Making-New Super Mario Bros 2

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Noitora said:
no, no, no these are really LAME excuses, if homebrew would be limited to 4mb then normal roms would be limited to that.The only flashcarts that have size limits in homebrew are m3 sakure ant the lame AR ones.
M3 Sakura isn't limited to 2 MB homebrews...Our hacked version is kinda broken and doesn't boot homebrew very well (it has shitty compatibility)..
But officially released Japan Sakura doesn't have problems with homebrew at all....Densetsu3000 has Japan made M3 Real cart, and he tried official Sakura, everything is just fine..
 
Toni Plutonij said:
Noitora said:
no, no, no these are really LAME excuses, if homebrew would be limited to 4mb then normal roms would be limited to that.The only flashcarts that have size limits in homebrew are m3 sakure ant the lame AR ones.
M3 Sakura isn't limited to 2 MB homebrews...Our hacked version is kinda broken and doesn't boot homebrew very well (it has shitty compatibility)..
But officially released Japan Sakura doesn't have problems with homebrew at all....Densetsu3000 has Japan made M3 Real cart, and he tried official Sakura, everything is just fine..
Ah, excuse me then, I had no knowledge of this whatsoever, but as it seems it actually makes Vishi so Fishi sound even more stupid.
 
No problem....
wink.gif


I actually don't know nothing about game programming, but as far as my knowledge goes, homebrew doesn't have to be 4 MB limited..
But I might be wrong..

I just know that most flashcarts will be able to run homebrew bigger than 4 MB (only games that require RAM expansion will have to be less than 4 MB in size, and that is only the part that uses memory expansion, game can be big as you make it big)..

But I might be wrong..
 
homebrews have the size limit of 4mb but u can get around it by using "fatint"(something like that) which allows stored graphics,sound and others files run through the microsd.
 
DarkRey said:
homebrews have the size limit of 4mb but u can get around it by using "fatint"(something like that) which allows stored graphics,sound and others files run through the microsd.
Fat is actually used to load files from a certain location outside the executable file, in this case our homebrew, It's not a trick or anything and you can still run games without having external files.Which means you're wrong you can still run the homebrew no matter what the file size is.
 
Noitora said:
rowanchap said:
ok then vishi we should make it 3d no excuses
NewSupermarioBros.png



still need luigi and flame mario GRR and shell mario and invincible maro.... and so on
:facepalm:
That's not 3D they're just rips of the model animations.
And I can make a game just alone without any PaLib knowledge in less time than you Vishi so Fishi.
Abandon this project, it's not worth getting people Hyped because of your stupidity.

Vishi so Fishi does this remind you of something:
22444488he9.png

oh, why, it's the platform demo that came with Palib, I have an idea I'll change the backgrounds a little and let those stupid people at gbatemp think that I actually coded this engine.
pwnt
 
I wouldn't blame him if he ran off. After all, hard to downplay something like this.
 
Noitora said:
VISHI SO FISHI said:
rushpunk said:
I was pretty excited about this when everyone decided to do it, but... "Search for the Dark Egg"? and whats with the old snes graphics, when i see new super mario bros 2. I guess i want to see new graphics like nsmb. My loss i guess.

I had to answer this one....

There is a Size limit of hombrew games- which is 4mb, as the ds only has 4mb ram..but u can get around it from little tricks, but still not too much, and yes i could have made it exactly like NSMB but mate whats the point of making a whole new copy when u have a editor to edit NSMB...
no, no, no these are really LAME excuses, if homebrew would be limited to 4mb then normal roms would be limited to that.The only flashcarts that have size limits in homebrew are m3 sakure ant the lame AR ones.

hey i know , ok i am the coder!, check if u want..
 
Noitora said:
rowanchap said:
ok then vishi we should make it 3d no excuses
NewSupermarioBros.png



still need luigi and flame mario GRR and shell mario and invincible maro.... and so on
:facepalm:
That's not 3D they're just rips of the model animations.
And I can make a game just alone without any PaLib knowledge in less time than you Vishi so Fishi.
Abandon this project, it's not worth getting people Hyped because of your stupidity.

Vishi so Fishi does this remind you of something:
22444488he9.png

oh, why, it's the platform demo that came with Palib, I have an idea I'll change the backgrounds a little and let those stupid people at gbatemp think that I actually coded this engine.

the pics i took were from the emulator!...

and if u think this then think what u want , i will prove u wrong....i dont mind criticism

thanks- Vishi so fishi
 
VISHI SO FISHI said:
Noitora said:
rowanchap said:
ok then vishi we should make it 3d no excuses
NewSupermarioBros.png



still need luigi and flame mario GRR and shell mario and invincible maro.... and so on
:facepalm:
That's not 3D they're just rips of the model animations.
And I can make a game just alone without any PaLib knowledge in less time than you Vishi so Fishi.
Abandon this project, it's not worth getting people Hyped because of your stupidity.

