Homebrew Inferno - Horrifying DS game.

  • Thread starter Thread starter jeremy506
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I know that Skullcollector has a lot of bad feelings surrounding him and with good purpose, but let's stay on topic. If you're going to bash him or make some other useless comment at least have some on-topic comment like "Otherwise, I like the chair". Hatemail is another thing; useless spam to boost your post count is another.

If you want his game to "fail", then don't comment. Soon it'll get lost in the tides of the forums and it'll be gone for. Easy solution.
 
No, I am not quiting. I moved on from DSGM abouut 3 weeks ago and the C is suprisingly easy.

I wish to carry on with Zelda and Black Shadow DS but they are too hard in C for me at the moment. This is an easy project for me and I will finish it. Oh and it was a chair with blood on the scene.
 
Skullcollector said:
Oh and it was a chair with blood on the scene.
Yep. A bloody smear across the lower portion of a chair, which makes you think whoever was sitting there came down with bloody diarrhea rather than being killed. Some sort of splatter effect or dripping would likely help.
 
OK. I'll post one thing. Just one thing.
stfu.jpg

This "project" will be dumped in a few days.
 
Wow I have never met a psychic person. I am psychic myself, and my statistics show, that you will have no life and live on beer.
 
Could you please post another screen
wink.gif
? you said you finished the first chapter, and I'm kinda interested.
 
I am glad you have finally moved on to what you consider to be a superior platform.

Posting a 3D render does not constitute a game and you know it. If you even worked out the code to load that as a background I would be amazed.

(For those of you who are clueless, the user is attempting to create a game very similar to "15th floor" from http://dsgamemaker.com/games.php - it will not be 3D).
 
It is pre-rendered, and I am not ripping off The 15th Floor. I also use PAlib, but that makes me sound retarded, because it is just C and C++, which I know. Remember, no flaming.
 
I thought creating pointless string a long threads was against the rules, but hey, I don't make them.

If you fail at this, you have no chance on the DS scene of doing this ever again at all ever. (for effect)
 

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