Need Tactical Rpg Game recommendations

Discussion in 'NDS - Console and Game Discussions' started by Nocturnius, Jan 3, 2009.

Jan 3, 2009
  1. Nocturnius
    OP

    Member Nocturnius GBAtemp Regular

    Joined:
    Dec 20, 2008
    Messages:
    131
    Location:
    America
    Country:
    United States
    Ok. I used to not like tactical rpg games back when i was younger. Now though I have been taking a liking for it. I have Played Games like Luminous Arc 1 and 2, Disgaea, Summon Night, Final Fantasy Tactics. I love those games I have Just Mention. Can you guys help me get into Tactical rpg games more by recommending me some other tactical games I have not played yet? It will help tons! I'm new to this genre of gaming since I have avoided it before. Which was a big mistake for me lol. Hope you guys can name some titles you like and think I will be interested in. Thanks!! sorry if My writing seems so weird and crazy lol. Really tired and sleepy here.. [​IMG]
     


  2. Acheron

    Newcomer Acheron Member

    Joined:
    Apr 6, 2008
    Messages:
    42
    Location:
    Australia
    Country:
    Australia
    Heroes of Mana is another one worth checking out
     
  3. ConJ

    Member ConJ The Toker

    Joined:
    Jul 18, 2008
    Messages:
    918
    Location:
    Glastonbury
    Country:
    United Kingdom
    Ive been loving Fire Emblem. Really good tactical game.
     
  4. Nocturnius
    OP

    Member Nocturnius GBAtemp Regular

    Joined:
    Dec 20, 2008
    Messages:
    131
    Location:
    America
    Country:
    United States
    Awesome guys! I will check heroes of mana and fire emblem out [​IMG] thanks!
     
  5. Louisiana

    Member Louisiana GBAtemp Regular

    Joined:
    Sep 27, 2008
    Messages:
    119
    Country:
    United States
    Fire Emblem games are pretty much the greatest tactical RPG games there are. That said, you should ignore the DS version (reason: it's ugly) and stick with the GBA ones. Two of them (Fire Emblem: the Sacred Stones and plain Fire Emblem) were officially localized and there's a translation patch for the other one.There's also Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, both of which are in English for the Gamecube and the Wii respectively.
     
  6. Louisiana

    Member Louisiana GBAtemp Regular

    Joined:
    Sep 27, 2008
    Messages:
    119
    Country:
    United States
    There are Fire Emblems for the Famicom and Super Famicom (none of which have been nicely translated), a game called Tear Ring Saga for the Playstation (it was made by the Original Fire Emblem Guy, and is better then all of the other Fire Emblem games combined (from what I've heard)) and a PS2 sequel to Tear Ring Saga called Berwick Saga (also in Japanese(more impotantly, not in English)).
     
  7. Rod

    Member Rod GBAtemp Fan

    Joined:
    May 16, 2008
    Messages:
    339
    Country:
    Brazil
    Like they said, Fire Emblem is the way to go.

    I wasn't too fond of the DS version of the game, though. If you can also give it a shot, I'd highly recommend GameCube's Path of Radiance!
     
  8. Nocturnius
    OP

    Member Nocturnius GBAtemp Regular

    Joined:
    Dec 20, 2008
    Messages:
    131
    Location:
    America
    Country:
    United States
    Thanks for the info on fire emblem. I think I have one for the gba one Somewhere. I will look for it and give it a shot. I guess it was a good idea to keep my ps2 and gamecube instead of trading it in lol. Now I just need to buy the games and i'm set [​IMG]
     
  9. Raven Darkheart

    Member Raven Darkheart The Radioactive Flamer

    Joined:
    Aug 27, 2008
    Messages:
    1,720
    Location:
    Cyclo DS Paradise
    Country:
    United States
    endwar and advance wars?
     
  10. hksmrchan

    Member hksmrchan GBAtemp Regular

    Joined:
    Jul 15, 2008
    Messages:
    245
    Country:
    United States
    Advance wars is one of my favorites.
     
  11. Nocturnius
    OP

    Member Nocturnius GBAtemp Regular

    Joined:
    Dec 20, 2008
    Messages:
    131
    Location:
    America
    Country:
    United States
    i didn't like the gba versions of advance wars when they came out back then. Are the DS ones any better? Story wise how is it also? I can't play a game if it doesn't have a good story lol.
     
