Gaming N64-->GC

  • Thread starter Thread starter dbkdbk
  • Start date Start date
  • Views Views 16,911
  • Replies Replies 14

dbkdbk

Well-Known Member
Newcomer
Joined
Oct 9, 2008
Messages
97
Reaction score
0
Trophies
1
XP
226
Country
United States
I heard that you can port some N64 games to GC or something.

Could someone explain how this works to me.
 
It involves using the emulator that was bundled with the Ocarina of Time/ Master Quest GC games and editing the rom inside. Only about 8 games work so it is not really worth it. Just wait for the emulator wii64 to be finished.
 
Yeah but can those games work on a GC or perhaps work with WiiGators GC Backup Launcher?
 
They are not in .iso format so i dont think they can. but ive been wrong before.
 
Technically yes, you can probably play the game with the GC launcher but why would you want to. Yes it can work if you insert it into the iso and repack it. What is not great is the compatability as it works with only a couple of games and even then, there are graphical glitches and such. Also remember that because it only has 2 roms, Ocarina of Time and Masterquest, you can only insert two roms.
As I said, an emulator is being worked on and every game that has been emulated so far using the disk can be inserted into the Virtual Console.
 
Look. I am sorry about getting angry but as Rainy said, Google it. It is not difficult and you will get more information than I can remember.
 
I didnt even know that you were angry.
Anyway, I don't think you guys get my point.
All I want to know is that if these few games thta can be "ported" are in GameCube format or N64, Z64, etc.
 
Okay. Angry was the wrong word but I was just annoyed that you could not just search for the answers on Google.

Here is a tutorial that i used a couple of years ago.

---

Heres the tutorial by Icetoad from wii-ftw (www.wii-ftw.com)

please go onto there site a direct any questions you have to him, not me

In order to be able to emulate N64 titles using the Gamecube mode on your Wii, you will need the following:

1. Selfboot GCOS Multigame version (make-multiv2.exe)
2. GC-Tool Version 1.20 beta (Paradox release)
3. Nintendo 64 Emulator V2.0 (Experience release)
4. N64 roms (only a few will work unforunately, see below)
5. A hex editor (optional)

Step 1.
Open GC-Tool and open the .gcm file included with the N64 Emulator. Now, use the menu on the right side of GC-Tool to replace the file zelda2p.n64 with your rom file. When it asks you to change the filesize in the TOC, say No. Now you have a .gcm file with the chosen rom inserted into the emulator.

Step 2 (optional, but recommended)
Now you are going to want to edit the gcm image name to make it easier to choose the rom in GCOS. To do this, open your hex editor and choose the gcm file. Set the hex editor to ASCII mode and find the title of the image file. Now replace the default title with the name of your rom.

Step 3.
Once you have a collection of gcms with different roms inserted, you are ready to make a multigame boot disc. Move all your gcm files to the same directory as the make-multiv2.exe program. Open a dos command prompt and type the following in the same directory as the exe.

make-multiv2.exe output.gcm USA game1.gcm game2.gcm etc

Make sure to specify your region. Once the program has finished, you now have a GCOS multigame boot disc containing a number of different N64 bootable images. Burn this image using your favorite burner.



Note about compatible roms:
Since this uses the Zelda emulator contained on the Masterquest disc, only certain roms will function correctly after they are inserted.

Confirmed working by myself:
Mario 64 - perfect w/ save functionality
Mace: The Dark Ages - perfect
Star Soldier - perfect
Wave Race - perfect
Pilot Wings - some graphical glitches, save functionality
Duke Nukem 64 - perfect w/ save functionality
Star Fox 64 - perfect
Kirby 64 - no audio
Mario Kart 64 - some small graphics and sound glitches, save functionality

The following are games which have been mentioned on other sites as working, but which still gave me problems.
Banjo Kazooie - doesn't load
Blast Corps - doesn't load
NHL 99 - doesn't load
Body Harvest - doesn't load
International Superstar Soccer 98 - freezes when entering game
Hercules: The Legendary Journey - doesn't load

Apparently some of these need to be patched before they will work. I will explore this further in the future.

---

Hope this help. Also, mods, if thhis infringes on any rules, please remove this post.
 
...you still haven't answered my question.

dbkdbk said:
All I want to know is that if these few games thta can be "ported" are in GameCube format or N64, Z64, etc.

Does the GC/Wii recognize the disc as a GC iso/gcm or a N64 Emulation.
 
dbkdbk said:
...you still haven't answered my question.

dbkdbk said:
All I want to know is that if these few games thta can be "ported" are in GameCube format or N64, Z64, etc.

Does the GC/Wii recognize the disc as a GC iso/gcm or a N64 Emulation.
Its plain from the replies that the answer is no
rolleyes.gif
 
Hadrian Uranium said:
dbkdbk said:
...you still haven't answered my question.

dbkdbk said:
All I want to know is that if these few games thta can be "ported" are in GameCube format or N64, Z64, etc.

Does the GC/Wii recognize the disc as a GC iso/gcm or a N64 Emulation.
Its plain from the replies that the answer is no
rolleyes.gif

lol, i tought you'd lock this thread, guess you might as well.

Oh and, i dont get your answer, you said "No", no to what?
 
It is seen as as a Gamecube disk/iso or GCM. Nothing else. It contains an emulaor so that you can play Nintendo 64 games but you are still playing a disk that it registered as a gamecube game. The files that you insert are in N64 format and that is all we can answer you. If you want more answers, go about looking on google as I have given you all the information I have.
 
With so few games not being supported, it's not really worth the effort. Hopefully there will be a better solution soon.
 

Site & Scene News

Popular threads in this forum