Gaming Monster Hunter 3DS.

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Would you get it?

  • Yes

    Votes: 1 100.0%
  • No

    Votes: 0 0.0%
  • Maybe/Depends on...

    Votes: 0 0.0%

  • Total voters
    1
Seraph said:
Guild McCommunist said:
Zarcon said:
Guild McCommunist said:
You keep forgetting that the touch screen can work as a second analog stick.: Excuse me while I use my third hand to play the fucking game.
I'm confused by this statement.
Couldn't you just move your right thumb from the face buttons and touch the screen?
Like how you'd have to move your right thumb from the face buttons to use a second analog stick.

You need a stylus for the 3DS touch screen I'm pretty sure. Plus the distance between the face buttons and the second analog stick is often times much less. Plus it's much easier adjustment and what not.
You don't...you don't have a 3DS do you? The touchscreen is way more finger friendly. Which I believe that it'd be much easier to control the camera with the touchscreen. You definitely don't use the face buttons and the right analog at the same time. You don't on the dualshock, you don't with the classic controller.

You haven't... you haven't played Armored Core 4/For Answer.

(see how annoying this is?)
 
Guild McCommunist said:
My hand can reach over to the bottoms and touch screen just fine. Just like you can reach from the analog stick to the buttons. But having to switch your hand placement from your set of attack buttons and what not to the screen to adjust it is an absolute pain.
Wouldn't you have to do that with a second analog stick/nub anyway?
 
Zarcon said:
Guild McCommunist said:
My hand can reach over to the bottoms and touch screen just fine. Just like you can reach from the analog stick to the buttons. But having to switch your hand placement from your set of attack buttons and what not to the screen to adjust it is an absolute pain.
Wouldn't you have to do that with a second analog stick/nub anyway?

It's usually just a quick jab with my thumb. You don't need to go to the touchscreen and drag it across. It's kinda hard to explain, but the NGP is basically structured like a Playstation controller in layout. I'll just say would you rather go through the pain of using a touchscreen to move your camera or use something with the layout of basically a Playstation controller (which has used dual analog for camera control since the PSX days without a hitch)?
 
machomuu said:
Slyakin said:
dinofan01 said:
Guild GTFO. Do you seriously have to go into every 3ds thread and be so damn negative. Your comments sound very naive and shows you have had a good amount of time with the system. You actually dont think the 3ds touch screen cant handle your thumb for quick camera movement? and how is HD visuals and less of a novelty than 3d?
Comments like these make me face-palm.

It's HIS OPINION. Just because he doesn't like a system doesn't mean that he's wrong. There are no limits to him posting in a section he doesn't like and, as you say, "be so damn negative".

I understand your dedication to a company. He likes Sony, maybe you like Nintendo. No need to fight. Just keep the peace. :/
This, and the fact that since the majority of the site is made up of Nintendo Fanboys, it's nice to see a change for once. Guild's a rebel leader, if you will. He's the Godot (or Edgeworth) to our Phoenix Wright.
Well that's dumb...is it a good thing he's a leader when he doesn't know what he's talking about?

And I don't know why people would put Twilight Princess and Wii for graphic comparisons...TP was a GCN game. And I still wouldn't say those PSP games are close...
 
Seraph said:
machomuu said:
Slyakin said:
dinofan01 said:
Guild GTFO. Do you seriously have to go into every 3ds thread and be so damn negative. Your comments sound very naive and shows you have had a good amount of time with the system. You actually dont think the 3ds touch screen cant handle your thumb for quick camera movement? and how is HD visuals and less of a novelty than 3d?
Comments like these make me face-palm.

It's HIS OPINION. Just because he doesn't like a system doesn't mean that he's wrong. There are no limits to him posting in a section he doesn't like and, as you say, "be so damn negative".

I understand your dedication to a company. He likes Sony, maybe you like Nintendo. No need to fight. Just keep the peace. :/
This, and the fact that since the majority of the site is made up of Nintendo Fanboys, it's nice to see a change for once. Guild's a rebel leader, if you will. He's the Godot (or Edgeworth) to our Phoenix Wright.
Well that's dumb...is it a good thing he's a leader when he doesn't know what he's talking about?

And I don't know why people would put Twilight Princess and Wii for graphic comparisons...TP was a GCN game. And I still wouldn't say those PSP games are close...

After actually playing The 3rd Birthday I'd say its on par with a couple of early 360 titles (albeit at a much lower resolution).
 
Seraph said:
Well that's dumb...is it a good thing he's a leader when he doesn't know what he's talking about?

