Introducing the Sony DS

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I actually do something close to that but I use an ipega 9025, which is actually made for mobile gaming, but I don't emulate DS games since they look wacky in landscape mode. Also fuck the people saying android is shit, it's the only mobile OS which does quality emulation. Not to mention, an android phone + controller is better than any current handheld gaming device.
 
I actually do something close to that but I use an ipega 9025, which is actually made for mobile gaming, but I don't emulate DS games since they look wacky in landscape mode. Also fuck the people saying android is shit, it's the only mobile OS which does quality emulation. Not to mention, an android phone + controller is better than any current handheld gaming device.
It's cute that it works well, but it probably would work better if the emulators didn't have to be written in an ass-backwards interpreted language that's counter-intuitive and falls way behind native code. Android won't be a truly good OS until it gets rid of the blight of the virtual machine and allows for compiling 100% native binaries.
 
I actually do something close to that but I use an ipega 9025, which is actually made for mobile gaming, but I don't emulate DS games since they look wacky in landscape mode. Also fuck the people saying android is shit, it's the only mobile OS which does quality emulation. Not to mention, an android phone + controller is better than any current handheld gaming device.
I have an IPEGA and it's a piece of garbage.

It's cute that it works well, but it probably would work better if the emulators didn't have to be written in an ass-backwards interpreted language that's counter-intuitive and falls way behind native code. Android won't be a truly good OS until it gets rid of the blight of the virtual machine and allows for compiling 100% native binaries.
Who cares how those emulators are written? What's important is how good they work and they do work good.
 
How could they be better if most emulators already run games at 100%?
Just because the games run at approximately the same framerate doesn't mean that they run accurately or that the compatibility couldn't get any better. They could easily be optimized to, for instance, use less system resources, putting less stress on the CPU and extending battery life. There's dozens of ways in which you can make a program better by optimizing it and making it less convoluted, even if it already performs well. Besides, you asked users for their opinions - my opinion is that all contemporary mobile OS'es suck donkey balls and could be greatly improved.
 
I have an IPEGA and it's a piece of garbage.
Do you have one of the old versions or a 9025? The 9025 feels just like and xbox 360 controller without the battery pack and a little bit lighter.
It's cute that it works well, but it probably would work better if the emulators didn't have to be written in an ass-backwards interpreted language that's counter-intuitive and falls way behind native code. Android won't be a truly good OS until it gets rid of the blight of the virtual machine and allows for compiling 100% native binaries.
You do understand that's not quite possible until every device running android has the same architecture, right? Even then, google is pushing ART to be fully implemented in android L, which should calm your tits down since that will run everything natively.
 

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