Homebrew LibNDS Help needed (Sprites)

  • Thread starter Deleted-246289
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Deleted-246289

Guest
OP
Hi, I just wanted to know what is the simplest way to create a sprite (without moving or rotation) in LibNDS, because I really want to create a sprite really fast instead of keep adding codes.
I want only to create a sprite (Doesn't matter if .pcx or .bmp or .gif) and set the X and Y.
Thanks

The best solution (Till now) is: To use LibGL2D, This solution was given by relminator
 
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Deleted-246289

Guest
OP
relminator said:
Here:

http://rel.betterwebber.com/junk.php?id=117

There's a mini tutorial there.

I say ditch the OAM and code like you would on a PC.
Thanks man
smile.gif
it is really a good idea
biggrin.gif
 

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