Even though NSMBU Save Files are well documented, I didn't find any save editor for it so I made mine.
It can edit:
-Player Lives, Continues & Powerup
-Various miscellaneous stuff such as the Coin Count, the Rock-Candy Mines switch State, the player location on the worldmap, some flags, the total score, and more !
-Secret Island Stats
-Worldmap item inventory
Screenshots:
To-do:
-Figure out undocumented fields
-Edit Challenge Save Data
-Edit Boost Rush Save Data
-Edit Coin Edit Save Data
-Edit Play Report Settings
-Edit Mii Save Data
Credits:
Kinnay for his NSMBU Save Data Documentation
force for his Crc32.NET Library
Marc Gravell for his Crc16 ComputeChecksum function
Download:
Source Code: https://github.com/RedStoneMatt/Acorn-SaveEditor
Latest Build (v0.1): https://github.com/RedStoneMatt/Acorn-SaveEditor/releases/download/v0.1/Acorn-SaveEditor.rar
That's all, have a nice day !
It can edit:
-Player Lives, Continues & Powerup
-Various miscellaneous stuff such as the Coin Count, the Rock-Candy Mines switch State, the player location on the worldmap, some flags, the total score, and more !
-Secret Island Stats
-Worldmap item inventory
Screenshots:
To-do:
-Figure out undocumented fields
-Edit Challenge Save Data
-Edit Boost Rush Save Data
-Edit Coin Edit Save Data
-Edit Play Report Settings
-Edit Mii Save Data
Credits:
Kinnay for his NSMBU Save Data Documentation
force for his Crc32.NET Library
Marc Gravell for his Crc16 ComputeChecksum function
Download:
Source Code: https://github.com/RedStoneMatt/Acorn-SaveEditor
Latest Build (v0.1): https://github.com/RedStoneMatt/Acorn-SaveEditor/releases/download/v0.1/Acorn-SaveEditor.rar
That's all, have a nice day !