Microsoft and Sony will be partnering up in order to advance cloud-based services

playstation-network-xbox-live.jpg

Not since the first appearance of a Sonic game on a Nintendo console have we seen such a shocking partnership, as Microsoft and Sony have announced that they'll be working together in order to make advancements in cloud gaming. The two rivals will put aside their differences, at least when it comes specifically to Microsoft Azure and cloud-powered services. As referred to in the press release, Sony will be assisting the development of Microsoft's cloud technology in exchange for being able to apply it, likely to their PlayStation Now and PlayStation Vue services.

Under the memorandum of understanding signed by the parties, the two companies will explore joint development of future cloud solutions in Microsoft Azure to support their respective game and content-streaming services. In addition, the two companies will explore the use of current Microsoft Azure datacenter-based solutions for Sony’s game and content-streaming services. By working together, the companies aim to deliver more enhanced entertainment experiences for their worldwide customers. These efforts will also include building better development platforms for the content creator community.

This partnership is especially curious, as it comes somewhat after the reveal of the all-streaming Google Stadia, and in the midst of both companies gearing up for the switch into the next gaming generation.

Sony has always been a leader in both entertainment and technology, and the collaboration we announced today builds on this history of innovation,” said Satya Nadella, CEO of Microsoft. “Our partnership brings the power of Azure and Azure AI to Sony to deliver new gaming and entertainment experiences for customers.

:arrow: Source
 

Chary

Never sleeps
OP
Chief Editor
Joined
Oct 2, 2012
Messages
12,346
Trophies
4
Age
27
Website
opencritic.com
XP
128,467
Country
United States
Definitely smart for Microsoft. They're really ramping things up. Even if their hardware doesn't sell as well as the competition, they still have power over cloud services, now. And they're snapping up smaller studios and their IPs. Not to mention that they can market to two different platforms: Xbox and PC. Things are looking good for them.
 

Sonic Angel Knight

Well-Known Member
Member
Joined
May 27, 2016
Messages
14,404
Trophies
1
Location
New York
XP
12,958
Country
United States
Definitely smart for Microsoft. They're really ramping things up. Even if their hardware doesn't sell as well as the competition, they still have power over cloud services, now. And they're snapping up smaller studios and their IPs. Not to mention that they can market to two different platforms: Xbox and PC. Things are looking good for them.
What kind of cloud services? :unsure:
 

the_randomizer

The Temp's official fox whisperer
Member
Joined
Apr 29, 2011
Messages
31,284
Trophies
2
Age
38
Location
Dr. Wahwee's castle
XP
18,969
Country
United States
I'm genuinely surprised Sony is partnering with Microsoft, because Sony can play nice when it comes to cross-play

What? Sony hardly plays nice with other companies when it comes to crossplay, they always find some lame excuse not to.
 

xs4all

Well-Known Member
Member
Joined
Jun 9, 2008
Messages
721
Trophies
1
Location
37°16'55.2"N 115°47'58.6"W
XP
2,813
Country
Australia
Interesting concept, if only there was a unified system/device/service, then it just comes down to games/content, no more exclusives so no one is left out and no more fanboy'ism.
Bridging the gap so everyone can play....yeah maybe in an alternate universe and when pigs fly.
 
  • Like
Reactions: CORE

Axido

Maker of TRASLApp
Member
Joined
Feb 12, 2014
Messages
1,304
Trophies
2
Age
32
XP
4,307
Country
Germany
Inb4 Sony still blocks cross-play, even though the for bexact same games for both platforms are being rendered on the exact same servers.
 
Last edited by Axido,

WAUthethird

Well-Known Member
Newcomer
Joined
Oct 16, 2017
Messages
45
Trophies
0
XP
182
Country
United States
Lots of Sony haters, oh wait, is that par for the course on gbatemp? It will help with online, all these idiotic conspiracies about losing “more” access to your games is dumb.
Well, not being able to play games at low latency and at any time is definitely a drawback to this. In almost all of the world, internet speed sucks.
 
  • Like
Reactions: RPG_FAN128

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • K3Nv2 @ K3Nv2:
    It must be the 1st already
  • BakerMan @ BakerMan:
    1st of what?
  • BakerMan @ BakerMan:
    may?
  • K3Nv2 @ K3Nv2:
    Oh yeah it's in September
  • Xdqwerty @ Xdqwerty:
    @BakerMan, yea i think its different
  • BakerMan @ BakerMan:
    ok, because here it's in september, right before the fuckin school year starts
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!