Question is it possible? (To mod Terraria)

Discussion in 'Switch - ROM Hacking, Saves, Translations & Tools' started by Eeveekid, Jul 9, 2019.

  1. Eeveekid
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    Eeveekid GBAtemp Regular

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    to mod terraria on switch


    i know it cane out like a week ago
    but it cant hurt to ask
     
  2. linuxares

    linuxares I'm not a generous god!

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    Please don't make clickbait titles.
     
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  3. Eeveekid
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    Eeveekid GBAtemp Regular

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    sorry bput that
     
  4. linuxares

    linuxares I'm not a generous god!

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    It's fine, a lot of people get annoyed by it. I've took the liberty to edit the title. However modding Terraria sounds plausible however. But I'm not the right guy for it :/
     
  5. Eeveekid
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    Eeveekid GBAtemp Regular

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    thanks for the edit
     
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  6. Falo

    Falo GBAtemp Fan

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    Terraria on Switch uses the Unity Engine + il2cpp, the PC version uses the XNA engine.
    Porting mods is not possible, since most PC mods depend on big code modifications to enable mod loaders.

    It is possible to mod it, but it is 1000 times more complicated then on PC.
    I did port some of the PC cheats via cheat codes, but these are only small code changes.
     
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  7. linuxares

    linuxares I'm not a generous god!

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    Wow they rebuilt the whole game?!
     
  8. Eeveekid
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    Eeveekid GBAtemp Regular

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    no wonder it took so long
     
  9. fvig2001

    fvig2001 GBAtemp Regular

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    Hopefully the next major/final update of Terraria won't take long to be ported on the Switch then.
     
  10. masagrator

    masagrator File digger

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    Yup, even localization files are rebuilt and are not compatible with PC & Android version.

    Textures are more complicated to modify as they are stored in ResS blobs, when in assets are only info about where in this blob texture is (but it's possible to modify, FF IX Crunched Moguri Mod is a proof).
    And adding anything additional is very hard when you don't have DLLs in Unity game.
     
    Last edited by masagrator, Jul 9, 2019
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  11. Imatra

    Imatra Newbie

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    Possible? Yes.
    Easy? Definitely not.

    Terraria on Switch was coded from scratch in Unity (which imo is a great move due to the performance increase Unity brings in) and since it's a Switch game it doesn't use the "standard" file structure for Unity (including DLL files). Modding the game would be possible after countless hours of debugging, file-digging, dealing with ress blobs etc. Unless somebody has a shit ton of time (and patience!) on their hands, I seriously doubt that we will ever get any bigger mods for Terraria.
     
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