Make a Unity game for Wii U

Hi !
I'm proud to announce that the tutorial is finished !
There is the tutorial with installation of all software programs, build the game and install it to a Wii U Unit

Here is the Google Drive link : Unity Wii U Tutorial

The 2 parts are available in English and French.

The Tutorial for Wii U Cafe SDK Deluxe (my tool to convert Wii U Dev files to normal Wii U unit) is here : GBATemp Thread

Note : Just one little thing, the v1.3.0 of Wii U Cafe SDK is not released (yet) but there is the automated installation tutorial, but all other things are the same. I will tell when the v1.3.0 will be available

I'm available by PM or here for any questions !

- RetroAndDev

Known Issues :
#1 : The NDI display an error when log in
Screenshots :
screenshot-106-png.449104
screenshot-107-png.449105

Fix :

Can you log in on developer.nintendo.com, and to your profile (top right corner with your username, and "manage account").
Scroll down to the bottom, and check your developer roles. If the section doesn't appear or is empty, you need to add the roles to yourself

Option 1 :
If you have an edit button on the page, use it

Option 2 : (For team more than 1 dev/users)
Go to "Admin" (next to Getting Started and others), "Users Management" on the left, and select your account. Go to the bottom and click "Edit"

In both options, you need to be the company admin (you are if you're the only member) on the DP (Developer Portail), if you're not, contact it to do this.

From the page, you will be able to scroll down again and add the 3DS and Wii U Roles. ("Company 3DS User" and " Company Wii U User")
After that, login on the NDI and follow the tutorial like normal


Original Post

Hello,
Today I am proud to introduce my first part of the tutorial about making a Wii U Game with Unity.

This tutorial will be divided in multiple parts and will be available in English and French.
And today, I release the first part of him.

Here is the link to the folder with the PDFs and required files : Google Drive Link

The Tutorial for Wii U Cafe SDK Deluxe is here : GBATemp Thread

It's all for today.
Have a nice week and happy coding your Unity Wii U Game !
 
Last edited by RetroAndDev,
You can’t
NDI is a piece of s***t
Just continue to allow the scripts to run and it will be good

NDI use a old version of Windows integrated web browser known as… Internet Explorer 😐
That’s why theses errors are show. Spam the yes button / allow to run scripts and you should be fine

For me it was never an issue to do that
It uses the internet explorer interface? Then i could do something with the windows configs. I will try later
 
I have a problem with my Unity Wiiu compilation, on Unity Wiiu and on console I have my character which moves well, but on Cemu my character shifts a little bit at the top and floats I cannot move it, I can turn it, but it remains blocked


Capture.PNG
 
The license code seems to have reached the usage limit. So I don't think I can get unity pro. Is there some kind of bypass or new code ?
 
Last edited by Hamzawc,
I haven't tried the license key for a while, there is a workaround for this, there is software for this like "UniHacker" but the latter stopped releasing, but you can find it on the net, and there are also tools like "Unity Pro Patch 2017" "Unity 3D 3.4F3 PatchsZ" etc., "UniHackerV4.5" should work for you but not for older versions like Unity 4.X or 3.X if I remember correctly, here is a little tutorial for "Unity Pro Patch 2017"



as a reminder nintendo developer portal to delete the Wii U N3DS section this September 3, I think it has something to do with the bad functioning of the license key
 
I solved this build problem, I noticed that I have my two functions
C#:
void exampleeeeeeeeeeeeeeee(){
  
}


which is long in terms of function name that the build does not support this which gave me this last error, if someone has this error try not to put a long name on its function that can correct the problem

if anyone is interested in my creations here is a new video


How did you get that game icon at the beginning of the video? Could you tell me that pls?
Post automatically merged:

How did you get that game icon at the beginning of the video? Could you tell me that pls?
I have already found out how to do it
 
Last edited by cobra_cross,
The project you are making is cool, and I hope to see even more progress from the project in the future.
Post automatically merged:

I just saw your message. I'm glad you found the solution and thank you for your support on tiktok.
I can't manage it anyway, could you just tell me how to do it?
 
Last edited by cobra_cross,
At the moment I'm having freezing problems in the WiiU because of the gyrocope of my Wiimote, and other bugs in the games and rotation problems in cinematic mode, this is the cause of the first episode not being released, I hope that I will resolve this in the future

ok, I posted in this topic on page 7 someone else wanted to change their icon in their games I will copy my post on page 7

in your cafeSDK go to this directory

C:\Nintendo\WiiU\CafeSDK_Demo_Patch\SDK\cafe_sdk\system\bin\ghs\cafe\meta

and you'll find iconTex.tga make a copy of this file and modify it.
 
Last edited by lyokohack,
At the moment I'm having freezing problems in the WiiU because of the gyrocope of my Wiimote, and other bugs in the games and rotation problems in cinematic mode, this is the cause of the first episode not being released, I hope that I will resolve this in the future

ok, I posted in this topic on page 7 someone else wanted to change their icon in their games I will copy my post on page 7

in your cafeSDK go to this directory

C:\Nintendo\WiiU\CafeSDK_Demo_Patch\SDK\cafe_sdk\system\bin\ghs\cafe\meta

and you'll find iconTex.tga make a copy of this file and modify it.
oh oké thanks you help me a lot and thanks for telling me it.
 
Hey, I just updated to Unity 2017.4.40f1, and now every time I try to build for WiiU I get this error: The type or namespace name `WiiU' does not exist in the namespace `UnityEngine'. Are you missing an assembly reference?
I find it strange, because there's no errors in the editor and Visual Studio recognizes everything. Does anybody know why?

The last known working version of Unity that is compatible with Wii U development (that I'm aware of) is 2017.1.3p3. It's what I'm currently using.
 
Hey, I've been using CafeSDKDeluxe for like 2-3 months now and despite working perfectly at first I recently started getting these error messages despite the fact that i don't remember changing anything in between these messages not appearing and suddenly being there. I tried reinstalling it, but that didn't work. Does anyone know what's wrong?
 

Attachments

  • Skärmbild 2026-05-11 163549.png
    Skärmbild 2026-05-11 163549.png
    55.7 KB · Views: 7
  • Skärmbild 2026-05-11 162852.png
    Skärmbild 2026-05-11 162852.png
    73.5 KB · Views: 8
  • Skärmbild 2026-05-11 171935.png
    Skärmbild 2026-05-11 171935.png
    22.9 KB · Views: 5
Hey, I've been using CafeSDKDeluxe for like 2-3 months now and despite working perfectly at first I recently started getting these error messages despite the fact that i don't remember changing anything in between these messages not appearing and suddenly being there. I tried reinstalling it, but that didn't work. Does anyone know what's wrong?
Nvm, i managed to fix it. Something was wrong with the pmz2wt4p.ukw folder in C:\Users\user_name\AppData\Local\Temp\.net\cnuspacker. Just deleted the folder and ran the program again and it worked.
 

Site & Scene News

Popular threads in this forum