Hardware Mig Switch on Switch 2

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I created a video sharing my experience with trying to use my newly-banned switch 2.

Based on my experience, the ban hits harder than it did for the Switch 1. Using Breath of the Wild as an example, I am completely unable to play this game on my Switch 2 after the ban because it requires an update which I cannot download.

Any other ban-hammer-receivers here who can double check my findings?

 
I created a video sharing my experience with trying to use my newly-banned switch 2.

Based on my experience, the ban hits harder than it did for the Switch 1. Using Breath of the Wild as an example, I am completely unable to play this game on my Switch 2 after the ban because it requires an update which I cannot download.

Any other ban-hammer-receivers here who can double check my findings?


The ban hits harder, purely on the merit that you don't have the means to neither officially, or unofficially update your titles, nor install new games.

In essence it's a soft-brick unless an exploit opens it up for you // you get to install linux on it to repurpose it
 
I created a video sharing my experience with trying to use my newly-banned switch 2.

Based on my experience, the ban hits harder than it did for the Switch 1. Using Breath of the Wild as an example, I am completely unable to play this game on my Switch 2 after the ban because it requires an update which I cannot download.

Any other ban-hammer-receivers here who can double check my findings?




Seems like your switch 2 received the highest level of ban from nintendo, which my friend received on his OLED switch 1 using MIG with games he got from the internet. He could not update any games or connect to e-shop. He had the same message you posted. The only online thing he was able to do was download firmware update for the switch.

On the other hand, on my V1 switch 1, I also received a ban but less severe. Maybe because I used my V1 switch 1 just for emulators and not games from internet. The ban I received I was not able to play online games nor go to e-shop, but if I had physical games, I could still update those online with no issues.

There was a walk-around that my fried did to update some of the games that he had on his MIG, which was locally update with another switch 1 with the same game. Popular games like Zelda was easy to find others to locally update but more other games are harder to find unless you know someone that has a hacked switch that can install the games you need to locally update.

So it seems like, for now unless you have a hacked Switch 1, using MIG on Switch 2 is not worth it, since that switch 2 will mostly become a paper weight once its banned.
 
There was a walk-around that my fried did to update some of the games that he had on his MIG, which was locally update with another switch 1 with the same game. Popular games like Zelda was easy to find others to locally update but more other games are harder to find unless you know someone that has a hacked switch that can install the games you need to locally update.
He tried to update the game using Switch 1 (see video) but got error 2211-0520.

Using Breath of the Wild
it requires an update which I cannot download.
Have you tried updating another game via Switch 1? Perhaps the problem is in the BOTW.
Do other games (that don't require updating) run on Switch 2 via Mig?
 
Last edited by dolpf,
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I created a video sharing my experience with trying to use my newly-banned switch 2.

Based on my experience, the ban hits harder than it did for the Switch 1. Using Breath of the Wild as an example, I am completely unable to play this game on my Switch 2 after the ban because it requires an update which I cannot download.

Any other ban-hammer-receivers here who can double check my findings?


Now, tell me what you want, guys, but this is an - extreme, I admit, but real - example of how "online banned" means clear and unacceptable functionality crippling. This SHOULDN'T stand a chance in court in the EU.

@AshWeststar what about this case ?
 
Last edited by Inaki,
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Now, tell me what you want, guys, but this is an - extreme, I admit, but real - example of how "online banned" means clear and unacceptable functionality crippling. This SHOULDN'T stand a chance in court in the EU.

@AshWeststar what about this case ?
Problem is this will remain a nice, beautiful hypothesis until proven in court, and who will have the guts, time and resources to do that? Maybe a class action…
 
Last edited by Locutus73,
Problemi is this will remain a nice, beautiful hypothesis until proven in court, and who will have the guts, time and resources to do that? Maybe a class action…
Well, sure, and it is probably the case that there's not enough banned people to do anything, but we are definitely in ABUSE territory here. Maybe one day...
 
