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Best way, if u can: create a patcher. example-put the *.pcm file here and click PATCH, the game is done!




Haven't tried but I'm 99% that won't work.teonintyfive said:Anyone tried renaming the wav to pcm?



No. They are just good with Audacity (which is the software we are using).litium said:PCM are like samples. Didn't you noticed that when opened on audacity the are really short?. 0.5 seconds tops.
If you open the intro file and slow it down you will hear the song.
You sure it's the same as Guitar Hero? I think the format is different, but yeah, we can ask them about the method, now where're those guys? *looking.....*arctic_flame said:PCM = Microsoft Pulse Core Modulation. Which is basically a WAV file.
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To Clarify, WAV files can contain PCM encoded audio.
So you can just rename the .WAV file?!?
QUOTE(Raestloz @ Aug 29 2008, 12:05 PM)

No, its what I've done so far. We just need to know how to put the .pcm file back and working.penguindefender said:EDIT3: @playallday
I just noticed that in the first page of this topic you stated that you already can put songs into the game. So, have you already figured it out? If so, a guide or something would be nice.![]()



omgmog said:I've been investigating how to read and mess with the .pcm files for N+ myself lately, and have figured out how to open the original .pcm files in audacity.
first go to:
file > import > raw data
and select your .pcm file
then put the settings like in the screenshot I've made, below :
![]()
then audacity should successfully open the file, and you can play it back.
So from this we can dedeuce that the game uses Signed 8-bit headerless pcm (raw audio) at 11025hz -- now to figure out how to save files like that.
I've tried a few methods, but the results either play too slowly or cause the menu to crash upon loading.
I know that.
To save it back:
PAlibFirst, open up Audacity. Press Ctrl+P (or go to the Edit menu and click Preferences). Click the File Formats tab. There is a drop-down box called “Uncompressed Export Format.” Click it and select other,then put in what we did for using Switch: “RAW (header-less)” and Signed 8 bit PCM. Click OK on that window and the next window.
Now, open the file you want to convert, then go to the File menu and click “Export As RAW” and you’re all set!
