Hacking Loadiine GX2

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Hey everyone,

there are so many posts. Thanks for all the testing. I am really short on time today and wont get to read all comments sorry. Maybe someone is kind enough to sum the results up?....or i will just read them tommorow.

....

Thanks do you mean that the game does not load in mii maker mode or do you mean that the smash bros launch mode does not work? I just tested the 2nd and it works fine and should have worked in the previous build as well. As for the first I did not try that.

This is really odd.
Using a USA Wii-U on 5.3.2 with the latest GX2 in Mii-Maker Mode

I tried two different versions of SSB, a USA and a EUR and they both do the same thing.

I can see the SSB Icon but if I select it, nothing happens.
It doesn't lock up GX2, it just doesn't launch the game.
I can select any other game Icon and they all work... except SSB.

If I re-boot my Wii-U and launch regular text-mode loadiine 4.0, the same copies of SSB on the same SD card launch OK.

Strange problem... can everyone else run SSB OK?
 
It's possibly been already in suggestion, but would it be possible to add a zoom-in options in GUI to let users zoom cover more closer, like possibly 3/4 of height, similar to USBLoader GX , thanks :)
 
This may have already been asked... but is there any chance of using DLC? I realize that the games still load as Miimaker. I bought that 42USD bundle for all the SSBU DLC fighters for 3ds and WiiU. I'd really like to use them on WiiU as well. I had a bit of a derp moment when I purchased it and forgot about the loadiine DLC issue.

This beta is fantastic so far. I've had no issues whatsoever and using the same link twice is a great idea. I'm a bit in the dark on how to create themes though...

Also. How do I get the little icons to appear in grid mode? I got the covers to load for all, but only Art Academy works in grid mode. Does it read from the Meta folder? That's the only game that actually has that folder.
 
Has anyone tested if Super Mario Maker works any better? I couldn't pause the game before. I know others had trouble using the yellow button after the tutorial level too when using an updated copy or something, but I didn't have that problem.

Also, does Splatoon work well, or are there some issues I should know about? Any info would be great before I dive in tomorrow. Thanks again for all the hard work guys, and thanks to those of you testing.
 
The status of 4.1.0 support isn't clear for me. I read it isn't 'officially' supported yet, but the 'template seems to be ready' ?
 
Hi everyone! Some questions please....

1. If I start Assassin's Creed 4 with no save file, it loads no problem. As soon as a save file is created, it will not load again (black screen after selecting game). Anyone have an idea on what is going on, or a possible solution?

2. Can you have a combination of save types, ie 'c' and 'u' files for one game, unique ID for another? All my saves are the old versions, could this be responsible for the AC4 issue?

3. I have a custom .mp3 playing on the Loadiine menu. It plays fine through the gamepad speaker, but seems to skip through the TV speaker, as if it has to 'catch-up'. Is this a known issue?

Thanks in advance.
 
hi there i was wondering how do people start loadiine up with pressing mii editor.

thnx in advandce :)
 
is the last beta version from Dimok only for webserver or also for SD Kart?
The elf can be loaded from a webserver or from SD. Just copy the loadiine_gx2.elf to sd:/wiiu/apps/loadiine_gx2/ and load a webserver that points to the SD card. This goes for any future releases too.
 
This may have already been asked... but is there any chance of using DLC? I realize that the games still load as Miimaker. I bought that 42USD bundle for all the SSBU DLC fighters for 3ds and WiiU. I'd really like to use them on WiiU as well. I had a bit of a derp moment when I purchased it and forgot about the loadiine DLC issue.

This beta is fantastic so far. I've had no issues whatsoever and using the same link twice is a great idea. I'm a bit in the dark on how to create themes though...

Also. How do I get the little icons to appear in grid mode? I got the covers to load for all, but only Art Academy works in grid mode. Does it read from the Meta folder? That's the only game that actually has that folder.
you can use pygecko and codes (and the latest ssb update) for this at least, not very convinient but better than MK8 where all the files aren't in the updates.
 
Has anyone tested if Super Mario Maker works any better? I couldn't pause the game before. I know others had trouble using the yellow button after the tutorial level too when using an updated copy or something, but I didn't have that problem.

Also, does Splatoon work well, or are there some issues I should know about? Any info would be great before I dive in tomorrow. Thanks again for all the hard work guys, and thanks to those of you testing.
As far as I know Super Mario Maker works all OK, last time I played it seemed fine, not sure about the yellow button though. Yes Splatoon works excellent! play away, enjoy!
 
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I have problem to load Splatoon Euro release.

The Loadiine_GX BETA with SD mode dont work with:
- pwsincd: http://www.wiiubru.com/532.html

When load the kernel & GX_Loadiine link,it hangs.

With Loadiine_GX v1.0 i have no problem with exploit,
http://yandere.dance/wiiu/
But Splatoon EURO freeze with black screen.
Mii mode & Unique save mode.

FW 5.3.2 E
 
Last edited by merlin555,
Is there a quick way to get covers for eshop games and vc/n64/snes games to show up?
Also, the games currently just have the name of the game as the folder, so obviously aren't showing up and will require renaming to add the [xxxxxx] at the end of each. Is there a method someone could recommend that will save me manually renaming each?
After viewing http://www.gametdb.com/WiiU/Stats am I reading it right that there are already eshop/vc games available? So I would be best matching these titleids correct?
 
Last edited by PR0r,

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