third party products. It has been done on my completely vanilla set up with a fair amount of ease. I will be as detailed as possible so it's easy to follow.

    Requirements
    • Ni No Kuni: Wrath of the White Witch (Should work on NA and EU versions)
    • FAT32 formatted USB drive for transffering saves
    • A PC running Windows (I have not found software that works on other systems)
    • Bruteforce Save Data 2.3.4
    • Basic knowledge of hex editing
    • Make sure to create back ups of your save so you have something to fall back on if things go wrong
    Downloads
    I have only used one program in editing my save, and that is the wonderful Bruteforce Save Data found on Aldostools. Get the latest version from their site here, or download the version I'm using via this mediafire mirror (only doing this for posterity in case in the future the tool is hard to find.)

    Note about installing Bruteforce Save Data: When you unpack the rar containing the installer, it will have a warning below the installer saying something like, "IMPORTANT - You must add your console_id to global.conf". You can safely ignore this for the purposes of this guide, decrypting should work either way.​

    Getting the Save Ready
    Step 1. Get your saves on the PC for editing. This is done very easily, as long as you have a FAT32 formatted thumb drive for your PS3. As I found out, PS3s apparently don't read NTFS thumb drives - I could be wrong, but formatting it to FAT32 fixed this for me, so you're going to need to make sure you have one properly set up or you're out of luck.

    Plug your thumb drive into your PS3, go to Games > Saved Data Unity on XMB, select your Ni No Kuni save and hit Triangle, then go to Copy and from there select your USB drive. Once finished, eject your USB drive and plug it in to your computer.

    Step 2. Your save should be located within PS3 > SAVEDATA inside a folder that looks something like BLUS30947_0000X. We're going to need the entire BLUS30947_0000X folder, so copy it. Make a back up of it for safe keeping somewhere far away from your working folder. Once backed up, paste the save into an empty folder on your computer. For reference, my hierarchy looks like this:

    [​IMG]

    Step 3. Load up Bruteforce Save Data, and point it to your working folder.

    [​IMG]

    Now we need to get the Key for the save file. To do this, right click the save and go to 'Bruteforce...'

    [​IMG]

    From here, we need to decrypt the save file to make it editable, so select your save, then go to Decrypt PFD > Decrypt All Files

    [​IMG]

    Click 'Yes' if prompted. The area on the lower left should now be green, this means that it's ready to go.

    Step 4. To edit the file, double click on SYS-DATA in the green box.

    [​IMG]

    This should open the file for editing in a portable version of HxD. If you prefer to use your own hex editor, you can open SYS-DATA in that program now. Otherwise, if you haven't already, follow the prompts to allow HxD to run as a portable application. When finished you should be presented with the HEX to edit.
    Making Changes

    I haven't done much poking around yet, I will update this thread as I learn more. For now, here are some pointers and structures I've worked out (forgive me if the information is presented in a novice fashion).

    Note about offsets: Offsets are not always static. The following should be taken as loose pointers and NOT absolute offsets. It's best to have some knowledge about hex editing before proceeding.​

    Save Structure

    The save structure is set up in blocks. The blocks begin with the hex delimiter 0xFFFE, followed by a unique one byte identifier that determines what the block contains, and end at 0xFEFF. The blocks are sometimes nested within each other.

    The first block begins immediately at 0x00, and all followed blocks are nested within this one. After the first block there appears to be a bunch of junk that I haven't figured out the significance of yet.

    I haven't discerned each block type yet, but here's what I know so far:
    • 1B - Inventory
    • 0A - Non-Familiar Character
    • 0D - Familiar
    • 04 - Not entirely sure, but contains Guilders
    Guilders

    The guilders offset starts 24 bytes before the sequence FE FF FF FE 80. To find it, do a search that looks like this:

    [​IMG]

    Hitting OK should take you to the sequence. This sequence should only appear once, so it's a safe bet to look for it. You should now be looking at this:

    [​IMG]

    From here, count 24 bytes backward. Note: Length is in hex, so 18 is actually 24 in hex.

    [​IMG]
    The next 4 bytes are your guilders, as highlighted below:

    [​IMG]
    Guilders is 4 bytes long, capping at 05F5E0FF (99999999G).



    Oliver-Related

    Oliver's Name: 0x00017D35
    Oliver's Level: 0x00017D5A (byte)
    Oliver's Experience: 0x00017D55 (4 bytes - I believe)
    Oliver Current HP: 0x00017D5B (2 bytes)
    Oliver Max HP: 0x00017D5D (2 bytes)
    Oliver Current MP: 0x00017D5F (2 bytes)
    Oliver Max MP: 0x00017D61 (2 bytes)
    Oliver Attack: 0x00017D64 (byte)
    Oliver Defense: 0x00017D66 (byte)

    Note about experience: Experience is reset to 0 on level up. If you set your experience to something really high, you'll only ever level up one level at the end of a battle. You'll still get the experience from the battle, but the excess experience you had before vanishes.​

    Character Structure

    For lack of a better name, the character structure is what holds information on non-familiars. They are stored in 846 byte structures (not including block begin/end delimiters). More appear to be added to the save as the game progresses, not all the characters are available in the save immediately.

