Lameboy DS 0.8 released

  • Thread starter Thread starter shaunj66
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I have been testing (lol playing) Legend of Zelda Oracle of Ages and I do had some crashes.

This happened after I beat dungeon LV 2, then went to get the flippers and Cheval's Rope. I gave the rope to Rafter after that Ralph shows up. I kept playing searching for the Island Chart, when suddenly my sword became a weird sprite (like missingno from Pokemon) every slash I did was that weird sprite as well when I cut some bushes: instead of leaves they were trash sprite (weird things).
Maple appeared and every item that Maple dropped was garbled, then I press Start (mapped to the X button) and the sprites of link and Maple were there with the menu like translucent.

Very weird in my opinion.

I have been playing all day long closing it when I have to do something, maybe was that? Since I tried to put "reset" but after selecting the file and message speed I entered the game and my sword was the same, I pressed Start and resets the game. Other time just crashed with a white screen, or sometimes with the menu but with a lot of bright (dunno how to describe it) still unresponsive.

I turned the NDS off, since when I put Exit the games weren't there! It solved, but still I am afraid of that happening again so I save more often.
 
@ RupeeClock: I am using 0.12 but this seems to be the only "compatibility list" around (also this link is at the PHwiki of lameboy).

Around the net I did not saw a place to put the testing since at the Nutki's blog is very long and seems abandoned.

I am using Lameboy 0.12, not using save states; running on a NDS lite (golden Zelda themed) my flashcard is Acekard2i with the AKAIO 1.7. soft-reset of homebrews activated.

Any more info. needed? just trying to help the development.
 

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