And I don't know why people would put Twilight Princess and Wii for graphic comparisons...TP was a GCN game. And I still wouldn't say those PSP games are close...

Then you haven't played any of them

I'll also let you all keep in mind that PSP games actually do have a fair bit of texture or focus on texture. The best looking Wii games usually look so damn good because the characters lack any sort of texture and the lighting effects are just everywhere. Super Mario Galaxy looks so good because of that. Even the Legend of Zelda has characters that are pretty much smooth as a baby's bottom. They're not trying to look real at all. Take Metal Gear Solid, even God of War or Final Fantasy, and they're trying to be realistic in characters or at least "gritty".
 
Guild McCommunist said:
Zarcon said:
Guild McCommunist said:
My hand can reach over to the bottoms and touch screen just fine. Just like you can reach from the analog stick to the buttons. But having to switch your hand placement from your set of attack buttons and what not to the screen to adjust it is an absolute pain.
Wouldn't you have to do that with a second analog stick/nub anyway?

It's usually just a quick jab with my thumb. You don't need to go to the touchscreen and drag it across. It's kinda hard to explain, but the NGP is basically structured like a Playstation controller in layout. I'll just say would you rather go through the pain of using a touchscreen to move your camera or use something with the layout of basically a Playstation controller (which has used dual analog for camera control since the PSX days without a hitch)?
I don't really see it as much of a pain. A quick jab on a second analog is about the same as a quick slide on the touchscreen for me.
Not that I don't understand your complaints.

You know what MH REALLY needs?
FULL CONTROLLER CONFIGURATION OPTIONS!
Why is it even allowed to ship games without this?!
 
Law said:
The only thing that really gets me about this is that he states it's being translated, which doesn't really make sense for a series that doesn't exactly have punctual translations.

I'd probably also prefer it on the NPG/PS3 than the 3DS simply because it isn't something a lot of 3DS gamers will actually care about.
No, because there more people who play games from all systems or/and buy all consoles.
Other words there is a = amount of players who want Monster Hunter on either one.

And I would also rather have shinier dinosaur skin over a 3D effect nobody will use because monster hunter alone gives people enough headaches.
No, not even the majority, it the majority for one thing, two did you even try it yourself?

machomuu said:
Slyakin said:
QUOTE(dinofan01 @ Apr 3 2011, 07:59 PM) Guild GTFO. Do you seriously have to go into every 3ds thread and be so damn negative. Your comments sound very naive and shows you have had a good amount of time with the system. You actually dont think the 3ds touch screen cant handle your thumb for quick camera movement? and how is HD visuals and less of a novelty than 3d?
Comments like these make me face-palm.

It's HIS OPINION. Just because he doesn't like a system doesn't mean that he's wrong. There are no limits to him posting in a section he doesn't like and, as you say, "be so damn negative".

I understand your dedication to a company. He likes Sony, maybe you like Nintendo. No need to fight. Just keep the peace. :/
This, and the fact that since the majority of the site is made up of Nintendo Fanboys, it's nice to see a change for once. Guild's a rebel leader, if you will. He's the Godot (or Edgeworth) to our Phoenix Wright.
More like Winston Payne .... ok fine Manfred von Karma
tongue.gif
laugh.gif


Reply later to Guild didn't see that. Guild help make this place great.
laugh.gif
 
Guild McCommunist said:
dinofan01 said:
Guild GTFO. Do you seriously have to go into every 3ds thread and be so damn negative. Your comments sound very naive and shows you havent had a good amount of time with the system. You actually dont think the 3ds touch screen cant handle your thumb for quick camera movement? and how is HD visuals and less of a novelty than 3d?

So I guess being thorough is being negative now? I'm being a realist here and I'm a pretty big fan of Monster Hunter. When you tell someone to "GTFO" it's basically just you getting all pissy about someone presenting something you just don't want to accept. Even people who bought the 3DS and love the 3DS still see it's a gimmick.
You're being a realist now? Thats not true at all is it? Lets look at the facts instead of opinions here. In terms of business, Monster Hunter is not that differnet than pokemon. There is NO need to overhaul the game (including graphics) because it will sell like hot cakes regardless. We already saw this with Capcom's willingness to move MH3 from PS3 to Wii. Why spend more money on better graphics when it'll sell the same on a console that cost less to make? So Capcom is more likely to keep it on 3ds where little needs to be changed or pushed. Not to mention looking at Nintendo's sucess with wii and ds, Capcom realizes the install base for 3ds is likely to be much greater than ngp. So yeah realisim is 3ds.

Yeah I guess I am getting "pissy" about a false reality I wont accept. Yeah its a gimmick in the same way HD visuals are. You can argue against that all you want but end of say for this series the gameplay would be the same whether 3d or hd.
 