    0x00 - Block ID (always 0A for character)​
    0x0E-0x11 - Character ID​
    0x12-? - Name (not entirely sure how long at the moment, null terminated)​
    0x32-0x35 - Experience Points​
    0x37 - Level​
    0x39 - Current HP​
    0x3B - Max HP​
    0x3D - Current MP​
    0x3F - Max MP​
    0x41 - Attack​
    0x43 - Defense​
    0x45 - Magic Attack​
    0x47 - Magic Defense​
    0x49 - Evasion​
    0x4B - Accuracy​


    Familiar Structure

    Familiars are stored in a 430 byte structure (not including block begin/end delimiters).

    0x00 - Block ID (always 0D for familiar)​
    0x0A-0x0B - Position in Bag​
    0x0C-0x0D - Order Caught (?)​
    0x0E-0x11 - Familiar ID​
    0x12-0x22 - Name (null terminated)​
    0x32-0x35 - Experience Points​
    0x37 - Level​
    0x41 - Attack​
    0x43 - Defense​
    0x45 - Magic Attack​
    0x47 - Magic Defense​
    0x49 - Accuracy​
    0x4B - Evasion​
    0xA2-0xB9 - Currently Set Skills (4 bytes per skill ID, includes Attack and Defend)​
    0xBA-0xC4 - Stats of familiar during metamorphose (before being reset to 1, 2 bytes for each stat)​
    0xC6-0xD0 - Grow 1 Stats (2 bytes for each stat, affects how much a stat increases on level up, the higher the better)​
    0xD2-0xDC - Grow 2 Stats (same as above)​
    0xE2 - Sign​
    0x106-0x107 - Fullness​
    0x10C - Familiarity​
    0x10E-0x?? - Learned Skills (4 bytes per skill ID)​

    It's easiest to locate the data relative to the name of your familiar. Start by searching for the name of the familiar you wish to edit, in plain text. I've highlighted the values for each familiar below.

    [​IMG]

    Note about experience: Experience is reset to 0 on level up. If you set your experience to something really high, you'll only ever level up one level at the end of a battle. You'll still get the experience from the battle, but the excess experience you had before vanishes.​

    Fullness works in thousands (decimal), starting at 0 (empty). Each thousand represents one face. The values are as follows:
    • 00 00 - 0
    • 03 E8 - 1,000
    • 07 D0 - 2,000
    • 0B B8 - 3,000
    • 0F A0 - 4,000
    • 13 88 - 5,000
    • 17 70 - 6,000
    • 1B 58 - 7,000
    • 1F 40 - 8,000
    • 23 28 - 9,000
    • 27 10 - 10,000
    If you want your familiar's fullness to be empty, set it to 00 00. Familiarity ranges from 00 - 05, 05 being full hearts and 00 being none.

    Inventory Structure

    I have a loose understanding of this, but thanks to the help of a Japanese wiki for the Japanese version of the game I have at least managed to work a few things out.

    The Inventory starts at 0x00007D08 as far as I can tell. The structure is as follows:

    4 bytes - Item Type (ID)
    3 bytes padding
    1 byte - Position of Item in Category
    1 byte padding
    1 byte - Number of Item in Inventory

    To illustrate this:

    [​IMG]

    Below is a list of all the items with their proper English names, including the important items such as the Wizard's Companion, etc.. This list is provided by Supercool330 from later in this thread, so give thanks to him when you can:

    Code:
    Important Items:
    67 93 4B 8E - The Wizard's Companion
    4C BE 18 4D - Locket
    1A E4 BF CB - Proof of Wits
    03 FF 8E 8A - Proof of Friendship
    28 D2 DD 49 - Proof of Strength
    31 C9 EC 08 - Peculiar Pot
    B6 51 F0 C7 - Cauldron
    AF 4A C1 86 - Giant Cheese Wedge
    7F 4A 10 F8 - Portrait
    66 51 21 B9 - Letter of Passage
    4D 7C 72 7A - Piece of Art
    54 67 43 3B - Skeleton Key
    1B 26 D5 FC - RIP Pass
    02 3D E4 BD - Bronze Ticket
    29 10 B7 7E - Silver Ticket
    30 0B 86 3F - Golden Ticket
    B7 93 9A F0 - Platinum Ticket
    4F 3A CC 23 - Dragon Horn
    56 21 FD 62 - Map of the Stones
    19 60 6B A5 - Serpent Key
    00 7B 5A E4 - Sun Stone
    2B 56 09 27 - Star Stone
    32 4D 38 66 - Moon Stone
    B5 D5 24 A9 - Wings of Xanadu
    AC CE 15 E8 - Piece of Holy Wood
    7C CE C4 96 - Piece of Carved Holy Wood
    65 D5 F5 D7 - The Clarion
    04 F6 26 56 - Alicia's Pendant
    4E F8 A6 14 - Flower of Youth
    57 E3 97 55 - Flower of Faith
    18 A2 01 92 - Flower of Hope
    1D ED 17 17 - Name Tag
    01 B9 30 D3 - Philmobile Key
    2A 94 63 10 - Cherub's Wing
    33 8F 52 51 - Heart of the Muse
    B4 17 4E 9E - Blossom of the Bard
    AD 0C 7F DF - Hog's Cog
    79 81 D2 13 - Gyro-Grappler
    60 9A E3 52 - Cad's Clasp
    4B B7 B0 91 - Riddle Rivet
    55 A5 29 0C - Mirror of Truth
    7B 60 E8 7F - Spirit of the Woods
    2D 3A 4F F9 - Spirit of the Glade
    1F 0C 2D 7B - Spirit of the Temple
    81 8F 00 F5 - Spirit of the Flame
    48 94 E0 CA - Spirit of the Storm
    7A A2 82 48 - Spirit of the Snow
    E8 F1 DC D9 - Red Earring
    C3 DC 8F 1A - Lovers' Lunch Basket
    DA C7 BE 5B - Turmeric Root
    95 86 28 9C - Pinch of Spicy Seeds
    8C 9D 19 DD - Bowl of Sheikh's Special Spices
    A7 B0 4A 1E - Rainbow Leaf
    BE AB 7B 5F - Slapstick
    39 33 67 90 - Feel-good Fungus
    20 28 56 D1 - Broken Booster
    F0 28 87 AF - Brand-new Booster
    E9 33 B6 EE - Snazzy Swimsuit
    C2 1E E5 2D - Hometown Flower
    DB 05 D4 6C - Cold Compress
    94 44 42 AB - Set of Cat's Whiskers
    8D 5F 73 EA - Traveler's Diary
    A6 72 20 29 - Traveler's Diary
    BF 69 11 68 - Traveler's Diary
    38 F1 0D A7 - Traveler's Diary
    21 EA 3C E6 - Traveler's Diary
    F2 6E 39 F6 - Traveler's Diary
    EB 75 08 B7 - Traveler's Diary
    FA 44 73 37 - Lumberwood Ticket
    D1 69 20 F4 - Relixx Ticket
    C8 72 11 B5 - Dinoceros Ticket
    87 33 87 72 - Idler Ticket
    9E 28 B6 33 - Tin-Man Ticket
    B5 05 E5 F0 - Mandragorer Ticket
    AC 1E D4 B1 - Draggle Ticket
    2B 86 C8 7E - Mite Ticket
    32 9D F9 3F - Drongo Ticket
    E2 9D 28 41 - Hurly Ticket
    FB 86 19 00 - Sapdragon Ticket
    D0 AB 4A C3 - Flutterby Ticket
    C9 B0 7B 82 - Griffy Ticket
     