Vishi so Fishi does this remind you of something:
22444488he9.png

oh, why, it's the platform demo that came with Palib, I have an idea I'll change the backgrounds a little and let those stupid people at gbatemp think that I actually coded this engine.

the pics i took were from the emulator!...

and if u think this then think what u want , i will prove u wrong....i dont mind criticism

thanks- Vishi so fishi
Mine was from the emulator too, there's a program called paint in which you can move images around and do more neat stuff like typing text, yes I know it's awesome.
Sure, go on and prove me wrong, I don't mind but I pity those who believe you if you're actually lying.Also I wouldn't mind seeing a video other than screenshots, Use hypercam or any program like that and prove me wrong.Or release a demo.
 
The website is using your banners now, rowanchap.

Regarding the Yoshi sprite, I believe there is one that looks a little bit 3Dish. It's the sprite from Yoshi Touch & Go, but I don't think it's usable because Yoshi is always carrying Baby Mario. Just wanted to share that just in case.
 
Sorry guys, I mean to mean, just "constructive criticism" okay?

Right now all I see is pictures(over sized I say) for the website in which I bet there is NO gameplay footage or screenshots,(hardly any)so I suggest you start working on it rather than waiting around. Don't expect your computer to do the game for you. Coding takes work, and agree on a team! More than one coder might be good, but in your case I bet you'll fire him/her/it the next day, because you'll say, "NO! I don't like it like that! And you cheated on Mario Kart DS! GTFO!" so I don't go doing things you can't do. Noitora is right too, anyone could at least bring a 1-1 demo by now. Right now I feel like making a Mario Bros. 4 for DS with old 8 bit graphics, but I'm too lazy, and I admit it. I don't announce things I can't do. If you can't bring a demo in don't expect people to help or support you. I thought it would be a neat game, but then of course you haven't done anything in the month(or more) you've been working one it. I like the old sprites better though, by strata8(i think...) they had a unique feel to it. Now I don't expect you toss out a new demo in the next day, but at the rate you were, and still are going, I think would have done better. I'm surprised since wazmo(guy for FretFury, not advertising) said he read up on PALib and did quite a lot in a month. What did you do? NOTHING! Even though FretFury kinda went the wrong way, he got a song in PALib like Guitar Hero, with coding it hand by hand, it worked with bugs, but what do you expect. But of course some people are smart, others aren't. And some are smart and lazy(me!) and hardly do anything. (Me again!)

Sorry but you haven't been doing enough. 26 pages of blank space I would say since there is no progression. I hope it didn't discourage you but helped you. You can do it, you just act like you can't. Almost anyone can code with some knowledge. And if put this in the next Homebrew Bounty, it better have some unique feature. Just plain Mario would be kinda stupid. And Minigames... erm... no, that wouldn't help if that's what you are thinking. We have too many minigames, on the DS already. Now if it had downloadable levels through Wi-Fi that would be phucking win!
yaynds.gif
But I know how hard that would be, but that would be the only chance.

Who knows, I'll go cook up some Mario in PALib and have it ready tomorrow.
tongue.gif
Kidding, I'm too lazy like I said earlier... or should I?
ph34r.gif
Just to prove you wrong.
nyanya.gif
 
Thanks man, i dont mind criticism like this, it actually helps me, but criticism like ..oh u jst got pwned fomr that comment or you are a fraud , is just sad.....let me make one thing clear if i was a fraud then i wouldnt be wasting my time talking to all of my team mates and replying to every comment...

The only reason i didnt release a vid is that i wanted to surprise people , as u can all know that hombrew game are not huge or big so if i give it away , people just wont appriciate it ......if u know what i mean..so this made me look like i am faking around...

And i hade also got very sick and still havent fully recovered...you guys shold also think about me man..i am the only coder ....
rather then just saying "U are a Fraud or something" help me out like Doctor luigi and rowanchap are...

Today i spent my whole day trying o get devkitpro back on my comp..as i had to re-install it and the server wasnt working , so i gathered each file from different places and different people...and now i have almost finished the install...

and i wouldnt be doing this if i were a "Fraud"......

Thanks- Vishi so fishi
 
Well i now that i had all the files...Palib still wont compile anything...!

Well now its just a matter of time ..till devkitpro staff finish the mantanince(cause i think thats the only reason why the speed for the updater is 0.2kb!)

can anyone else comfirm this..does this happen to you to..?
 
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