Zarcon said:
I don't really see it as much of a pain. A quick jab on a second analog is about the same as a quick slide on the touchscreen for me.
Not that I don't understand your complaints.

You know what MH REALLY needs?
FULL CONTROLLER CONFIGURATION OPTIONS!
Why is it even allowed to ship games without this?!

I mean you could use a touchscreen but it'd just be a bigger pain than using an analog stick. I don't see the advantage of having the series on the 3DS over the NGP. Having stuff pop out doesn't seem to outweigh an inferior control scheme and general lack of power for me.

It could use some good customizable controls. I guess people just look over the poor camera controls for how goddamn addictive it is. Really, if it ain't broke, why fix it? Well, the camera can be called "broken" but it still sells like a bagillion copies every time they release a new one.

QUOTE(dinofan01 @ Apr 4 2011, 02:21 AM) Not to mention looking at Nintendo's sucess with wii and ds, Capcom realizes the install base for 3ds is likely to be much greater than ngp. So yeah realisim is 3ds.

It's not like the FASTEST SELLING GAME IN CAPCOM HISTORY was on the PSP. According to Capcom. Even then, Monster Hunter Tri/3 didn't sell anywhere near the amount of copies that Portable 3rd did and I do believe it sold around the same/less than the other Monster Hunters on the PSP (correct me if I'm wrong).
 
A good half of the touch screen isn't too far from the face buttons and you can access it like X to A very quickly.

but enough of the controls and shit, i think companies who are actually interested in developing on the 3DS will dump as many ports/remakes onto the system as possible. That's the gaming industry now. And people take baits. It's highly probable that a monster hunter or any online driven game will be released for the 3DS but i noticed in Super Street Fighter 4 that everything is so laggy that I end up losing.

The online capabilities of the 3DS isn't a lot better than the previous generations. It's still shit.

Graphics? Nintendo doesn't care about NGP/PS3 level graphics. Neither should you. Pitfall had steamy shit graphics, but it was fun. Super Mario Bros. had squares for noses but it became one of the best games evar.

If you could get awesome graphics with sub-par battle or game system, you just won't have fun. Many iphone games that have 3D graphics arent as fun as 2D games like Angry birds or Tiny wings, etc.

To Guild, yes, seeing monsters having awesome detailed graphics (plus dual analog nubs! yay) on the NGP is a good argument but still, they may not listen to you and still release it on 3DS.
 
Guild McCommunist said:
Zarcon said:
I don't really see it as much of a pain. A quick jab on a second analog is about the same as a quick slide on the touchscreen for me.
Not that I don't understand your complaints.

You know what MH REALLY needs?
FULL CONTROLLER CONFIGURATION OPTIONS!
Why is it even allowed to ship games without this?!

I mean you could use a touchscreen but it'd just be a bigger pain than using an analog stick. I don't see the advantage of having the series on the 3DS over the NGP. Having stuff pop out doesn't seem to outweigh an inferior control scheme and general lack of power for me.

It could use some good customizable controls. I guess people just look over the poor camera controls for how goddamn addictive it is. Really, if it ain't broke, why fix it? Well, the camera can be called "broken" but it still sells like a bagillion copies every time they release a new one.
Fuck any visual talk here. The biggest advantage is the bottom screen. It could make item management and combination much quicker.
 
They should give it like a Left 4 Dead versus style mode where 5 people can play, 4 of them control Hunters and 1 controls a Monster. Hunter equipment is set depending on the Monster for balance (or the Monsters strength is increased/decreased depending on the Hunters equipment).


I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
 
Guild McCommunist said:
Seraph said:
Well that's dumb...is it a good thing he's a leader when he doesn't know what he's talking about?

And I don't know why people would put Twilight Princess and Wii for graphic comparisons...TP was a GCN game. And I still wouldn't say those PSP games are close...

Then you haven't played any of them

I'll also let you all keep in mind that PSP games actually do have a fair bit of texture or focus on texture. The best looking Wii games usually look so damn good because the characters lack any sort of texture and the lighting effects are just everywhere. Super Mario Galaxy looks so good because of that. Even the Legend of Zelda has characters that are pretty much smooth as a baby's bottom. They're not trying to look real at all. Take Metal Gear Solid, even God of War or Final Fantasy, and they're trying to be realistic in characters or at least "gritty".
Let's see...I've played Peacewalker and Chains of Olympus...still not seeing it as close. There's a lot more to graphics than textures...which I admit most Wii games have terrible ones (especially on a 90" screen). And there you go again...talking about things you don't know about. You haven't played this "upcoming" Final Fantasy type 0 have you?