    Consume Items:
    87 79 21 FE - Loaf of White Bread
    AC 54 72 3D - Sandwich
    B5 4F 43 7C - Fishburger
    FA 0E D5 BB - Cheeseburger
    E3 15 E4 FA - Tonic
    C8 38 B7 39 - Bowl of Tikka Mahala
    D1 23 86 78 - Bottle of Pixie Dew
    56 BB 9A B7 - Bottle of Sprite Dew
    4F A0 AB F6 - Bottle of Iced Coffee
    9F A0 7A 88 - Cup of Strong Coffee
    86 BB 4B C9 - Cappuccino
    AD 96 18 0A - Espresso
    B4 8D 29 4B - Bottle of Nostrum
    FB CC BF 8C - Vial of Sage's Secret
    E2 D7 8E CD - Vial of Great Sage's Secret
    C9 FA DD 0E - Vial of Wizard King's Secret
    95 CC 8E 10 - Phoenix Feather
    BE E1 DD D3 - Phoenix Tear
    A7 FA EC 92 - Pouch of Phoenix Breath
    2D 70 E9 75 - Poison-Be-Gone
    06 5D BA B6 - Nix-Be-Gone
    1F 46 8B F7 - Confusion-Be-Gone
    50 07 1D 30 - Sleep-Be-Gone
    49 1C 2C 71 - Stone-Be-Gone
    62 31 7F B2 - Curse-Be-Gone
    7B 2A 4E F3 - Blindness-Be-Gone
    FC B2 52 3C - All-Be-Gone
     
