Hacking Jap Wii + WiiKey + REAL GAME = NO WORKY?!?!?!

HipN

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QUOTE said:
Some people at Taiwan talk about SSBB.jp (which called Super Smash Bros. X )

JP Wii console + Wiikey 1.9g + SSBB.jp =NG (can't recognize game disc)

JP Wii console + D2Ckey/D2Cpro + SSBB.jp =ok (enjoy)

(all tested under original game dvd, not backup )

but there are no pics...so waiting for more informantion.

by the way, another news
LG dvdrom can't dump the game iso

Found it over a gaf....

So, that's f***ed because I am buying the game and if it doesn't work day one, I am going to be so damn cheesed!!!
 

Cinos

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10045988053.jpg

The showstopper bug perhaps?
 

poke50uk

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The showstopper bug perhaps?


I could really do with a full translation
I know it goes along the lines of-
firmware update.. fail.. cannot read disk... hard reset... can read disk
Just sounds like a weird protection to me.. detecting the slightest change in current identifying the mod chip.. *speculates*
 

Scorpei

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The showstopper bug perhaps?



I could really do with a full translation
I know it goes along the lines of-
firmware update.. fail.. cannot read disk... hard reset... can read disk
Just sounds like a weird protection to me.. detecting the slightest change in current identifying the mod chip.. *speculates*
The thing covers a bug on the first set of retail discs that gives that error but runs fine after that. Or at least that's what I thought. Now please please please please please please please all shut up until you have the damn thing on disc imported and in your Wii!
 

HipN

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I'm not talking about imports. I am talking about your own region.

I have an NTSC-U console, and will get Brawl (NTSC-U) at launch. And based on the quote I posted, it seems like the protection is similar to that of Galaxy's except now it won't even let you use the real thing.
 

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