Thanks, now I'll remake all my channels with cloader versionCluster said:Just read the banner directly.Fat Cow said:when using "add from wbfs" option, does it dump the iso from wbfs drive first or does it read the banner directly off wbfs drive?
Thanks, now I'll remake all my channels with cloader versionCluster said:Just read the banner directly.Fat Cow said:when using "add from wbfs" option, does it dump the iso from wbfs drive first or does it read the banner directly off wbfs drive?
Cluster said:cLoader 1.3 released!
Ocarina bug fixed, it's really working now. Put your codes in /codes/ folder.
Download link for Loadstructor with new cLoader: http://clusterrr.com/dump/soft/Loadstructo...cLoader-1.3.zip
bnm81002 said:Cluster said:cLoader 1.3 released!
Ocarina bug fixed, it's really working now. Put your codes in /codes/ folder.
Download link for Loadstructor with new cLoader: http://clusterrr.com/dump/soft/Loadstructo...cLoader-1.3.zip
I see that this new version creates larger wad sizes, why is that? thanks
gil21 said:why everytime i play with the usb channel game for the second time it alwang hang,then i turn off and turn back on my wii and it plays fine and i press home button to back to wiimenu and for the second time it hangs and black screen ? do i need to place the cloader in my apps folder? it happen too with the channel i created with wbfs manager.thx
cu_shane said:Is there something else I have to do to tell it to use 222?
I selected cLoader cIOS mload as the Loader to use. The channel created fine (I am making a channel for Wii Fit), but when I run it can't find the hard drive (ERROR: Could not initialize SD/USB subsystem! (ret = -6))). This indicates to me that it is using something other than cIOS 222.
I noticed in the loaders.ini file it has CIOSSelectSupport = 1 for this loader, but I don't see anywhere in the GUI to select it...
wiiNinja said:I took Cluster's Loadstructor 1.4 with cLoader 1.3 and made some mods:
* cLoader can use cIOS222/223/249
* Handle Anti_002_fix
* Handle Country_Patch
QUOTE said:Does that mean CLoader will now make CIOS249 channels with the Anti-002 fix that will run on any CIOS (other than 13a) or do you need to use CIOS222 to take advantage of that fix? I am back on CIOS 9 after being annoyed with the reboot issue of 13a and I know CIOS222 avoids that issue, but I would still prefer to deal with CIOS249 if I can. The only game channel from Loadstructor that I cannot get to run on my Wii is Ghostbusters, but I am sure more will follow if I don't get the Anti-002 fix in Loadstructor.
TeenTin said:cu_shane said:Is there something else I have to do to tell it to use 222?
I selected cLoader cIOS mload as the Loader to use. The channel created fine (I am making a channel for Wii Fit), but when I run it can't find the hard drive (ERROR: Could not initialize SD/USB subsystem! (ret = -6))). This indicates to me that it is using something other than cIOS 222.
I noticed in the loaders.ini file it has CIOSSelectSupport = 1 for this loader, but I don't see anywhere in the GUI to select it...
Have you install Hermes' 222 ?
cu_shane said:TeenTin said:cu_shane said:Is there something else I have to do to tell it to use 222?
I selected cLoader cIOS mload as the Loader to use. The channel created fine (I am making a channel for Wii Fit), but when I run it can't find the hard drive (ERROR: Could not initialize SD/USB subsystem! (ret = -6))). This indicates to me that it is using something other than cIOS 222.
I noticed in the loaders.ini file it has CIOSSelectSupport = 1 for this loader, but I don't see anywhere in the GUI to select it...
Have you install Hermes' 222 ?
Yes, and uLoader works fine for me.