    Sweets Items:
    45 0F 34 C8 - Bar of Chocolate
    47 49 8A 91 - Bar of Milk Chocolate
    6C 64 D9 52 - Bar of Fairy Chocolate
    75 7F E8 13 - Handful of Chocolate Bonbons
    3A 3E 7E D4 - Handful of Snowdrop Bonbons
    23 25 4F 95 - Princess Chocolate
    6E 22 67 0B - Flan
    08 08 1C 56 - Creamy Flan
    11 13 2D 17 - Babana Flan
    96 8B 31 D8 - Frosty Flan
    8F 90 00 99 - Fruit Flan
    5F 90 D1 E7 - Fantastic Flan
    77 39 56 4A - Cake
    46 8B E0 A6 - Carrot Cake
    6D A6 B3 65 - Carnation Cake
    74 BD 82 24 - Breeze Cake
    3B FC 14 E3 - Patty Cake
    22 E7 25 A2 - Hot Cake
    38 78 C0 8D - Sundae
    09 CA 76 61 - Sour Sundae
    10 D1 47 20 - Wildflower Sundae
    97 49 5B EF - Toadstool Sundae
    8E 52 6A AE - Sarsaparilla Sundae
    5D D6 6F BE - Knickerbocker Glory
    0A 4E A2 0F - Slice of Pie
    0B 8C C8 38 - Slice of Sweetie Pie
    12 97 F9 79 - Slice of See-Through Pie
    95 0F E5 B6 - Slice of Game Pie
    8C 14 D4 F7 - Pie on the Bone
    5C 14 05 89 - Slice of Golden Pie
    21 63 F1 CC - Ice Cream
    44 CD 5E FF - Salted Ice Cream
    6F E0 0D 3C - Ruby Ripple Ice Cream
    76 FB 3C 7D - Soft Scoop Ice Cream
    39 BA AA BA - Snow-White Ice Cream
    20 A1 9B FB - Tutti-Frutti Ice Cream
    55 FC 25 7F - Sundrop
    7E D1 76 BC - Stardrop
    67 CA 47 FD - Moondrop
    28 8B D1 3A - Planetdrop
    31 90 E0 7B - Jumbo Sundrop
    1A BD B3 B8 - Jumbo Stardrop
    03 A6 82 F9 - Jumbo Moondrop
    84 3E 9E 36 - Jumbo Planetdrop
    13 1B AC 12 - Fling Flame Gem
    38 36 FF D1 - Firewall Gem
    21 2D CE 90 - Spire of Fire Gem
    6E 6C 58 57 - Heat Ray Gem
    01 AE 03 FC - Water Bomb Gem
    2A 83 50 3F - Bubble Bath Gem
    33 98 61 7E - Snowball Gem
    7C D9 F7 B9 - Snowblower Gem
    B9 12 64 99 - Thunderspark Gem
    92 3F 37 5A - Thunderstorm Gem
    8B 24 06 1B - Whirligig Gem
    C4 65 90 DC - Whirly Whirlies Gem
    24 C5 5C 20 - Healing Tear Gem
    0F E8 0F E3 - Healing Rain Gem
    16 F3 3E A2 - Purifying Pulse Gem
    59 B2 A8 65 - Light Relief Gem
    9C 79 3B 45 - Darkness Beckons Gem
    B7 54 68 86 - Dark Cloud Gem
    AE 4F 59 C7 - Drowsy Drops Gem
    E1 0E CF 00 - Leech Gem
    8E CC 94 AB - Roly-Poly Gem
    A5 E1 C7 68 - Pebble Pelt Gem
    BC FA F6 29 - Earsplitter Gem
    F3 BB 60 EE - Poison Pinch Gem
    36 70 F3 CE - Blunt Gem
    1D 5D A0 0D - Slow Poke Gem
    04 46 91 4C - Soulshield Gem
    4B 07 07 8B - Hocus Focus Gem
    52 1C 36 CA - Rise and Shine Gem
    79 31 65 09 - Tricksy Nixy Gem
     
    Material Items:
    99 9F 2B DE - Plainswort Flower
    B2 B2 78 1D - Piece of Supple Leather
    AB A9 49 5C - Bottle of Springwater
    E4 E8 DF 9B - Bunch of Booster Shoots
    FD F3 EE DA - Baneflower
    D6 DE BD 19 - Glowcap
    CF C5 8C 58 - Piece of Shadowglass
    48 5D 90 97 - Emberstone
    51 46 A1 D6 - Bundle of Slumbernot Leaves
    81 46 70 A8 - Rings-a-Bell
    98 5D 41 E9 - Wetstone
    B3 70 12 2A - Sturdy Shinbone
    AA 6B 23 6B - Gnomebeard
    E5 2A B5 AC - Angula
    FC 31 84 ED - Sprocket
    D7 1C D7 2E - Lump of Raw Steel
    CE 07 E6 6F - Rumblenut
    49 9F FA A0 - Drill Screw
    50 84 CB E1 - Bass Bell
    83 00 CE F1 - Fogdrop
    9A 1B FF B0 - Jade Marble
    B1 36 AC 73 - Gustplume
    A8 2D 9D 32 - Blizzard Bloom
    E7 6C 0B F5 - Piece of Tealwood
    FE 77 3A B4 - Snowflake
    D5 5A 69 77 - Coldstone
    CC 41 58 36 - Drakestone
    4B D9 44 F9 - Iron Diamond
    52 C2 75 B8 - Bunch of Sour Grapes
    82 C2 A4 C6 - Powerstone
    9B D9 95 87 - Bubble Pipe
    B0 F4 C6 44 - Tachestone
    A9 EF F7 05 - Handful of Crownberries
    E6 AE 61 C2 - Big Babana
    FF B5 50 83 - Meteorite Fragment
    D4 98 03 40 - Blowpipe
    CD 83 32 01 - Star Pearl
    4A 1B 2E CE - Pair of Black Wings
    53 00 1F 8F - Bunch of Old Oak Leaves
    87 8D B2 43 - Ritestone
    9E 96 83 02 - Handful of Seeds of Discord
    B5 BB D0 C1 - All-Seeing Eye
    AC A0 E1 80 - Kaleidostone
    E3 E1 77 47 - Clump of Troll's Tears
    FA FA 46 06 - Glowstone
    D1 D7 15 C5 - Pair of Angel's Wings
    C8 CC 24 84 - Evil Eye
    4F 54 38 4B - Scroll of Truth
    56 4F 09 0A - Jar of Bumbler Honey
    86 4F D8 74 - Dumpty Egg
    9F 54 E9 35 - Head of Crispy Lettuce
    B4 79 BA F6 - Crunchy Carrot
    D0 15 7F F2 - Bowl of Yogurt
    AD 62 8B B7 - Hunk of Tender Beef
    E2 23 1D 70 - Bunch of Babanas
    FB 38 2C 31 - Bottle of Creamy Milk
    C9 0E 4E B3 - Plate of Fluffy Rice
    4E 96 52 7C - Dumbflounder
    57 8D 63 3D - Glowshrimp
    D2 53 C1 AB - Bunch of Green Grapes
    CB 48 F0 EA - Black Truffle
    4C D0 EC 25 - Handful of Caramels
    55 CB DD 64 - Snow Radish
    85 CB 0C 1A - Sun Crystal
    9C D0 3D 5B - Star Crystal
    B7 FD 6E 98 - Moon Crystal
    AE E6 5F D9 - Planet Crystal
     
