Hacking MarioKart Pwns

  • Thread starter Thread starter giantpune
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dn_angel000 said:
Hey I'm playing Mario Kart Wii on USB Loader GX and was wondering if I were playing on Wifi would Nintendo b able 2 know if I acually had the game or it was running off a Loader?? lol
This has nothing to do with mariokart pwns, but no, they can't tell
 
Giantpune, I wasn't aware you made the GUI for WIT.

How can I get the Windows version? Do you have a compiled version (doesn't look like it)?

If I can figure it out, I have Wii Fit and LEGO Indiana Jones. Maybe I can combine them. Any Hex Editor tips? (I have basic hex editing knowledge)
 
W hat said:
Giantpune, I wasn't aware you made the GUI for WIT.

How can I get the Windows version? Do you have a compiled version (doesn't look like it)?
Do you mean the GUI? See WIT resources.

Do you mean the newest WIT with MIX support? Wait 30 min and see WIT resources.
 
person66 said:
This has nothing to do with mariokart pwns, but no, they can't tell
Actually, they could, they just don't. When loading off USB, you get to the racing line abnormally fast compared to disc. Your Wii sends a message off to the host to let them know you are ready to go. If a certain user is consistently being ready earlier than is possible than on disc, they could easily flag you as a hard drive user. They don't bother though (or at least they haven't acted to this time).
 
here is a copy of the little program i used to successfully create an iso. http://pastie.org/1070389 it requires the qt framework to build and run. if you don't want to use qt, then you will have to rewrite parts of it.

once you have the program, just get the size of the data partitions and use them as the last 2 arguments. here is what the command to make mariokart_usa -> indiana_jones_pal, with a bit of extra padding.
Code:
./Frankenstiin MarioKartWii.iso indianaJones.iso output.iso 105ee0000 107bc0000
 
Wiimm said:
W hat said:
Giantpune, I wasn't aware you made the GUI for WIT.

How can I get the Windows version? Do you have a compiled version (doesn't look like it)?
Do you mean the GUI? See WIT resources.

Do you mean the newest WIT with MIX support? Wait 30 min and see WIT resources.

nice to see qtwitgui has been updated

thanks
rolleyes.gif
 
giantpune said:
here is a copy of the little program i used to successfully create an iso. http://pastie.org/1070389 it requires the qt framework to build and run. if you don't want to use qt, then you will have to rewrite parts of it.

once you have the program, just get the size of the data partitions and use them as the last 2 arguments. here is what the command to make mariokart_usa -> indiana_jones_pal, with a bit of extra padding.
Code:
./Frankenstiin MarioKartWii.iso indianaJones.iso output.iso 105ee0000 107bc0000

I have used your program (someone compile it to an EXE file for me ) to combine Mario Kart (JPN) and LEGO Indiana (USA) ISO together
to a new ISO file. (looks like the same as yours)

I also verified the partition.bin (LEGO Data partition) is unchanged after the combination.

But I can't burn it to a DL disc by using Imgburn due to the ISO file size (around 8.4GB).

Can you tell me how did you burn this file ?
 
Dr. Clipper said:
giantpune said:
4.2 & higher have region checking that modchips cant bypass. so, the system menu boots a game that is the correct region, then the partition switcheroo is where it boots a game from the other region.
Ah, I see. That makes sense and explains why this could be useful.

On a side note, can 4.2 and higher Wiis still run homebrew discs or has that been blocked too? If not, you could just put the Hackmii installer onto a burnt disc, so I guess the answer to my question is that they have been.
LOL. That was blocked with 3.3.
 
Hey guys, I'm back.
I said I was gonna take a picture of the Wii attempting to get into Lego Indiana Jones but since combined games is a total of 8.45GB, roughly only half the files got in the disk and Lego Indiana Jones won't run with all its files. So instead of booting the game, it told me to turn off the Wii.

img0830j.jpg


It was better than my 1st and 2nd disk though
ohmy.gif


1st disk: Atfer pressing yes in the channel installer, I was sent back to the Wii Menu (Update Partition was not deleted)
2nd disk: Wii refused to even boot, was told to shut off Wii a few seconds after powering up the Wii (Update Partition deleted and MKWii was resized to 0X105F40000)
3rd disk: ... well... you see it lawl. (Update Partition was deleted)

I am certain that the font in the picture does not belong to MKWii but to Lego Indiana Jones, but confirmation never hurts right?
smile.gif

So until someone figures out how to resize it to a DVD5, get a DL. Preferably a 8.5GB DL DVD+RW (That's gonna be hard to find
tongue.gif
)

I'll post back when I get my DL and burn it.

*looks carefully* Hey I see my GC Controller
biggrin.gif
laugh.gif
 
iDarkTrace said:
So until someone figures out how to resize it to a DVD5, get a DL. Preferably a 8.5GB DL DVD+RW (That's gonna be hard to find
tongue.gif
)

I'll post back when I get my DL and burn it.

*looks carefully* Hey I see my GC Controller
biggrin.gif
laugh.gif
Giantpune claims Rabbids Go Home also works (has a channel installer) and he has tested it. He also tried Wii Fit, and was unable to get it to work (he couldn't get to the 'channel installer' without a balance board)
 
W hat said:
iDarkTrace said:
So until someone figures out how to resize it to a DVD5, get a DL. Preferably a 8.5GB DL DVD+RW (That's gonna be hard to find
tongue.gif
)

I'll post back when I get my DL and burn it.

*looks carefully* Hey I see my GC Controller
biggrin.gif
laugh.gif
Giantpune claims Rabbids Go Home also works (has a channel installer) and he has tested it. He also tried Wii Fit, and was unable to get it to work (he couldn't get to the 'channel installer' without a balance board)

Rabbids Go Home has a channel installer??
ohmy.gif

That's good to know, that game is smaller than MKWii... but no difference, the MKWii I found can be burned on SL DVDs and I removed the updater partition.
 
iDarkTrace said:
[Rabbids Go Home has a channel installer??
ohmy.gif

That's good to know, that game is smaller than MKWii... but no difference, the MKWii I found can be burned on SL DVDs and I removed the updater partition.

You may also try to use Wii Fit+Lego Indiana Jones .

I tried earlier today (use giantpune's program) to merge Wii Fit + Lego Indiana Jones and the new ISO is around
4.5GB only. I haven't got a chance to burn the new ISO file. Will test tonight (my tonight : UTC+8 )

Actually I have also tried to replace the wad file (in the Wii Fit installer partition) with the ULGX forwarder wad ,
it worked under cIOS33 .(won't work under IOS33)
 
airline38 said:
You may also try to use Wii Fit+Lego Indiana Jones .

I tried earlier today (use giantpune's program) to merge Wii Fit + Lego Indiana Jones and the new ISO is around
4.5GB only. I haven't got a chance to burn the new ISO file. Will test tonight (my tonight : UTC+8 )

Actually I have also tried to replace the wad file (in the Wii Fit installer partition) with the ULGX forwarder wad ,
it worked under cIOS33 .(won't work under IOS33)

4.5GB?! *scurries* I'll try it out
biggrin.gif
 
George Dawes said:
Yes, if you are on SM 4.1 or later (which you'd need to be to bother doing this).

Ummm... no. Anything other than 4.3 can be hacked easily on any firmware using either version of bannerbomb.
 

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