"Mario Kart 64" decompilation project reaches 100% completion
Within the very same week, and in just a span of a few days, we got not one, but two Mario games decompiled, with the first one this week being the very first Gamecube game to get a completed decompilation project with "Mario Party 4", and now another great Mario classic gets a completed decompilation as well, with "Mario Kart 64".
The Mario Kart 64 Decompilation project started back in 2020, with the repository being created on October of that same year, and now, after almost 5 years of on-going and in-depth research, tests and coding, the decompilation project has finally reached its completion, with the "Total Progress" legend now marking a full 100%. The decompilation also has support, not only for the USA version of the game, but also for the European versions 1.0 and 1.1.
This becomes yet another great classic from the N64 library to become fully decompiled, with others like The Legend of Zelda: Majora's Mask, Diddy Kong Racing being also completed, amongst many others, and a whole slew of other great titles from the console also have on-going decompilation projects as well.
As usual with decompilation projects, the main repository serves as the main research for the game, while another team of people is usually the one that handles the porting process of the title for PC, which with the decompilation finished, is bound to happen sooner or later.













