looking for some cache.txt for nintendont? ask here.

Discussion in 'Wii U - Hacking & Backup Loaders' started by VinsCool, Jun 20, 2014.

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  1. VinsCool
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    Update nov 23 2014: The cache.txt support is officially dropped from nintendont. Please skip this thread, nothing relevent to use now.

    Hi all, If someone is looking, working or requesting a cache.txt for their games, you are on the good place :)

    A quick tutorial about caching files;

    It's easy to see what files are shown, you need to make this: In dolphin 4.0.2, go to "View" and in that menu select "Show Log" and "Show Log configuration", after that you will see a black screen in dolphin window, go in and click where it says "Log Configuration" and click "Toggle All Log Types", down you need to select "File Monitor" and "Master Log", in Logger output select Write to Console and Write to Window, in verbosity select Warning, and after that you need to load a game, and you will see Dolphin showing which files is loaded. :)

    The limits are 28MB of files and 220 files.
    Remember to cache little files, in open worlds games like True Crime it's more difficult to cache because the files are larger, for example, a file from that game it took 16MB to cache...

    Current cache.txt made by various members;

    GALE01 (Super Smash Bros. Melee) by Crediar
    GMSE01 (Super Mario Sunshine) by Intermet & VinsCool
    GIKE70 (Ikaruga) by thedax
    GZ2E01 (Zelda: Twilight Princess) by faku-1810
    GZLE01 (Zelda: Wind Waker) by VinsCool
    GZ3E70 (Dragon Ball Z: Budokai 2) by Goku Junior
    GUPE8P (Shadow the Hedgehog) by Goku Junior
    GNSE8P (Sonic Adventure 2: Battle) by Goku Junior
    G2CE52 (True Crime: New York City) by Goku Junior
    GLEE08 (Resident Evil 3) by Nemesis90 and improved by Goku Junior
    GFZE01 (F-Zero GX) by Greyrogue. This cache.txt is needed to make the game working, with the latest nintendont version.
    GHQE7D (The Simpsons - Hit and Run) by Goku Junior
    GKYE01 (Kirby Air Ride) by DoqtorKirby

    If anyone wants to contribute, submit your cache.txt on this topic ;)

    Github repositry by Daxtsu;

    https://github.com/thedax/nintendont-gamecaches

    Here is the complete list in one .zip folder, updated with all currrent cache.txt since July 3rd 2014.

    https://github.com/thedax/nintendont-gamecaches/archive/master.zip
     
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  2. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    Forget this, just upload the list, Daxtsu put the cache in the repository, sorry...
     
  3. VinsCool
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    Edited the first post :)

    daxtsu I renamed the cache file I sent on your repositry to match the good one :P

    Edit: thanks :D
     
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  4. nakata6790

    nakata6790 True Player

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    So how do we use these cache files?
    Say for True Crime NY for example, i should put the G2CE52.txt in the game/True Crime [G2CE52]/ folder? Should i rename it cache.txt and have it there?
    Or something different?


    = EDIT =
    Nevermind, i got it, it's the second method
     
  5. Nemesis90

    Nemesis90 GBAtemp Fan

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    Dolphin is driving me up the wall, i just can't figure out how to display the game files. Can a tutorial for this be created?

    VinsCool I appreciate you pointing me in the right direction, but apparently i'm at a loss. :wacko:
     
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  6. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    It's easy see what files are shown, you need to make this, in dolphin 4.0.2 go to "View" and in that menu select "Show Log" and "Show Log configuration", after that you will see a black screen in dolphin window, go in and click where it say "Log Configuration" and click "Toggle All Log Types", down you need to select "File Monitor" and "Master Log", in Logger output select Write to Console and Write to Window, in verbosity select Warning, and after that you need to load a game, and you will see the Dolphin will display the files, that's the tutorial :)
    The limits are 28MB of files and 220 files.
    Remember to cache little files, in open worlds games like True Crime it's more difficult to cache because the files are larger, for example, a file from that game it took 16MB to cache...


    ,VinsCool , if you want, you can add this to the first post :)
     
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  7. Nemesis90

    Nemesis90 GBAtemp Fan

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    Thank you, but it looks like the games i really wanted to cache far exceed the limit of 28MB/220 files :(. I'll test other games that need it and see if anything comes out of it.
     
  8. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    If you want, I could make the cache for that game you wanted ;), now I'm not working in nothing.

    EDIT: If a Nintendont Wii U version be relased (It is nearly imposible) we can use the 2GB and 32MB eDRAM to cache the games, GameCube games are 1.35GB genereally, so we don't have problems with that, if it were someway possible to use the Wii U 2GB and 32MB eDRAM in Wii Mode with Nintendont it would be great!.
     
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  9. Nemesis90

    Nemesis90 GBAtemp Fan

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    Well i kinda lied and went ahead and made one, it's for Resident Evil 3 [GLEE08]. I can't get the loader to boot it without causing problems though, maybe you can look at it. The main files that are loaded for this game are under bio19/data_a/bss/.adt files. I loaded as many as i could until i was right under the file size limit but it still won't boot.
     

    Attached Files:

  10. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    OK, tomorrow I will have Resident Evil 3, I will look to the ISO and see what happens, but it seems you are caching a lot of files for the same thing, what are you caching?
     
  11. Nemesis90

    Nemesis90 GBAtemp Fan

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    The files are the pre-rendered backgrounds for the game. Without caching there's a noticeable amount of loading between each screen you walk into, same thing happens with Resident Evil Zero but it's worse for that game.
     
  12. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    I don't know how the game works very well, but I know first you need to try cache little files, then if you have enough space, and in the levels are the files (don't cache if you don't know what are you caching), cache the heavy ones, I repeat, tomorrow I will see it, but some games are really difficult to make their caches, you can see the NFS Underground, it is difficult to cache for me, I canceled that cache for 2 reasons, 1.Is the reason I told you
    2. I'm not interested in that game/ I don't like it, I only said this for someone wondering why I stopped making that cache.
     
  13. VinsCool
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    VinsCool Comfortably Numb

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    Is your cache.txt actually works?
     
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  14. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    No, it doesn't, it shows black screen on boot, that's why I will take a look to it.
     
  15. VinsCool
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    ok :P I looked on the txt file, it looks like it cache a lot of similar files. Maybe it is like Luigi's Mansion, it crashes the game ?
     
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  16. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    Maybe, it could be, I asked him what kind of files are they, there are Pre-render levels, that could make the Game crashes, but the difference is Luigi Mansion cache boots, but this one no, so I'm thinking it doesn't fit correctly in Wii Memory, but in older posts he said he doesn't overpass the limits...
     
  17. VinsCool
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    I need this game to test it myself too :P
     
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  18. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    I've tested the game, it works, but the controls are bad, and you can't use the weapons, I don't know if it I don't know how it plays that game, but for me it's unplayeable, I will work in the cache now.
     
  19. Goku Junior

    Goku Junior GBAtemp Advanced Fan

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    Well, the cache it is finished BUT I don't guarantee it is working, we could say it is in beta status, because I don't know how to play the game I can't pass any screen in game, tomorrow I will try to make a better one, if anyone want to try the beta cache, I attach the file.
     

    Attached Files:

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  20. VinsCool
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    Thanks for the work :) also thanks to te original autor af this one ;)
     
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