    Weapon Items:
    49 52 6F 86 - Old Stick
    3E 55 5F 10 - Old Stick
    7B 64 0D 04 - Magic Wand
    62 7F 3C 45 - Mornstar
    1B A3 84 E1 - Mornstar
    55 A1 CC 77 - Imperial Scepter
    50 49 5E C7 - Astra
    06 13 F9 41 - Sky Tree Wand
    70 CA 93 AB - Timeworn Harp
    5B E7 C0 68 - Heart-Winning Harp
    42 FC F1 29 - Herald's Harp
    0D BD 67 EE - Muse's Harp
    14 A6 56 AF - Bard's Harp
    C8 76 F4 CE - Pickpocket's Pistol
    E3 5B A7 0D - Rogue's Revolver
    FA 40 96 4C - Highwayman's Handgun
    B5 01 00 8B - Cad's Cannon
    AC 1A 31 CA - Masterthief's Magnum
    E8 F5 B5 D9 - Oliver's Clothes
    EE 3E 77 32 - Set of Traveler's Clothes
    E6 E6 E4 61 - Bathing Suit
    E7 24 8E 56 - Suit of Hamelin Armor
    D4 D0 86 E3 - Set of Winter Clothes
    FC 8B D8 DC - Esther's Clothes
    F4 53 4B 8F - Bathing Suit
    F5 91 21 B8 - Suit of Hamelin Armor
    C6 65 29 0D - Set of Winter Clothes
    44 37 BF B9 - Shabby Coat
    4C EF 2C EA - Bathing Suit
    4D 2D 46 DD - Suit of Hamelin Armor
    7E D9 4E 68 - Set of Winter Clothes
    D9 E0 87 00 - Fairy Suit
    D1 38 14 53 - Bathing Suit
    D0 FA 7E 64 - Suit of Hamelin Armor
    E3 0E 76 D1 - Furry Suit
    61 5C E0 65 - Set of Regal Attire
    69 84 73 36 - Bathing Raiment
    5B B2 11 B4 - Set of Winter Vestments
    A2 1B 4D B1 - Wooden Sword
    BB 00 7C F0 - Well-Worn Sword
    90 2D 2F 33 - Bone Sword
    DF 6C B9 F4 - Burning Blade
    ED 5A DB 76 - Roc Feather
    89 36 1E 72 - Soldier's Sword
    6A C2 C7 B9 - Clockwork Cleaver
    A3 D9 27 86 - Black Blade
    C6 77 88 B5 - Pirate's Cutlass
    BA C2 16 C7 - Hero's Sword
    91 EF 45 04 - Bluster Blade
    73 D9 F6 F8 - Champion's Sword
    C7 B5 E2 82 - Blazing Blade
    88 F4 74 45 - Greatsword
    F5 83 80 00 - Lost Sword
    6B 00 AD 8E - Radiant Blade
    EC 98 B1 41 - Sainted Sword
    DE AE D3 C3 - Night Blade
    72 1B 9C CF - Skyfall Sword
    A1 9F 99 DF - Celestial Sword
    93 A9 FB 5D - Nazcaän Longsword
    B8 84 A8 9E - Primordial Sword
    8A B2 CA 1C - Soppy Slapstick
    B0 AE E2 5F - Kitchen Knife
    82 98 80 DD - Flint Dagger
    9B 83 B1 9C - Sickle
    A9 B5 D3 1E - Candle Cutter
    D4 C2 27 5B - Shadowglass Knife
    CD D9 16 1A - Sacred Dagger
    FF EF 74 98 - Witch's Thorn
    E6 F4 45 D9 - Divine Dagger
    83 5A EA EA - Kiss of Death
    B1 6C 88 68 - Woodsman's Knife
    A8 77 B9 29 - Ice Shard
    9A 41 DB AB - Flitwing
    D5 00 4D 6C - Sorcerer's Soul
    CC 1B 7C 2D - Planet Splitter
    08 12 85 3A - Spiral Horn
    23 3F D6 F9 - Whalefish Tusk
    3A 24 E7 B8 - Poisoner's Horn
    6C 7E 40 3E - Dragon Tusk
    11 09 B4 7B - Beetle's Horn
    5E 48 22 BC - Icewyrm Tusk
    75 65 71 7F - Lazy Bone
    47 53 13 FD - White Stag's Antler
    2D 79 DA E6 - Woodcutter's Ax
    34 62 EB A7 - Iron Ax
    49 15 1F E2 - Watchmaker's Ax
    06 54 89 25 - Guardsman's Ax
    62 38 4C 21 - Clockwork Ax
    E5 A0 50 EE - Grand Ax
    FC BB 61 AF - Giant's Ax
    2C BB B0 D1 - Demon's Ax
    35 A0 81 90 - War God's Ax
    1F 4F B8 64 - Ogre King's Ax
    3F CC 75 08 - Wooden Mallet
    26 D7 44 49 - Massive Mallet
    0D FA 17 8A - Tower Toppler
    14 E1 26 CB - Hammer of Justice
    5B A0 B0 0C - Tomte Whomper
    42 BB 81 4D - Ninnyhammer
    69 96 D2 8E - Steam Hammer
    70 8D E3 CF - Meteor Mallet
    F7 15 FF 00 - Mom's Favorite Pan
    87 70 12 6D - Sharpened Stick
    E3 1C D7 69 - Hoarfrost Harpoon
    9E 6B 23 2C - Flint Spear
    B5 46 70 EF - Pig-Iron Pike
    D1 2A B5 EB - Gale Spear
    4F A9 98 65 - Dryad's Spear
    AC 5D 41 AE - Soldier's Spear
    FA 07 E6 28 - Lightning Bolt
    56 B2 A9 24 - Royal Spear
    86 B2 78 5A - Bee Sting
    C8 31 84 AA - Champion's Spear
    B4 84 1A D8 - Deadeye Spear
    9F A9 49 1B - Crystal Spear
    E2 DE BD 5E - Rainbow Lance
    FB C5 8C 1F - Dragon Lance
    AD 9F 2B 99 - Glorious Lance
    D0 E8 DF DC - Giant's Spear
    C9 F3 EE 9D - Longshank
    4E 6B F2 52 - Lullaby Lance
    67 AF 65 5E - Set of Crude Claws
    03 C3 A0 5A - Set of Bullhorn Claws
    7E B4 54 1F - Set of Knucklebone Claws
    55 99 07 DC - Set of Woodland Claws
    B6 6D DE 17 - Set of Haunted Claws
    31 F5 C2 D8 - Set of Tainted Claws
    4C 82 36 9D - Set of Gaudy Claws
    1A D8 91 1B - Set of Steel Claws
    28 EE F3 99 - Set of Giant's Fingernails
    66 6D 0F 69 - Set of Six Wind Claws
    AF 76 EF 56 - Set of Crucible Claws
    7F 76 3E 28 - Set of Snow Witch Claws
    54 5B 6D EB - Set of Ice Queen Claws
    02 01 CA 6D - Set of Ice Crystal Claws
    30 37 A8 EF - Set of Blackwyrm Claws
    29 2C 99 AE - Set of Cat King's Claws
    1B 1A FB 2C - Set of Griffin's Talons
    AE B4 85 61 - Set of Dragon King's Claws
    B7 AF B4 20 - Set of Star Eater's Claws
    4D 40 5C AA - Set of Werewolf Claws
    64 2B B1 30 - Set of Flawed Claws
     
