Loadiine PyGecko Help

Discussion in 'Wii U - Hacking & Backup Loaders' started by Famicon, May 11, 2016.

  1. Famicon
    OP

    Famicon GBAtemp Fan

    Member
    308
    21
    Sep 24, 2013
    United States
    I have set up Loadiine and have the TCPGecko client, but I want to know how I can set Loadiine's Host IP so I can connect to it with TCPGecko. Does it have to be my computer's IP? Where is the IP?
     
  2. Famicon
    OP

    Famicon GBAtemp Fan

    Member
    308
    21
    Sep 24, 2013
    United States
    Also I use Loadiine v0.3 and System version 5.5.1
     
  3. Famicon
    OP

    Famicon GBAtemp Fan

    Member
    308
    21
    Sep 24, 2013
    United States
    Can anyone help me with this?
     
  4. [^Blark^]

    [^Blark^] GBAtemp Fan

    Member
    459
    130
    Dec 19, 2012
    United States
    go into the browser on the WiiU and go in to settings and turn on developer mode. you can see the WiiU ip after you do that. then make sure pygecko is enabled and then launch your game. and then once loaded go to gecko dnet pc client and enter the IP you saw in the browser. click connect it should give an error just click continue its normal.

    if it won't connect try:
    1.)disable anti virus protection
    2.)disable firewall
    3.) Make sure the wiiU didn't freeze from trying to connect.
     
  5. Famicon
    OP

    Famicon GBAtemp Fan

    Member
    308
    21
    Sep 24, 2013
    United States
    Thanks, it worked!