At the end of the day, Capcom knows they'd make a lot more money on the 3DS version (now that a Nintendo handheld can handle it) if they decided they could choose only one platform.
 
altorn said:
Graphics? Nintendo doesn't care about NGP/PS3 level graphics. Neither should you. Pitfall had steamy shit graphics, but it was fun. Super Mario Bros. had squares for noses but it became one of the best games evar.
Um...you do realize that at the time of those games releases, those graphics were up-to-date, right?

Anyway, the thing about Nintendo is that they don't care about the competition period thanks to Shigeru Miyamoto and his philosophies. They don't try to out-do the other companies but rather try to be innovative and make an enjoyable console.
 
Guild McCommunist said:
Zarcon said:
I don't really see it as much of a pain. A quick jab on a second analog is about the same as a quick slide on the touchscreen for me.
Not that I don't understand your complaints.

You know what MH REALLY needs?
FULL CONTROLLER CONFIGURATION OPTIONS!
Why is it even allowed to ship games without this?!

I mean you could use a touchscreen but it'd just be a bigger pain than using an analog stick. I don't see the advantage of having the series on the 3DS over the NGP. Having stuff pop out doesn't seem to outweigh an inferior control scheme and general lack of power for me.

It could use some good customizable controls. I guess people just look over the poor camera controls for how goddamn addictive it is. Really, if it ain't broke, why fix it? Well, the camera can be called "broken" but it still sells like a bagillion copies every time they release a new one.
It just boils down to what you're used to and how, for lack of a better word, stubborn a person is to adapting.
Also, this is Capcom. Lets face it, they're going to milk MH at the current graphical level for as long as they can.
Freedom Unite might have a crapton of content, but it was over years and several "expansion" type sequels.
They won't want to start from scratch again assuming they did that with Tri as they claimed.

And as I said before, it's likely just a port of 3rd Portable since it's being translated and MH has never had a world-wide launch so complaining about lost potential is kind of pointless at the moment.

All games should ship with the ability to configure your own control settings.
No exceptions.
MH on the PSP would be so much easier to play with MGS: Peacewalker controls and even that could be made better.

[EDIT]

QUOTE(Law @ Apr 3 2011, 08:25 PM)
I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
OM NOM NOM NOM
-flex-
 
Zarcon said:
Law said:
I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
OM NOM NOM NOM
-flex-
Really...the flexing is the only ridiculous part. If items were instant it'd also be unfair to all the poor wyverns....
sad.gif
 
Guild has a point. Graphics-wise, i say PSP is better in many factors. Lets just say the psp was released in 2004 and the Wii in 2006. That 2 year difference could decide the power of a system, whether a handheld or console. the PSP being able to produce almost the same quality as a Wii game, makes the PSP more powerful, if it were released at the same date/year (with technology availability and all)..

PLUS, the Wii is a HOME CONSOLE, which needs a TV as output. it's a big ass, full of cables, piece of brick! The PSP is a small penis sized HANDHELD! 2004? 2006? Home console? Handheld? THINK GUYS!

(3DS has better quality than Wii btw)

That's my debate for GRAPHICS. Now for gameplay and control scheme, it's a different story and it will depend on the developers how to configure the game to the system.

But what can we do? It's not the vision of Nintendo(or capcom for that matter).
No need to fight over a rumor that is said to be "DEFINITELY EXISTENT". Has capcom talked about this yet? No.
 
Law said:
I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
Since some already argue/discuss my points, I'll would just be repeating.
laugh.gif
Only think I didn't think about was touch screen used for items.

Anyway how you know they wouldn't make it were it does take time to find it on the touch screen?
 
Zarcon said:
Law said:
I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
OM NOM NOM NOM
-flex-


I always flex after eating a manly steak. It's like dessert.

KingVamp said:
QUOTE(Law @ Apr 3 2011, 07:25 PM)
I've also seen Monster Hunter as trying to be semi realistic, so it makes sense that when you're looking through your bag for items you can't at the same time look around. Same goes for "quick items", unless it's strapped to your sword/gunlance/hammer it should take you some time to find it and use it.
Since some already argue/discuss my points, I'll would just be repeating.
laugh.gif
Only think I didn't think about was touch screen used for items.

Anyway how you know they wouldn't make it were it does take time to find it on the touch screen?

You press a button to open your bag. If everything was already laid out on the touchscreen you're bag would be open already. If you had to tap on the touchscreen to open the bag and then choose an item, it would probably have taken more time than it would have to just press the buttons.
 

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