Loadiin SD Card Size Limit?

Discussion in 'Wii U - Hacking & Backup Loaders' started by Runehasa, May 5, 2016.

  1. Runehasa
    OP

    Runehasa GBAtemp Regular

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    Ohio
    I am not sure if this has been asked before or not and I am in fact probably sure it has but I was unable to find an answer. I am trying to use a Samsung 64GB micro SDXC card to load loadiine off of but it keeps saying that it could not mount the SD card after the exploit launches the first time and then it tries to launch homebrew channel. I tried using the same files on a 16GB Sandisk SD card and it works just fine. Anyone know if there are any limitations or suggestions. I have both cards formated to FAT32

    EDIT - Figured out the problem. Need the card formated for FAT32 Primary. Previously it was logical which did not work. So just a tip to anyone else having my issue
     
    Last edited by Runehasa, May 5, 2016
  2. yoshinatsu

    yoshinatsu GBAtemp Fan

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    Sep 14, 2009
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    Downtown Jigoku
    Make sure you format it to a 64KB cluster size for faster loading times.
     
    Last edited by yoshinatsu, May 5, 2016