Hacking NDStation 1.3 Teaser

  • Thread starter Thread starter chuckstudios
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im a linux dude whos only using windows atm because the R4 doesnt like the linux fat32...

ie, linux keeps breaking my sd card! haha
 
My M3 Simply seems to be fine with Linux. You just have to rename any folder inside (and including) the _SYSTEM_ folder so that it contains all capital letters.
 
for NDStation, do i need to create a specific name for the folder?

If i load the game in, will it be fast with the loading next time rd?

Can I patch the game with Gbata?
 
I've been working on a ruby/gtk2 version, I'm trying to emulate chuckstudios layout as much as possible(standardize NDStation?)


screenshot-4.png




Its far from complete, gotta add a few buttons, batch list...
I haven't even started linking the buttons to anything but I will soon.

Yes I know it isn't aligned properly
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I've been working on a ruby/gtk2 version, I'm trying to emulate chuckstudios layout as much as possible(standardize NDStation?)


screenshot-4.png




Its far from complete, gotta add a few buttons, batch list...
I haven't even started linking the buttons to anything but I will soon.

Yes I know it isn't aligned properly
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That looks pretty good. Keep at it
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NDStaion 1.3 looks great, can't wait.

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Just wondering is it possible for the icon in furture versions to be able to use a icon greater than 4-bit colour or is there some restriction with the colours which prevents this?
 
I'd like to suggest the ability to scan a folder and auto-add all gba files contained in it. I'd also love to see the ability to open compressed files (7z plz) for conversion.
 
Oh wow, people are actually trying my GUI out on Cygwin? Heh, it was never exactly designed for that, but I suppose if you have Mono installed it may work. You do know there's a Windows GUI, right?
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Hmm. I'll have to try this out under cygwin too. I haven't had the windows version working since the very first release. Can this work under OSX too?
 
Short status report on my end: the Windows GUI is pretty much finished. I've implemented a compressor for my custom compression format. The only major things left are custom splashes and the decompressor, both on the DS end. (also, the PSP's OSK sucks.)
 
Cause he obviously uses the PSP browser whilst in bed / for some odd reason decides to browse the web using a PSP when his laptop/computer is right there.
 

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