Gaming Is sd card menu bad?

WiiWare_lover

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I heard that the wii has limited write cycles. I have a few channels on my sd card, that I could actually launch directly from the system menu, I don't want to because they look "ugly" but I am afraid, launching channels from sd card menu too often will reach the write limit (because they are temporarily moved to the wii memory.

Don't care about the start time.

Edit: Ofc I can't move all channels to wii memory but if it is bad I would move the ones that take a good amount of space and that I launch often to the wii memory
 
Solution
Ok, how do I add Wii Channels on usb loader gx? Or do I only need EmuNand (which I have)?
In USB Loader GX is an emuNAND WAD Manager, it works much the same way as a normal WAD manager.
There is also ShowMiiWads which allows you to browse the contents of your emuNAND and install wads from a PC, this can be useful for mass installing wads since it's a lot faster, but it's not as user friendly.

Anyways, all flash storage eventually wears out, it's only a matter of time, the best you can do is limit the writes to critical components like the Wii NAND, as reads don't shorten the lifespan. Loading forwarders from the SD card is unlikely to shorten the lifetime by much, but it adds up over time, larger wads like VC and WiiWare games...
In theory, yes.
In reality, how often and for how long do you plan to play VC/WiiWare games on a Wii?

Every day? Ten times every day?
As the Wii nandflash is SLC, you would need decades to actually wear it out.
 
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Ok, what about small channels like forwarders, that take 5 to 20 blocks? I am starting them very often around 4 times per day.
Those take up very little nand space, so I'd keep them on real nand if I were you. Not to mention most of those forwarders also work with usb only, so why have them saved to sd so you'd need sd+usb (or just sd) when if saved to read nand it works with sd OR usb (or both)
 
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They aren't an optioon for me, but using wii's internal memory is better instead of sd card menu?
Why not?
Post automatically merged:

Thank you, but I will still keep them in sd card because they look "ugly" too, it isn't bad for the NAND right?
You can move them to the last page of the Wii Menu if it really bothers you that much. I don't really understand why though.
 
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Why not?
Post automatically merged:


You can move them to the last page of the Wii Menu if it really bothers you that much. I don't really understand why though.
Ok I moved all my WiiWare and VC to the sd card menu, I have little space left for these forwarders, but as I said they look ugly, I mean they just don't look vanilla. Is it bad to launch these forwarders from sd card menu?

They aren't an option for me because I m scared that they will break my sd card, I don't have an HDD.
 
Ok I moved all my WiiWare and VC to the sd card menu, I have little space left for these forwarders, but as I said they look ugly, I mean they just don't look vanilla. Is it bad to launch these forwarders from sd card menu?

They aren't an option for me because I m scared that they will break my sd card, I don't have an HDD.
SD cards are cheap and readily available. So what if your SD card breaks? Better that than your Wii's NAND, which you won't be able to replace if it breaks. You are really worrying about the wrong thing.

FWIW, emuNAND won't wear out your SD card any more than any normal usage of the Wii will. It's mostly reads, not writes.
 
Last edited by The Real Jdbye,
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SD cards are cheap and readily available. So what if your SD card breaks? Better that than your Wii's NAND, which you won't be able to replace if it breaks. You are really worrying about the wrong thing.

FWIW, emuNAND won't wear out your SD card any more than any normal usage of the Wii will. It's mostly reads, not writes.
Ok, how do I add Wii Channels on usb loader gx? Or do I only need EmuNand (which I have)? I don't want to use EmuNand because online stuff is buggy (for my wiilink channels that I have there) so is there a way to have them as WBFS?
 
Last edited by WiiWare_lover,
Ok, how do I add Wii Channels on usb loader gx? Or do I only need EmuNand (which I have)?
In USB Loader GX is an emuNAND WAD Manager, it works much the same way as a normal WAD manager.
There is also ShowMiiWads which allows you to browse the contents of your emuNAND and install wads from a PC, this can be useful for mass installing wads since it's a lot faster, but it's not as user friendly.

Anyways, all flash storage eventually wears out, it's only a matter of time, the best you can do is limit the writes to critical components like the Wii NAND, as reads don't shorten the lifespan. Loading forwarders from the SD card is unlikely to shorten the lifetime by much, but it adds up over time, larger wads like VC and WiiWare games will wear it out faster. It's best not to use the SD card menu at all, not only does it wear out the NAND but launching titles from it takes a long time. EmuNAND doesn't need to copy data on launch so it doesn't suffer from the same problem.
 
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Solution
In USB Loader GX is an emuNAND WAD Manager, it works much the same way as a normal WAD manager.
There is also ShowMiiWads which allows you to browse the contents of your emuNAND and install wads from a PC, this can be useful for mass installing wads since it's a lot faster, but it's not as user friendly.

Anyways, all flash storage eventually wears out, it's only a matter of time, the best you can do is limit the writes to critical components like the Wii NAND, as reads don't shorten the lifespan. Loading forwarders from the SD card is unlikely to shorten the lifetime by much, but it adds up over time, larger wads like VC and WiiWare games will wear it out faster. It's best not to use the SD card menu at all, not only does it wear out the NAND but launching titles from it takes a long time. EmuNAND doesn't need to copy data on launch so it doesn't suffer from the same problem.
The time doesn't matter, the sd card menu is just... nostalgic.
Also look at my previous comment, I edited it.
Thank you for your help.
 
