Homebrew MIOS or Not?

timishu

Well-Known Member
OP
Member
Joined
Jan 26, 2009
Messages
286
Trophies
0
Age
29
Location
Scatland
Website
Visit site
XP
345
Country
United States
I have recently been trying to run a GC multiboot DVD to run on my Wii, but I am not sure if I will need to patch my MIOS or not. Considering I have a modchip that can play GC backups, will is it required that I patch my MIOS in order to run a Gamecube Backup Launcher?
 

DarkMatterCore

I like turtles.
Developer
Joined
May 30, 2009
Messages
1,288
Trophies
0
Age
27
Location
Madrid, Spain
Website
github.com
XP
2,497
Country
Spain
It is needed to run the GCN Backup Launcher, but I think you don't have to patch the MIOS if your modchip supports GCN games (at least my D2CPro allowed me to play multigame ISO's from the Disc Channel). The System Menu would have to detect it as a simple GCN game.
 

9th_Sage

Well-Known Member
Member
Joined
Apr 30, 2008
Messages
1,481
Trophies
0
Website
twitter.com
XP
104
Country
United States
PabloACZ said:
It is needed to run the GCN Backup Launcher, but I think you don't have to patch the MIOS if your modchip supports GCN games (at least my D2CPro allowed me to play multigame ISO's from the Disc Channel). The System Menu would have to detect it as a simple GCN game.
No, you don't need to modify anything if you've already got a modchip.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
    KenniesNewName @ KenniesNewName: Like gamerzmum