I would like to be able to find where the SWAV sound effects are located inside a SDAT file, for the purposes of extracting and maybe replacing them by hex editor.
Using ndssndext.exe I can either decode and dump all the sound effects to WAV, or just extract the SWAR (sound wave archive) files. There doesn't seem to be an option to extract the un-decoded SWAV files, and I can't figure out where/how they are stored.
Using ndssndext.exe I can either decode and dump all the sound effects to WAV, or just extract the SWAR (sound wave archive) files. There doesn't seem to be an option to extract the un-decoded SWAV files, and I can't figure out where/how they are stored.