Latest version of bsnes emulator allows for "HD" Mode 7 upscaling

Discussion in 'GBAtemp & Scene News' started by Chary, Apr 18, 2019.


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    Remember the days of the Super Nintendo and its at the time stunning Mode 7 capabilities? Games like F-Zero, Final Fantasy VI, Super Mario Kart, and dozens more all made use of Mode 7 to enhance how the games looked. These days, however, it can look a little dated, and it's a bit difficult to make out specific details, visually. That's where a modder named DerKoun enters the picture, with the release of his "HD Mode 7 Mod" for the Super Nintendo emulator bsnes. According to the release notes, this is a patch for version 107.1 of bsnes that emulates Mode 7 scenes at "up to 4x" the resolution that the original hardware could output. As seen in some of the comparison screenshots, it makes for a drastic difference, smoothing things out to make for a much more visually appealing experience.


    This is a mod of bsnes 107.1 by byuu (high-level emulation for co-processors came right on time for this).

    It performs Mode 7 transformations (incl. HDMA) at up to 4 times the horizontal and vertical resolution.

    Optionally, for games with pseudo 3D perspectives, some limitations of the integer math used by the SNES can be avoided by more aggressive averaging.

    This can be disabled in Settings/Emulator/Experimental, where you can also change the scale or disable this feature.

    For best performance try different output modes in Settings/Driver/Video. (For me Direct3D performs best.)


    Shortly after its release, byuu, developer of bsnes, incorporated the patch into his latest official revision of the emulator. v107r2 is now available to download, taking the patch and adding a few new features and fixes, which are notated below. If you're interested, you can grab the emulator at the source link and check it out for yourself.


    Added DerKoun's HD mode 7 (up to 2160p), ~100fps boost for fast forwarding, configurable latency settings for waveOut (please configure this yourself), cubic interpolation for audio, filename case insensitivity, and a few other things.

    I corrected some of the issues with the HD mode 7 (such as mosaic in Contra 3, etc), and allowed you to increase the multiplier up to 9x for true 4K resolution. Friendly reminder that this mode has to render 81 times as many pixels with lots of divisions for all five million pixels per frame at 60fps. Hope you have a Threadripper.

    Also, this is a beta, so there are bound to be issues. Please wait for v108 if you want something stable.


    :arrow: Source
     
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    Discussion (92 replies)
  1. x65943

    x65943 Dr. Rabbi Prince X, Sr., Ed. D.

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    The future is now

    That looks so good, can't wait to try this out in FFVI
     
  2. Taffy

    Taffy If specified, this will replace the title that...

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    Saw this a while ago

    as an snes romhacker I am elated

    Woo
     
  3. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend

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    Yay, is finally on the front page. :)
     
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  4. x65943

    x65943 Dr. Rabbi Prince X, Sr., Ed. D.

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    I heard it first from you, and sent your post to some friends :)
     
    Last edited by x65943, Apr 18, 2019
  5. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend

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    That's nice of you. ^_^

    I'm just glad more people know about this.:toot:
     
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  6. NoNAND

    NoNAND Never breathes.

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    My existential nightmare..
    just powered on my laptop and i'll give this emulator a try and see if my fav snes games benefit from this mode 7 thingy
     
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  7. Idontknowwhattoputhere

    Idontknowwhattoputhere See i would put something here if i knew what to

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    damn tis needs a switch p0rt
     
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  8. Issac

    Issac I

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    Aww heck yeah! This is the most exciting emulator news in years for me :D Super cool!
     
  9. lordelan

    lordelan GBAtemp Psycho!

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    Wow. Now I wish this would be possible in RetroArch on the Switch as well.
     
  10. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
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  11. sephurchin

    sephurchin GBAtemp Fan

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    Would be nice to see this on vita too:D
     
  12. Joom

    Joom  ❤❤❤

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    I read that this also has the possibility to make some games look worse. F-Zero is an example.
     
  13. Zense

    Zense GBAtemp Advanced Fan

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    I think it is most stunning when viewed in action.
     
  14. Sonic Angel Knight

    Sonic Angel Knight GBAtemp Legend

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    This emulator really struggles to run. :blink:

    I have speed issues and even sound issues, and I don't think it's my pc. It works well using snes9x. :ph34r:
     
  15. SexySpai

    SexySpai xdddddddddddddddddddddddddddddddddd

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    your mom lol
    What good games use Mode-7? (This isnt an insulting question, I'm wondering if there are good games that have mode-7)
     
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  16. Zense

    Zense GBAtemp Advanced Fan

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    Chrono Trigger
    Mario Kart
    Final Fantasy III/VI
    ActRaiser
    Dragon Quest III
    F-Zero
    Secret of Mana
    TLoZ A Link to the Past

    Just to name a few. For RPGs it's mostly for overworld/map
     
    Last edited by Zense, Apr 18, 2019
    Frexxos and x65943 like this.
  17. Fugelmir

    Fugelmir GBAtemp Fan

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    It really would make the serpent trench and magitek factory sections less of a mess. Great news.
     
  18. SexySpai

    SexySpai xdddddddddddddddddddddddddddddddddd

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    your mom lol
    i found a list on wikipedia https://en.wikipedia.org/wiki/Mode_7#Use yay mega man 7
     
    Last edited by SexySpai, Apr 23, 2019
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  19. TR_mahmutpek

    TR_mahmutpek medic

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    Wait what, a supersampling for nes?
     
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