Ok, how do I add Wii Channels on usb loader gx? Or do I only need EmuNand (which I have)? I don't want to use EmuNand because online stuff is buggy (for my wiilink channels that I have there) so is there a way to have them as WBFS?
I think with the latest USB Loader GX and cIOS, emuNAND should work perfectly.
I would suggest doing what I said previously, keep the forwarders and such on the Wii Menu but put them on the last page so you don't see them.
I don't use WiiLink but do they not use the original banners of the WC24 channels? So you could just keep them on the first page, that's how an original Wii would have looked anyways. (if they changed the banners, you can change them back by ripping the banner from the unmodified wads to look original)
 
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Ok, WC24 channels are on the wii menu but on EmuNand they also work, however, Wii Room, Food Channel (fake ordering) and digicam don't. Wii Room just infinitely loads and digicam stays at black screen. On my real wii they work fine. Food Channel doesn't work both on emunand and real wii. I then tried booting them with neek sysmenu instead of USB Loader GX, wii room and digicam still have the problem and food channel returns a japanese text.
I then tried installing the save games from my real wii to the EmuNand with savegame manager gx, still the same problem (altough I haven't tested launching with neek sysmenu after installing the savegames)
I created the EmuNand with ModMii and used the SNEEK option (not SNEEK + DI because SysMenu didn't boot but I might be able to launch the channels with usb loader gx)
Probably my SysCheck is fine but still posting it:
SysCheck ME v2.5.0 von blackb0x, JoostinOnline, Double_A, R2-D2199 und Nano
...laeuft auf dem IOS58 (rev 6176).

Region: PAL
Systemmenue 4.3E (v514)
Priiloader installiert
Laufwerksdatum: 18.12.2008
Homebrewkanal 1.1.2 benutzt IOS58

Hollywood v0x21
Konsolen-ID: xxxxxxxxx
Konsolentyp: Wii
Shop-Kanal-Land: Germany (78)
Boot2 v4
Es wurden 87 Titel gefunden.
Es wurden 48 IOS gefunden, von denen 6 funktionslos (Stub) sind.

IOS4 (rev 65280): Funktionslos (Stub)
IOS9 (rev 1034): Keine Patches
IOS10 (rev 768): Funktionslos (Stub)
IOS11[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS12 (rev 526): Keine Patches
IOS13 (rev 1032): Keine Patches
IOS14 (rev 1032): Keine Patches
IOS15 (rev 1032): Keine Patches
IOS16 (rev 512): Funktionslos (Stub)
IOS17 (rev 1032): Keine Patches
IOS20[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS21 (rev 1039): Keine Patches
IOS22 (rev 1294): Keine Patches
IOS28 (rev 1807): Keine Patches
IOS30[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS31 (rev 3608): Keine Patches
IOS33 (rev 3608): Keine Patches
IOS34 (rev 3608): Keine Patches
IOS35 (rev 3608): Keine Patches
IOS36 (rev 3608): Keine Patches
IOS37 (rev 5663): Keine Patches
IOS38 (rev 4124): Keine Patches
IOS40[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS41 (rev 3607): Keine Patches
IOS43 (rev 3607): Keine Patches
IOS45 (rev 3607): Keine Patches
IOS46 (rev 3607): Keine Patches
IOS48 (rev 4124): Keine Patches
IOS50[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS51 (rev 4864): Funktionslos (Stub)
IOS52[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS53 (rev 5663): Keine Patches
IOS55 (rev 5663): Keine Patches
IOS56 (rev 5662): Keine Patches
IOS57 (rev 5919): Keine Patches
IOS58 (rev 6176): USB 2.0
IOS60 (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS61 (rev 5662): Keine Patches
IOS62 (rev 6430): Keine Patches
IOS70[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS80[60] (rev 65535, Info: ModMii-IOS60-v6174): Trucha Bug, NAND Zugriff
IOS222 (rev 65280): Funktionslos (Stub)
IOS223 (rev 65280): Funktionslos (Stub)
IOS248[38] (rev 65535, Info: d2x-v11beta3): Trucha Bug, ES Identify, NAND Zugriff
IOS249[56] (rev 65535, Info: d2x-v11beta3): Trucha Bug, NAND Zugriff, USB 2.0
IOS250[57] (rev 65535, Info: d2x-v11beta3): Trucha Bug, NAND Zugriff, USB 2.0
IOS251[58] (rev 65535, Info: d2x-v11beta3): Trucha Bug, NAND Zugriff, USB 2.0
IOS254 (rev 65281): BootMii
BC v6
MIOS v10
Bericht wurde am 24.02.2026 generiert.

Should I try WiiFlow Lite?
 
I translated the japanese text with google translator and it means:
"The internet access does not work. Please check the internet settings in the Wii console settings"
No error code but I think it is 051420 because many channels return the error code when launched with the neek sys menu. The fix for it is just to launch them with USB Loader GX. Not necessary for EULA, it will return the error but just retry. For CMOC u even MUST launch it with neek sysmenu. News Channel returns NEWS000003. I think if I launch food channel with USB Loader GX it would work but unfortunalely food channel just gives black screen if launched with USB loader GX both from emunand and real nand.

Tried WiiFlow Lite, didn't work. Anything I can try out? Different settings?
Edit2: So I tried Wii Room with WFL and after waiting very long on the loading screen, the screen went black and there was a white text that had random characters
 
Last edited by WiiWare_lover,
Ok, as I said the problem with launching the channel with sysmenu is that I get error 51420 which is an ethernet adapter error so I think it is becuse I use ethernet adapter. Wireless isn't an option for me so if u know anything I can do tell mii!
 

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