PS1/2 Mario 64 PS2 Port

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I have tried it on my PS2 and it's fascinating to play an N64 game on PS2. If it were back then, I'd be mindblown.

My question is, does it exist a version where the game doesn't have choppy audio or lag the game? Maybe the rip I played is outdated.
 
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Not helpful to you but if you think about it.... Wouldn't Mario 64 supposed to have been on the PS1 before the fall out??

I'm still calling blasphemy though :rofl:

To go back to your question, who is compiling the PS2 port and where abouts? I haven't seen anything about it around the Temp...Just the Nintendo ones.
 
Last edited by Lostbhoy,
Not helpful to you but if you think about it.... Wouldn't Mario 64 supposed to have been on the PS1 before the fall out??

I'm still calling blasphemy though :rofl:

To go back to your question, who is compiling the PS2 port and where abouts? I haven't seen anything about it around the Temp...Just the Nintendo ones.
I'd not mind a PS2 version, too. That'd feel even more retro.

I found this PS2 rip on YouTube. It runs, but it's not really playable all that much.
 
Tried three different copies and think they're all the same, so maybe someone here might have a much better one and updated. Sorta like Mario 64 3DS where the first build ran pretty bad, but the newer one is nearly perfect.

I do have to admit I enjoyed trying it out on the PS2, the graphics look nice, moving Mario with an analog stick is always better and the camera assigned to the right analog stick works very well. Problem is just the choppiness and lag that it has.
 
I found it's github from a post here on the temp but you would have to compile it yourself and reading the issues tab.... 15 days ago there is a report of the lag so not sure the code has been updated or worked on in that time. You can check it here....

https://github.com/fgsfdsfgs/sm64-port/tree/ps2
 
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