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Preliminary conclusions. If for the banned Switch 2 the impossibility of launching one game is not so terrible (since there is a possibility that other games will launch without updates), then the impossibility of updating games through the second Switch is already a big problem. For example, the banned Switch 1 does not have such problems (it launches games without updates and has the ability to transfer updates through the second Switch). It is also not yet entirely clear whether such restrictions on Switch 2 were already on firmware 20.1.1 or appeared only on 20.1.5.
 
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I created a video sharing my experience with trying to use my newly-banned switch 2.

Based on my experience, the ban hits harder than it did for the Switch 1. Using Breath of the Wild as an example, I am completely unable to play this game on my Switch 2 after the ban because it requires an update which I cannot download.

Any other ban-hammer-receivers here who can double check my findings?


That game appears to be the Switch 1 version. Don't most Switch 1 games require updates to function on the switch 2? I thought they needed a compatibility update before they could actually run? It'd make sense that you couldn't transfer the update from a switch 1, since it wouldn't have the compatibility update downloaded, as wouldn't need it. I wonder if you'd be able to transfer the update from a non-banned switch 2, and get the game playable though?

The Switch 2 version likely works without requiring an update. Saying 'there's no possible way to play this game on the switch 2' is a bit misleading, since you could technically buy the switch 2 version. (Not a good solution, considering you already own the switch 1 copy - but just saying..)
 
Last edited by twatsandwich,
Now, tell me what you want, guys, but this is an - extreme, I admit, but real - example of how "online banned" means clear and unacceptable functionality crippling. This SHOULDN'T stand a chance in court in the EU.

@AshWeststar what about this case ?
I still don't think it gets what you want. While it will no longer play Switch 1 games that require a game specific update, it will still play Switch 2 cartridges that contain the full game. There is still the question of game key cards. Nintendo will of course play the piracy card which would be hard to defend against were it to go to the courts. Banning for simply using the Mig with your own games is a bit heavy handed IMO, but good luck getting anything done about it.

I have always felt that content creators shouldn't be able to have things both ways. If I own a license, I should be able to use the content on any of my devices and should not have to purchase new physical media/license for something I already own even if it gets damaged or replaced by a different technology. If I own a physical thing, they shouldn't be able to limit how I use it so long as it is still for personal use.
 
My Switch 2 is banned.

I was able to do a local update from a Switch 1 on all of the games on my MIG(all my own rips/dumps) except for two: Super Mario 3D All-Stars and Super Mario Odyssey. Odyssey will play without the update, All Stars will not.

I think a local update from another Switch 2 console would likely work but I don't have another $400 to find out.
Post automatically merged:

Going forward, I will only be using the MIG cart in my banned console.
 
I did 20+ local updates after the ban using my unmodified launch day Switch 1 to update game data on my banned Switch 2.
 
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I did 20+ local updates after the ban using my unmodified launch day Switch 1 to update game data on my banned Switch 2.
This is a good datapoint.

Out of curiosity, is Breath of the Wild one of those games? Can you check?

That way we can know if it is a game-by-game problem
 
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I did 20+ local updates after the ban using my unmodified launch day Switch 1 to update game data on my banned Switch 2.

What did you do differently from this video?

Because he tried to update locally from switch 1, but faced ban error in switch 2
 
This is a good datapoint.

Out of curiosity, is Breath of the Wild one of those games? Can you check?

That way we can know if it is a game-by-game problem
No, I own that digitally so it's not one of them.

I believe that a handful of first party games simply will not update from Switch 1 to Switch 2.

It doesn't appear to be an update size issue. Starlink: Battle for Atlas had a 9gb update which went through locally without a problem.
Post automatically merged:

What did you do differently from this video?

Because he tried to update locally from switch 1, but faced ban error in switch 2

Breath of the Wild wasn't one of mine. See my comment above.
Post automatically merged:

Do all these updated games work (run) on Switch 2 with firmware 20.1.5?

Could you post a list of these 20 games that were able to update via Switch 1?
I won't be able to verify this because my Switch 2 firmware will not be updated until we have exploits and CFW
 

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