    Armor Items:
    52 5A C0 56 - Suit of Leather Armor
    60 6C A2 D4 - Suit of Rugged Armor
    4B 41 F1 17 - Iron Breastplate
    79 77 93 95 - Suit of Toughened Armor
    1D 1B 56 91 - Suit of Scale Armor
    04 00 67 D0 - Suit of Grunt Armor
    9A 83 4A 5E - Suit of Bone Mail
    36 36 05 52 - Suit of Mirrored Armor
    83 98 7B 1F - Suit of Gale Armor
    37 F4 6F 65 - Suit of Pure Steel Armor
    61 AE C8 E3 - Suit of Champion's Armor
    78 B5 F9 A2 - Suit of Inferno Armor
    4A 83 9B 20 - Suit of Royal Armor
    53 98 AA 61 - Suit of Stout Armor
    2E EF 5E 24 - Suit of Enchanted Armor
    05 C2 0D E7 - Suit of Knight's Armor
    2F 2D 34 13 - Suit of Dress Armor
    1C D9 3C A6 - Suit of Night Armor
    9B 41 20 69 - Suit of Enigma Armor
    82 5A 11 28 - Suit of Boarlord's Armor
    51 DE 14 38 - Suit of Armor of Justice
    48 C5 25 79 - Suit of Brilliant Armor
    35 B2 D1 3C - Suit of Nazcaän Armor
    63 E8 76 BA - Suit of Celestial Armor
    7A F3 47 FB - Suit of War God's Armor
    40 EF 6F B8 - Set of Rustic Garb
    59 F4 5E F9 - Set of Merchant's Garb
    72 D9 0D 3A - Hallowed Habit
    6B C2 3C 7B - Rubber Robe
    24 83 AA BC - Fine Frock
    3D 98 9B FD - Soldier's Smock
    16 B5 C8 3E - Misty Shroud
    88 36 E5 B0 - Set of Noble Attire
    91 2D D4 F1 - Champion's Tunic
    41 2D 05 8F - Sasquash Pelt
    0F AE F9 7F - Magic Cloak
    58 36 34 CE - Set of Dead Man's Duds
    73 1B 67 0D - Starspun Tunic
    6A 00 56 4C - Set of Wizard's Robes
    F8 53 08 DD - Set of Mist Robes
    E1 48 39 9C - Set of Flame Robes
    CA 65 6A 5F - Set of Gale Robes
    9C 3F CD D9 - Set of Ripple Robes
    D3 7E 5B 1E - Set of Mystic's Robes
    85 24 FC 98 - Robe of Restoration
    B7 12 9E 1A - Set of Sorceress's Robes
    AE 09 AF 5B - Goddess's Gown
    65 84 30 64 - Wooden Shield
    57 B2 52 E6 - Leather Shield
    7C 9F 01 25 - Shinbone Shield
    4E A9 63 A7 - Iron Shield
    01 E8 F5 60 - Scale Shield
    2A C5 A6 A3 - Grunt Shield
    AD 5D BA 6C - Shadowglass Shield
    64 46 5A 53 - Champion's Shield
    4F 6B 09 90 - Avenger's Shield
    B4 46 8B 2D - Holy Shield
    56 70 38 D1 - Tundra Shield
    00 2A 9F 57 - Mystical Shield
    32 1C FD D5 - Shield of the Pure
    19 31 AE 16 - Goddess's Shield
    2B 07 CC 94 - War God's Shield
    18 F3 C4 21 - Shiny Shield
    AC 9F D0 5B - Pretty Parasol
    DD 38 57 01 - Wooden Helmet
    C4 23 66 40 - Pointy Hat
    EF 0E 35 83 - Soldier's Helmet
    B9 54 92 05 - Champion's Helm
    A0 4F A3 44 - Blessed Helm
    8B 62 F0 87 - Helm of Hamelin
    15 E1 DD 09 - Nazcaän Helm
    92 79 C1 C6 - War God's Helm
    97 EE E8 B9 - Leafy Mantle
    8E F5 D9 F8 - Snakeskin Cloak
    A5 D8 8A 3B - Cloud Cover
    F3 82 2D BD - Sea Breeze Cloak
    BC C3 BB 7A - Stripy Cloak
    D8 AF 7E 7E - Breezy Cloak
    5F 37 62 B1 - Caghoul
    96 2C 82 8E - Eagle Eye Cloak
    D9 6D 14 49 - Cyclone Cloak
    46 2C 53 F0 - Green Man's Cloak
    8F 37 B3 CF - Champion's Cloak
    BD 01 D1 4D - Aurora Cloak
    EB 5B 76 CB - Dusk Mantle
    A4 1A E0 0C - Phantom Mantle
    C0 76 25 08 - Beast-Hide Cloak
    F2 40 47 8A - Necromancer's Mantle
    5E F5 08 86 - Heavenly Mantle
    EA 99 1C FC - Diva's Mantle
     