  12. Raestloz

    Member Raestloz GBATemp's Lone Wolf

    Joined:
    Feb 7, 2008
    Messages:
    1,775
    Location:
    The World of Illusion
    Country:
    Indonesia
    endwar and advance wars is strategy, not tactical RPG.

    That said, other than FFTA, I can't think of any other one, except maybe Luminous Arc.

    Also, Heroes of Mana isn't a tactical RPG, it's more to strategy, as I don't recall they have levels, battle units are made fresh with each battle
     
  13. Nocturnius
    OP

    Member Nocturnius GBAtemp Regular

    Joined:
    Dec 20, 2008
    Messages:
    131
    Location:
    America
    Country:
    United States


    Started playing Heroes of Mana and Your right Its more of a RTS game. Still I think its considered a RTS RPG game. Not exactly what I was looking for but so far its pretty good :].
    FFTA was good Awesome game. Currently Playing Luminous Arc 2. I like part one more due to it feeling more as a fantasy book story wise. While Luminous Arc 2 feels more like an anime. which is not bad but Perhaps i am still stuck liking Part 1 lol
     
  14. Louisiana

    Member Louisiana GBAtemp Regular

    Joined:
    Sep 27, 2008
    Messages:
    119
    Country:
    United States
    I don't like FFTA. There's no challenge, all the characters except for the main ones have no personality. The only things I like about it are music and story.
     
  15. Raestloz

    Member Raestloz GBATemp's Lone Wolf

    Joined:
    Feb 7, 2008
    Messages:
    1,775
    Location:
    The World of Illusion
    Country:
    Indonesia
    Of course, if all the caharcters have personality, then all of them would be main characters, the same thing happened to ALL tactical games, Age of Empires, Command & Conquer, Final Fantasy Tactics, Empire Earth, Warcraft III, Heroes of Mana, Final Fantasy XII Revenant Wings, all of those examples got personality only at the main characters, imagine playing Heroes of Mana with ALL your shrooms got unique personalities. Helper units should have blank personality, otherwise, they're not helper anymore
     
  16. MicShadow

    Member MicShadow GBAtemp Fan

    Joined:
    Jan 28, 2008
    Messages:
    457
    Country:
    Australia
    +1 for the Fire Emblem games. The gba ones that is

    And yes, try the original Final Fantasy Tactics Advance. Its REALLY good. And the second one (on DS) is pretty darn entertaining as well

    just make SURE you put the difficulty on hard. Trust me, playing it on easy gets shit mid game.
     
  17. armbeno

    Newcomer armbeno Advanced Member

    Joined:
    Jun 6, 2008
    Messages:
    81
    Location:
    Norrland
    Country:
    Sweden
    Hoshigami (spell?
    Both Age of Empires game.
     
  18. Waddle Dee

    Member Waddle Dee GBAtemp Regular

    Joined:
    Dec 2, 2007
    Messages:
    164
    Location:
    ... A computer desk?
    Country:
    United States
    Anything in the Tales series... although there are none on the DS... and FFTA2. I can't think of anything else. The 2 summon knights for GBA were great, but they are essentially tales games...
     
  19. Nintenterd

    Newcomer Nintenterd Advanced Member

    Joined:
    Mar 5, 2008
    Messages:
    70
    Location:
    Canada
    Country:
    Canada
    Did anyone mention Rune Factory? >_< im not sure if its tactical but i've played it, i think it is :S
     
  20. Louisiana

    Member Louisiana GBAtemp Regular

    Joined:
    Sep 27, 2008
    Messages:
    119
    Country:
    United States
    Naw, ain't like that in Fire Emblem! Each unit is unique. They all have their own faces, names, personalities, abilities. Not like in Final Fantasy Tactics. I can get like twelve guys that look identical and do almost the same thing and never speak a word.

    Their situation is not helped by the fact that when they die I can simply revive them.

    I have not played any real-time strategy games except a Total Annihilation demo. The lack of unit characterization doesn't bother me much since the units are faceless robots and tanks.

    Even then, the fact that they can't be revived makes them more likable than the Final Fantasy Tactics guys.

    The story in Fire Emblem is kind of plain (evil empire, assasins, bad dudes plotting bad things), but it when characters die it works because you've seen actual (simulated) death. The best example I can think of right now is when ~spoiler Jaffar kills Leila~. They use the regular attack animations and everything. Not like in the Final Fantasy games. Why can't we just use a phoenix down or cast life on you-know-who-dies-in-Final-Fantasy-VII?

    I've been replaying the GBA Fire Emblem games, and I've resolved not to reset at all. It's intense.
     

Share This Page