MoonShell+

Discussion in 'NDS - Emulation and Homebrew' started by Blazikun, May 3, 2010.

Thread Status:
Not open for further replies.
May 3, 2010

MoonShell+ by Blazikun at 6:03 PM (915 Views / 0 Likes) 10 replies

  1. Blazikun
    OP

    Member Blazikun GBAtemp Regular

    Joined:
    Apr 12, 2010
    Messages:
    277
    Location:
    51n30, 0w10
    Country:
    United Kingdom
    what is moonshell+?

    nothing yet. please lock this threa\d
     
  2. Mario92

    Member Mario92 GBAtemp Advanced Fan

    Joined:
    Feb 20, 2010
    Messages:
    878
    Location:
    Finland
    Country:
    Finland
    Could you pleease tell more about this. Just asking for coders to some project which have no aim is just... pointless [​IMG]
     
  3. SylvWolf

    Member SylvWolf Ave Dominus Nox

    Joined:
    Jul 30, 2007
    Messages:
    707
    Location:
    East Coast, USA
    Country:
    United States
    So wait. Is it a modification of MoonShell 2 or a completely new project? What more is needed in MS2? Also you say you need coders. Does this mean you can't code yourself? What are you going to contribute to it? Is anyone else actually on board?

    This thread and the website are horribly uninformative. Get ready to be flamed, it's coming.
     
  4. Blazikun
    OP

    Member Blazikun GBAtemp Regular

    Joined:
    Apr 12, 2010
    Messages:
    277
    Location:
    51n30, 0w10
    Country:
    United Kingdom
    yh i know. i need some developers. maybe someone who worked on the original MoonShell project, or people that know ndslib.
    Yes, it will be "based" on MS2. I DO NOT know at this moment in time any specific details, maybe i will get rid of the DiskCheck on MoonShell2, as it is annoying.

    @Mario The aim is to make a better MS2, that can launch commercial ROMs through the YSMenu interface, but i must stress, i cannot develop the site, or the program that i cannot devlop yet if i dont know what i can do with it. i am a novice, and i am just trying to get a group of developers to help make MS+, as no one else will do it.
     
  5. SylvWolf

    Member SylvWolf Ave Dominus Nox

    Joined:
    Jul 30, 2007
    Messages:
    707
    Location:
    East Coast, USA
    Country:
    United States
    You can turn off the DiskCheck. People aren't gonna want to help on a project that doesn't have any goals, so you might want to work on that first.

    EDIT: I don't want to discourage you here. Don't take it like that. However, I've seen a lot of posts like this and most of them do fail. A vague post with little goals and no existing team just simply won't go anywhere.
     
  6. Blazikun
    OP

    Member Blazikun GBAtemp Regular

    Joined:
    Apr 12, 2010
    Messages:
    277
    Location:
    51n30, 0w10
    Country:
    United Kingdom
    no, i mean to GET RID of diskcheck. not just the menu that says 'turn off diskcheck', but the actual code behind it. anyway, its useless to ask at the moment, i need devs.

    EDIT: @sylvwolf. yes, i get you, but i thought GBATemp might be the best place to ask for help. i have posted on other forums already and i am waiting for replies.
     
  7. twiztidsinz

    Member twiztidsinz Taiju Yamada Fan

    Joined:
    Dec 23, 2008
    Messages:
    4,981
    Country:
    United States
  8. Blazikun
    OP

    Member Blazikun GBAtemp Regular

    Joined:
    Apr 12, 2010
    Messages:
    277
    Location:
    51n30, 0w10
    Country:
    United Kingdom
    wait, yeah. i will come back to this later. lock this for now.
     
  9. CannonFoddr

    Member CannonFoddr Regular GBATemp Lurker

    Joined:
    Sep 23, 2006
    Messages:
    4,106
    Location:
    Sitting by computer
    Country:
    United Kingdom
    OK .. Let me get this right

    Here we have some1 (who can't code) asking for coders that worked on moonshell (well that's 'moonlight' & she never let anyone else co-develop it with her) to create a moonshell 'clone' that 'does more' than Moonshell actually does !!! (which isn't a lot)

    The only thing that moonshell DOESN'T do is run commercial ROMs or allow Cheats on those games, but there are already ways around this using either YSMenu or AKAIO

    [In fact - IIRC 'akShell2' is suppose to be doing something like this anyway for the acekard scene - but they've hit a brickwall at the moment (or so it seems)]

    Sounds like some1 wants to re-invent the wheel
     
  10. twiztidsinz

    Member twiztidsinz Taiju Yamada Fan

    Joined:
    Dec 23, 2008
    Messages:
    4,981
    Country:
    United States
    So in other words pyrosurfer wants to merge Moonshell2 and Sakura...


    Allow me to reiterate my previous statement: lol.
     
  11. Vulpes Abnocto

    Former Staff Vulpes Abnocto Drinks, Knows Things

    Joined:
    Jun 24, 2008
    Messages:
    6,600
    Country:
    United States
    Locked at OP's request.
     
Thread Status:
Not open for further replies.

Share This Page