1. Maikel Steneker

    OP Maikel Steneker M3 Fanboy
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    I don't think it has been posted before... There's no release yet, but if there's enough demand bLAStY might release it.
     
  2. Awdofgum

    Awdofgum Wadofgum
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    Fifa 08 Exploit = TP Exploit
    ???
     
  3. Noitora

    Noitora ::
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    Isn't it the save exploit we've seen before?
     
  4. Maikel Steneker

    OP Maikel Steneker M3 Fanboy
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    I don't think so. The one from Yasu was supposed to be different.
     
  5. thedicemaster

    thedicemaster GBAtemp Addict
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    yet another protected firmware going down by the hands of a buffer overflow/underrun(atleast, i think it's one)

    this should be the same type of exploit as with zelda TP(wii), lumines, gta, and gripshift(psp)
     
  6. Maz7006

    Maz7006 iSEXu
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    Errrm...[​IMG]?

    This exploit seems much different to that of Yasu's, i wonder how far people can go with this ?
     
  7. Neko

    Neko Been a while.
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    well, it probably is a buffer overflow exploit, BUT it will not result in a cracked firmware.
    Why ?
    Because the Game used to exploit the DSi is a normal DS game which runs in DS mode instead of DSi Mode meaning it can't access any hardware/features special to the DSi at all.
    Basically it can't modify the DSi firmware.
     
  8. Maikel Steneker

    OP Maikel Steneker M3 Fanboy
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    I'm not so sure about that. Nintendo has already announced new DSi games on cartridge. It probably requires a firmware update, but what if it doesn't and the feature is already in there?

    One can dream [​IMG]
     
  9. RupeeClock

    RupeeClock Colors 3D Snivy!
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    Now hold on.

    How is the code loaded once the exploit is used? From within the save file? From the SD slot? Internal memory?
    That being the case, maybe it is possible to modify the DSi Firmware...?

    Still, if any DSi enhanced/DSi only game can have a buffer overflow, it's obvious then.
    I wonder if you could buffer overflow any sort of DSiWare?
     
  10. Maikel Steneker

    OP Maikel Steneker M3 Fanboy
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    I think a buffer overflow in DSiWare would be a lot harder, because the savegame is not changeable in an easy way. You can easily modify the savefile of a DS cartridge with tools for DS (Lite) like Rudolph's, but modifying anything on the DSi NAND is not possible yet AFAIK.
     
  11. shakirmoledina

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    this is just a trailer on what is to be expected from the DSi
     
  12. RupeeClock

    RupeeClock Colors 3D Snivy!
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    So it's just a retail game modified into a flashcart. [​IMG]
    You can't even see that in the video, and you could do the same thing on the DS.
    Calling it a DSi exploit is a misnomer, although it's an exploit they didn't fix.
     
  13. Dr Eggman

    Dr Eggman I am THE Eggman.
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    See, if we get a DSi Mode exploit, we can dump the key from the RAM (probably, like the Twiizer exploit on the wii) and then disassemble the firmware.
     
  14. mercluke

    mercluke ‮҉
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    because it's really that simple to exploit a console isn't it?
    all you have to do is dump the key from the ram, no probs, all done, now you can play your roms on sd
    :/
     
  15. Maikel Steneker

    OP Maikel Steneker M3 Fanboy
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    Yes, you're right about that. What it does mean is that there are probably loads of ways to load code in DS mode. While that'd mean that you can't use the DSi features yet, it's still interesting.
     
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