Hacking Installing homebrew with m1 mac

Ojbroj

New Member
OP
Newbie
Joined
Apr 12, 2018
Messages
3
Trophies
0
Age
27
XP
63
Country
United States
Been trying to follow tutorials and the like on youtube and places like hacks.guide but can't find a good guide to run things on mac. There's always a .exe that I can't run. I'm also on an m1 mac so I can't run a virtual machine for windows really. I have an old windows laptop hidden in storage somewhere but I wasn't sure if there was a decent solution for mac or i should just start digging for the old laptop.
 

Aheago

Well-Known Member
Member
Joined
Jan 4, 2021
Messages
173
Trophies
0
Age
30
XP
396
Country
United States
Been trying to follow tutorials and the like on youtube and places like hacks.guide but can't find a good guide to run things on mac. There's always a .exe that I can't run. I'm also on an m1 mac so I can't run a virtual machine for windows really. I have an old windows laptop hidden in storage somewhere but I wasn't sure if there was a decent solution for mac or i should just start digging for the old laptop.
Use boot camp to install a windows partition
 

Ojbroj

New Member
OP
Newbie
Joined
Apr 12, 2018
Messages
3
Trophies
0
Age
27
XP
63
Country
United States
Use boot camp to install a windows partition
I can't. I'm running an m1 mac that uses an ARM processor. I would need to download windows for ARM and Windows on ARM doesn't run the standard x86 programs like mac does. None of the .exe would work properly the last I checked
 

Pk11

A catgirl with a DSi
Member
Joined
Jun 26, 2019
Messages
343
Trophies
0
Age
20
Location
米国
Website
pk11.us
XP
1,699
Country
United States
finalhe, right? You can build it from source on macOS. Instructions are in the repo, though they are a little unclear so specifically what I did is:
Code:
brew install libusb qt
git clone https://github.com/soarqin/finalhe.git
cd finalhe
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH="/usr/local/Cellar/[email protected]/5.15.2/lib/cmake/"
make
(install brew from https://brew.sh if you don't have it)

Then you will have a "FinalHE" executable at "build/src/FinalHE" in the repo, I think that should be good, it was a little bit ago that I modded my Vita but I know I didn't need to use Windows and I think this what I did.

I've attached my build, however I'm doubtful it'll work without at least installing libusb and qt from brew, it might work with just those though. I'm also on macOS 10.14 still.
 

Attachments

  • FinalHE.zip
    2.9 MB · Views: 11

Ojbroj

New Member
OP
Newbie
Joined
Apr 12, 2018
Messages
3
Trophies
0
Age
27
XP
63
Country
United States
finalhe, right? You can build it from source on macOS. Instructions are in the repo, though they are a little unclear so specifically what I did is:


Then you will have a "FinalHE" executable at "build/src/FinalHE" in the repo, I think that should be good, it was a little bit ago that I modded my Vita but I know I didn't need to use Windows and I think this what I did.

I've attached my build, however I'm doubtful it'll work without at least installing libusb and qt from brew, it might work with just those though. I'm also on macOS 10.14 still.

This looks pretty great. A little daunting since I have virtually zero programming skill, so I think I'll dig out my old laptop. I may keep looking into this though. Just found the readme on the finalhe github. I'm so used to following instructions on outside sites and just downloading from github. Guess it would be good to actually know some of what I'm doing lol
 

Magsor

I am watching you
Member
Joined
Dec 1, 2010
Messages
1,268
Trophies
0
Location
Amos
XP
970
Country
Canada
Does the like of crossover and winebottler still work on M1? I used to run a lot of windows software on my Imac. it was never stable enough for sustainable gaming altough it support 3d very nicely. But for a converter or homebrew installer it works fine most of the time if the dependencies are not too recent.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Real Jdbye @ The Real Jdbye:
    very dark scenes are more common than very bright scenes so i think i made the right choice
    Gift
  • The Real Jdbye @ The Real Jdbye:
    there was also a sony with worse local dimming and the glow was really apparent
    Gift
  • SG854 @ SG854:
    Human vision is non linear anyway. 100 nits is about 50% of the peak output of a 10,000 nit display.
    Gift
  • Julie_Pilgrim @ Julie_Pilgrim:
    "very dark scenes are more common than very bright scenes" not in the games i play
    Gift
  • The Real Jdbye @ The Real Jdbye:
    really have to buy the top end model to get a tv that doesnt have any of those compromises and that would've had more dimming zones too but i am not made o money
    Gift
  • The Real Jdbye @ The Real Jdbye:
    @Julie_Pilgrim "very bright" is essentially pure white
    Gift
  • The Real Jdbye @ The Real Jdbye:
    pure white doesn't show up all that much it's mainly when looking at a bright sky
    Gift
  • The Real Jdbye @ The Real Jdbye:
    and if the clouds in the sky have slightly less definition to them because i turned on the contrast enhancer who cares
    Gift
  • The Real Jdbye @ The Real Jdbye:
    that's not important
    Gift
  • The Real Jdbye @ The Real Jdbye:
    i can't tell the difference
    Gift
  • The Real Jdbye @ The Real Jdbye:
    but i can certainly tell the difference with black crush if i'm watching a scifi movie and i can't see wtf is going on
    Gift
  • SG854 @ SG854:
    Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
    Gift
  • SG854 @ SG854:
    OLED's have a 3D look
    Gift
  • kenenthk @ kenenthk:
    Charging port is more likely to fry up or battery fail before the display tbh lol
    Gift
  • The Real Jdbye @ The Real Jdbye:
    "And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
    Gift
  • The Real Jdbye @ The Real Jdbye:
    "OLED's have a 3D look" no they don't lol
    Gift
  • SG854 @ SG854:
    As an owner of a OLED and you saying that you never seen an OLED I think I know what I'm talking about lol. I'm not talking about 3D as in 3D glasses. I'm talking about depth and pop in the picture
    Gift
  • kenenthk @ kenenthk:
    I mean to be fair og vitas are still kicking and not many have suffered from pixel bleed and they're going on nearly 10 years
    Gift
  • SG854 @ SG854:
    OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
    Gift
  • kenenthk @ kenenthk:
    Just get 5 years enjoyment out of it until Nintendy releases something and everyone forgets about switch games lol
    Gift
  • SG854 @ SG854:
    @The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.
    Gift
  • SG854 @ SG854:
    Read this thread it explains it. 1000 nits is not a huge jump from 750 the LG OLEDs can hit. As I said human vision is non linear.
    +2
    Gift
  • Gift
  • mr_switch @ mr_switch:
    Not exactly 3D but the colors does pops out more
    Gift
  • mr_switch @ mr_switch:
    I just want a true dark mode theme
    for OLED Switch
    Gift
    mr_switch @ mr_switch: I just want a true dark mode theme for OLED Switch