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WaitNo problem![]()
So this time, the player models are broken up into tiny sperms?
FFS GAME FREAK

WaitNo problem![]()
Yep. I guess you could splice the other models you wanted to import, but I'm not sure if that would work even if you rigged them correctly. AFAIK no one has successfully been able to import OVW player models. Only the ride pager pokemon have been swapped, but those models also aren't spliced.Wait
So this time, the player models are broken up into tiny sperms?
FFS GAME FREAK

SmhYep. I guess you could splice the other models you wanted to import, but I'm not sure if that would work even if you rigged them correctly. AFAIK no one has successfully been able to import OVW player models. Only the ride pager pokemon have been swapped, but those models also aren't spliced.

Nice pictureGARC packing error time!
Invalid packing filenames System.IndexOutOfRangeException: Index was outside the bounds of the array. at GARCTool.GARCTool.garcPack(String folderPath, String garcPath, ProgressBar pBar1, Label label, Boolean supress)
I wanna die

Is there a way of doing this with luma? I would rather use that method.
Yeah, I trying out something right now, so I will see if it works then.Mate, I wouldn't have a clue. I think you're wondering what I am: Using the textures without restarting and rebuilding? Because the only way I know/has worked for me is rebuilding the CIA with HackingToolkit3DS..

Sweet. Just edited all the Eeveelution's textures, slmost done re-intsalling Moon. Rip, I was playing with Sylv, Umb, Esp, Leaf, Flare and Vape (yes, Vape. I named my fucking Vaporeon Vape.)Yeah, I trying out something right now, so I will see if it works then.
OK, so after testing the luma method DOES work. So sweet![]()
So, to understand you unpack the CIA, edit it, then rebuild and install it?Sweet. Just edited all the Eeveelution's textures, slmost done re-intsalling Moon. Rip, I was playing with Sylv, Umb, Esp, Leaf, Flare and Vape (yes, Vape. I named my fucking Vaporeon Vape.)
--------------------- MERGED ---------------------------
So you didn't need to restart?
I need your majik

That's what I did (Using FBI to install FYI)So, to understand you unpack the CIA, edit it, then rebuild and install it?
Well to say, the much easier way to get these custom textures in using the SaltySD method or luma methods. Also about the Rockruff crash, Im not sure what could be wrong. Did you edit Rockruff in anyways?That's what I did (Using FBI to install FYI)
But I just tried opening Moon now
And you know when Kukui calls you on your computer, and tells you about Alola? When he throws the Poke Ball to send Rockruff out, my game crashes..

Nope. Rockruff is a bitch. So the SaltySD way.. you don't need to install anything on your 3DS, do you?Well to say, the much easier way to get these custom textures in using the SaltySD method or luma methods. Also about the Rockruff crash, Im not sure what could be wrong. Did you edit Rockruff in anyways?
Well, you need to have CFW and luma unfortunately. So yes you do...Nope. Rockruff is a bitch. So the SaltySD way.. you don't need to install anything on your 3DS, do you?

I have those, gg. I don't even know about that, sorry m8-Well, you need to have CFW and luma unfortunately. So yes you do...
Also, do you know where Pokemon's Shiny textures are located? I wanted to edit Shiny regigigas...
You don't a Code.bin, just use the luma method instead...I have those, gg. I don't even know about that, sorry m8-
but SHIT
I HAVE A BIT OF A PROBLEM
THERE'S NO CODE.BIN IN MY EXEFS

O hYou don't a Code.bin, just use the luma method instead...
Luma's layeredfs method.O h
What's the luma method?
Note that I've only ever known the rebuild method
Luma's layeredfs method.
1. Say you have folder structure a/b/c.
2. Make this folder structure on your SD card: SD:/luma/titles/titleid/romfs/, replacing titleid with Su/Mo's title ID.
3. Inside the romfs folder, place your a/b/c folder structure so that you have SD:/luma/titles/titleid/romfs/a/b/c.
4. Enable "Enable game patching" in your Luma settings
5. Play game.



