LibNDS Help needed (Sprites)

Discussion in 'NDS - Emulation and Homebrew' started by MJaoune, Jan 20, 2011.

Jan 20, 2011
  1. MJaoune
    OP

    Member MJaoune GBAtemp Regular

    Joined:
    Feb 27, 2010
    Messages:
    112
    Country:
    United States
    Hi, I just wanted to know what is the simplest way to create a sprite (without moving or rotation) in LibNDS, because I really want to create a sprite really fast instead of keep adding codes.
    I want only to create a sprite (Doesn't matter if .pcx or .bmp or .gif) and set the X and Y.
    Thanks

    The best solution (Till now) is: To use LibGL2D, This solution was given by relminator
     
  2. relminator

    Member relminator GBAtemp Fan

    Joined:
    May 28, 2010
    Messages:
    333
    Country:
    Philippines
  3. MJaoune
    OP

    Member MJaoune GBAtemp Regular

    Joined:
    Feb 27, 2010
    Messages:
    112
    Country:
    United States
    Thanks man [​IMG] it is really a good idea [​IMG]
     

Share This Page