Homebrew MineDS

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OK, great... now steve is a pink centaur...
pnKS73BA.png

As you can see, I'm having some tiling issues.
 
http://i.imgbox.com/PYCrOG0N.png One leg bigger than the other leg :wacko:.
Well, I did a rough animation (And I'm not that good at making them:shy: ). Since it's such a low resolution and it doesn't support anti-aliasing, It's difficult to get things the same size. And in-game it's so fast that it's impossible to tell.
When will you get the new version?
Well, now that I just got a DS, once I figure out how to get config saving to work.
 
What version for the next release would be appropriate? First I thought 0.1.2, but this is a major release, so should it be 0.2.0?
 
0.1.2 please.
OK. IDK. CoolAs thought 0.2.0.

Looks good. Can we request Minecraft mods be added vanilla? Like Twilight Forest or Thaumcraft?
Well, If anyone has time, that would be a good idea. Actually, I could try to make a module system so that mods can be added seperate from the games. For now they would have to be hard-coded into the source.
 
I can't wait to play this game =) You must do great work :lol:
Also, i can be a tester too. I like homebrew apps and games, but this game seems to be the coolest homebrew i've ever seen(maybe, because it's a minecraft clone?:rolleyes:).
 
When the release will be? I can't wait more :rolleyes:
No motivation left to fix bugs :mellow: .
Ehm...why you not continue the project of Smelaum?
Do you mean Portal or DSCraft? There are no sources for DSCraft meaning we cannot continue it; we would have to rewrite it (Which I'm not talented enough to do).
 
No?? I know wich all homebrew is open source....Why not try to ask Smelaum the code?

We have. multiple times. He claims it is more hacked together and not clean enough to have a source release. He recommended basing future 3D DS projects on Portal DS.
 
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