    Accessory Items:
    66 0A D8 92 - Giant's Tooth
    54 3C BA 10 - Set of Beast Fangs
    4D 27 8B 51 - Poisoned Fang
    02 66 1D 96 - Soretooth Ring
    29 4B 4E 55 - Set of Piercing Fangs
    7E D3 83 E4 - Devil's Fang
    30 50 7F 14 - Skullfang Ring
    B7 C8 63 DB - Dragonstooth Ring
    AE D3 52 9A - Soulfang Necklace
    67 C8 B2 A5 - Set of Wolf Fangs
    4C E5 E1 66 - Crimson Fang
    03 A4 77 A1 - Fiend's Fang
    1A BF 46 E0 - Set of Griffin's Teeth
    31 92 15 23 - Harrowfang
    B6 0A 09 EC - Star Eater's Fang
    1B 7D 2C D7 - Set of Nix Gnashers
    55 FE D0 27 - Wyrmfang Ring
    28 89 24 62 - White Stag's Tooth
    74 BF 77 7C - Sturdy Scale
    5F 92 24 BF - Stalwart Scale
    46 89 15 FE - Set of Steel Scales
    10 D3 B2 78 - Shadowglass Scale
    09 C8 83 39 - Set of Storm Serpent Scales
    22 E5 D0 FA - Salamander Scale
    3B FE E1 BB - Deep Blue Scale
    A5 7D CC 35 - Set of Shining Scales
    BC 66 FD 74 - Wyrm King's Scale
    FE 35 72 9B - Medal of Strength
    B1 74 E4 5C - Medal of Dexterity
    83 42 86 DE - Medal of Fortitude
    A8 6F D5 1D - Medal of Agility
    CC 03 10 19 - Medal of Valor
    9A 59 B7 9F - Medal of Steadfastness
    E7 2E 43 DA - Medal of Impunity
    07 8E 8F 26 - Bravado Badge
    80 16 93 E9 - Braggart's Badge
    99 0D A2 A8 - Battler's Badge
    49 0D 73 D6 - Adamant Badge
    2D 61 B6 D2 - Fire Seal
    63 E2 4A 22 - Avenger's Badge
    50 16 42 97 - Bracer Badge
    34 7A 87 93 - Water Seal
    1F 57 D4 50 - Storm Seal
    1E 95 BE 67 - Ironclad Badge
    62 20 20 15 - Hot-Blooded Badge
    51 D4 28 A0 - Brinkman's Badge
    35 B8 ED A4 - Bastion Badge
    7B 3B 11 54 - Hardheaded Badge
    2C A3 DC E5 - Barrier Badge
    7A F9 7B 63 - Berserker's Badge
    06 4C E5 11 - Omniseal

    If someone is willing to fix these lists so the names are the proper North American names, I would appreciate that very much.

    Getting the Save Back on the PS3
    Step 1. Save your modified file. [​IMG]

    Step 2. Switch back to Bruteforce Save Data, and re-encrypt your save by clicking Encrypt PFD > Encrypt All Files

    [​IMG]

    Step 3. The green box on the left should be white again if everything went OK. The file is now encrypted again, ready for the PS3. Go to your working folder and copy the entire save folder

    [​IMG]

    Paste it back on to your USB drive in the PS3 > SAVEDATA folder, overwriting the one already on there.

