Is it Possible to Create xdelta patch from exe or folder

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Hosaf

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Is it possible to create .xdelta from an exe or a folder? I'm trying to port my ff7 steam translation into psx and psp eboot version. I saw steam eng translation into ps1 psp eboot but my translation not english, french or spanish etc so please dont say it already has those languages. I can upload the files if you ask but for now here the files i want to create

1737487416384.png


Here files in data folder

1737487454968.png


in field folder there is; flevel.lgp
in wm folder there is world_us.lgp

in lang-en folder there are 3 folder called battle, kernel and movies like this;

1737487554691.png


in battle folder there is scene.bin
in kernel folder there are kernel.bin, kernel2.bin and windows.bin
in movies folder there are ending2.avi and jenova_e.avi (Yes we translated these two video too)

Basically im trying to create xdelta patch for all these files and port this translation into psx-psp eboot ff7. Any help?
 

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