I'd like the feedback of any MGS fan here.
I have played MGS2 and 3 for a few good hours each and dropped them both for the same reasons. First of all, I quikcly found them to have some of the most compelling openings, greatest aesthetics, and very a detailed all around game. I also generally love stealth related games that involve hiding from people and occasionally sneaking up on them.
But despite all this, the reason I felt that this game was ruined was that there was too much in it! Too many details to the point where it takes away the fun (moreso in MGS3 compared to 2). Also on MGS2 on Vita, I was finding the aim of the weapons to be annoying in the way they're controlled; hard to quickly aim at the right times. I found myself repeatedly failing in parts where it took the fun out of it, even though that annoyed me due to how many cool elements are in the game overall.
Does anyone else agree with me on this, or is it true that I didn't give it enough of a chance?
I have played MGS2 and 3 for a few good hours each and dropped them both for the same reasons. First of all, I quikcly found them to have some of the most compelling openings, greatest aesthetics, and very a detailed all around game. I also generally love stealth related games that involve hiding from people and occasionally sneaking up on them.
But despite all this, the reason I felt that this game was ruined was that there was too much in it! Too many details to the point where it takes away the fun (moreso in MGS3 compared to 2). Also on MGS2 on Vita, I was finding the aim of the weapons to be annoying in the way they're controlled; hard to quickly aim at the right times. I found myself repeatedly failing in parts where it took the fun out of it, even though that annoyed me due to how many cool elements are in the game overall.
Does anyone else agree with me on this, or is it true that I didn't give it enough of a chance?