    Step 4. Go back to your PS3, put in the USB drive. Go to Games > Save Data Utility > USB Drive, go to your modified save and press Triangle, then go to Copy. It should warn you about over writing the existing save, so again, make sure you have a backup. Over write the existing save with your modified one.

    Step 5. Load Ni No Kuni and verify the modifications have taken effect.
     
  2. Cyan

    Cyan GBATemp's lurking knight
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    This is a nice guide, and I think I'll move it guide&Faqs.
    I'll keep a link from your original section so users can find the guide from there too.


    When you unpack the BruteForceSaveData, there's a file telling you to put your consoleID in global.conf
    You didn't cover that part. maybe you should tell users how to get the console ID, so they can use the tool correctly.
     
  3. Kentoss

    OP Kentoss GBAtemp Regular
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    Thanks for moving it, I actually didn't bother getting the console ID and it still worked for me, but you're right I should clarify in case people are confused. Thanks for pointing that out.
     
  4. Twiffles

    Twiffles танковые победы
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    This is actually pretty interesting stuff. Great job!

    I'll PM you my save for your investigation since I actually have a save that crossed regions.
     
  5. Kentoss

    OP Kentoss GBAtemp Regular
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    Thanks!

    I've been making quite a few updates, for those that are reading this. Right now I'm updating the Item Type list to reflect the proper US names of the items. So far I have Items and Snacks done, still working on the others.
     
  6. NekoFluff

    NekoFluff Newbie
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    Would love to do this but ugh Bruteforce Save Data doesn't work for me. It always says Unreadable under Key so i can't do anything. I wanted to raise my Gold and some other stuff -.-
     
  7. Kentoss

    OP Kentoss GBAtemp Regular
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    Weird, the key may be flagged as unreadable. I would reinstall with the latest version, it has a new DB so all keys should be available to you again.
     
  8. dx2d

    dx2d Newbie
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    For the money offset it does change but to find it just type in the hex value for the current money you have in your save file...look in google (amount of money you currently have) to hex value THEN copy/paste the hex value on your find thingy on HxD (Hex Editor)...I hope this helps I have max money right now as im posting this :)
     
  9. greco78

    greco78 Member
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    Trying to figure out how to max my guilders. I did it for FF 13-2 and it was easy, good guides to go by.
    Anyway, everything is set up and my current guilders is 4629 which seems to be 0x1215
    What would I do to get it to max?
     
  10. Kentoss

    OP Kentoss GBAtemp Regular
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    Search for the hex value 1215 to find the current offset of your guilders. It varies from save to save, but I'm currently investigating a reliable way to find them. Once you've found the location, change it to 05F5E0FF for max guilders. So, 00001215 should turn into 05F5E0FF.
     
  11. greco78

    greco78 Member
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    [​IMG]
    I'll upload my save for you! Maybe you can look at it. I'll try you this out though, thanks I hope it works.



    EDIT so my gulders was at 4629 I spent money which brought me to 3839 guilders which now seems to be 0xEFF
     

    Attached Files:

  12. cstresponsible

    Newcomer

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    I'm having quite a bit of difficulty locating any reliable numbers. On your images at the top (showing item locations) there are large spaces of bytes between your values but when I open my save everything is jammed together, exactly like greco78's post above. I can locate several addresses for my gold and for Oliver's stats however they are all just jumbled together and not anywhere near your listed addresses. Am I doing something wrong or this how it's supposed to be...
     
  13. Kentoss

    OP Kentoss GBAtemp Regular
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    Can you screenshot or upload your save file for me? It seems that both yours and greco78's haven't been properly decrypted, I want to try verifying this.
     
  14. cstresponsible

    Newcomer

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    Sure here goes. Thanks for taking a look!

    Edit: It appears that Bruteforce needs to be run as an Administrator... Everything appears to be working now.
     

    Attached Files:

  15. greco78

    greco78 Member
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    Untitled.png

    Is where it is now.
     
  16. Kentoss

    OP Kentoss GBAtemp Regular
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    I don't think those files have been properly decrypted. For reference, they should look something like so:

    [​IMG]

    I may have missed a step in the original instructions, did you guys end up bruteforcing the save? What key is showing for Ni No Kuni on the main Bruteforce window?
     
  17. penguinpoolooza

    Newcomer

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    Hi, thanks for the great guide. I'm having a problem I thought maybe you could answer. After I load the files into Bruteforce Save Data, I cannot decrypt the files. It says they are undecryptable. Any idea what I did wrong?
     
  18. Kentoss

    OP Kentoss GBAtemp Regular
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    I definitely left out a step, sorry. Right click the save file in Bruteforce Save Data and go to 'Bruteforce...', that should grab the key for you.
     
  19. cstresponsible

    Newcomer

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    I solved my problem by running Bruteforce in administrator mode. Worked like a charm! Great guide and I appreciate the quick responses Kentoss. Thanks!
     
  20. Kentoss

    OP Kentoss GBAtemp Regular
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    Thank you for that tip cstresponsible, I will add it to the main post so in the future it can be avoided.

    EDIT: Also, aside from my Nazcaän/English Translator, I'm working on a web tool that will let you upload your decrypted saves and give you a smooth interface for editing them. I'm still working at figuring out all the structures in the save file, but so far I've been able to cross reference the inventory system with a database I've been building to list the items as they appear in game with their proper names. Here's a screenshot of my test:

    [​IMG]

    When I make enough progress on it I'll release it as a beta.
     
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